yeah, no point buying from a key vendor at that price.Yeah, sadly. I looked there yesterday and the savings was something like 6 USD.
yeah, no point buying from a key vendor at that price.Yeah, sadly. I looked there yesterday and the savings was something like 6 USD.
100% sarcasmReally? Not sure if this is sarcasm or not. That dude hates all games nowadays.
That's good but it also makes it even weirder to lock the slide deeper into the skill tree. You can dropkick before you slide?It kinda does though. Take the dropkick for example, it`s unlocked in a tutorial in the prologue. In the first game you needed to unlock it in the skill tree.
What about blocking? Wasn`t possible in the first game until you had a shield, a breakable item that can`t be crafted until Survival Skill Level 8(!). In Dying Light 2 you can block with your weapon, from the get-go.
And this is a review thread, welcome to the discussions about some of those design choices. My main point of contention was also your weird "gamers and their instant gratification these days" take in response to valid criticism, (whether you personally agree with it or not). Also I wasn't even mainly talking about MP Shooters (though it is pretty common for those to have a slide). The Dishonored games have it, Prey has it, so do Deathloop, Far Cry and Wolfenstein, just to name a few others.Hey man this is game design welcome to the choices they made. Sliding might be standard in MP Shooters these days but its really not elsewhere.
Any examples?Watching Gerstmann's VOD of this and, yeah, all of his complaints and observations are 100% fair.
Watching Gerstmann's VOD of this and, yeah, all of his complaints and observations are 100% fair.
Do you have a link to the VOD? I got busy at work and missed the stream.
Do you have a link to the VOD? I got busy at work and missed the stream.
Sorry if this has already been covered extensively, but how is the PC version looking for those playing it?
Sweet, thank you!
Any mentions of a FOV slider on consoles? Default looks about as terrible as usual.
Any word if the reviews were already played with the day one patch?
Yeah, as much as I love cdkeys they just love pulling shit like this, I was gonna wait to get it from them but they ramped the price up to $59, to add insult to injury, what they love doing is claim a different "base price" so that their discount still seems big, in this case apparently DL2 is being sold at $75 at retail, ridiculous lol.CD keys, but the price gone up in the last couple of days so you may want to check.
9.5 from Gamesradar! are they known for being review outliers?
Why is slide a locked feature? Why is vault a locked feature? Going fast in the game feels like something you won't be able to do for a good...4 or 5 hours in.
Most of the level 1 and some of the level 2 abilities feel like they're only locked to pad out the game experience.
I agree with the ludo narrative issues he had as well, but that's more an individual complaint.
Yeah, as much as I love cdkeys they just love pulling shit like this, I was gonna wait to get it from them but they ramped the price up to $59, to add insult to injury, what they love doing is claim a different "base price" so that their discount still seems big, in this case apparently DL2 is being sold at $75 at retail, ridiculous lol.
Watching Gerstmann's VOD of this and, yeah, all of his complaints and observations are 100% fair.
Unsure but I've seen at least one review (kinda funny games) where they said they were reporting active bugs and getting responses directly from the devs.
I have nothing against them raising the price as demand increases prior to launch, but it does bug me that they raise the "base" price in order to make their discount seem big, when it's not, I mean right now it's basically full price on their site lolI've noticed that the price on CDkeys goes up as launch approaches. I mean, not a major deal, but if it's something you know you want it's best to order from them early.
So many games are unfortunately now like this. Or they get a "Director's Cut" version after a year.For the life of me (I guess unless you're a super fan) I can't figure out people buying games like this day one. They are going to be so much better a few patches in. I'll wait a year or so for the rest of the work to be done and the game to be half of what it launches at.
But I pretty much feel that way about all titles.
The solo introduction can take up to 90 minutes, maybe even a little more if you take your time.Anyone know if this has a lengthy solo only part at the start? (I'd ask for the end too but i doubt anyone knows yet?) like the first game. Was really hard to get my partner to do that alone so we could play together lol.
The solo introduction can take up to 90 minutes, maybe even a little more if you take your time.