Just so I'm up to speed:
The PS5 version still runs at a lower resolution that the Xbox Series X version? Xbox is 4K and PS5 is not?
Yep. Going on three weeks now with no real communication. Something must be seriously borked.
Just so I'm up to speed:
The PS5 version still runs at a lower resolution that the Xbox Series X version? Xbox is 4K and PS5 is not?
Switch version has crashes on top of running poorly (framerate, loadings, etc).Just so I'm up to speed:
The PS5 version still runs at a lower resolution that the Xbox Series X version? Xbox is 4K and PS5 is not?
I wonder if the PS5 version would be running into the same problem as the X Series versions where if it was 4K it would have a chance of overheating. And the devs did not want to risk complaints from the PS community because they expected it to be a larger player base on that console. This is pure speculation which to me would be strange that they would not also force the Xbox version to be at 1080p to avoid hurting people's consoles.Yep. Going on three weeks now with no real communication. Something must be seriously borked.
It's possible they encountered different issues on both consoles, like performance related issues and whatnot. Xbox overheating is uncommon AFAICT (I mean with regard to that game). Never heard about PS5 overheating (with that game anyway).I wonder if the PS5 version would be running into the same problem as the X Series versions where if it was 4K it would have a chance of overheating. And the devs did not want to risk complaints from the PS community because they expected it to be a larger player base on that console. This is pure speculation which to me would be strange that they would not also force the Xbox version to be at 1080p to avoid hurting people's consoles.
There's no way the game sold 600k on Steam. It's at ~1500 reviews, which would put it closer to 60k with the most common estimates at 30-40x the review count.
Not sure if this is the thread for it, but I have a question about the kickstarter physical copy. Realized that I never received a copy of the game and checked the yetee portal to see what was up and it's asking me to pay for shipping. Anyone know who to contact to get that waived? I backed for 6000 yen and global shipping was included but I'm being asked to pay $20 for shipping.
The article has a typo with the exact sales numbers.
"It's estimated by GameDiscoverCo that over 60,0000 copies of Eiyuden Chronicle: Hundred Heroes have been purchased or redeemed on Steam, which would include both backers and purchasers."
Is it 60k or 600k, because that is quite a substantial difference. lol
Leaning towards 600k since they are saying it's selling well. They just misplaced the comma, I think.
Considering it sold over 70k on Switch and PS in two weeks in Japan alone, 60k total for global Steam including backers, sounds like... way too low? Or rather bad if accurate?
It just doesn't make sense for global Steam sales to be around ~40k (discounting backers) if physical sales in Japan alone were over 70k.There were 46k backers total, I'd guess maybe half of those at most went with Steam copies.
Classic RPG:s don't sell that well to begin with. This is not Persona or even Octopath Traveller. A lot of series are very happy with 100k sales overall. It all depends on budget and expectations. Suikoden V sold 200k in Japan, although there's no telling what the budget was for a late PS2 3D game compared to a modern 2D game.
People have mentioned how the numbers do make sense.It just doesn't make sense for global Steam sales to be around ~40k (discounting backers) if physical sales in Japan alone were over 70k.
Here's a screenshot from the patched version on PS5 for those wondering about resolution:
EDIT: Also got my physical Switch backer copy yesterday:
EDIT 2: Reuploaded the screenshot by transferring it to a USB stick, rather than downloading through the PS App. There's still a lot of JPEG compression, though, and it looks sharper on my TV. It's a 4K image, so whatever's happening under the hood, the PS5 is outputting a 4K image, rather than the TV upscaling a raw 1080p signal.
I'm not following how your posts explain how such low global Steam sales would make sense.People have mentioned how the numbers do make sense.
Yes, Japan sales are significant, I have mentioned before as early as April 13 that it will be the biggest market and there's a reason why I panic over the Switch version and its marketing:
Suikoden creators announce Kickstarter "Eiyuden Chronicle: Hundred Heroes" for PC, PS, Xbox, & Switch [UP: Funded] News
Usually such bugs only affect very specific scenarios. Reviewers could very well be playing with older builds, but it's common that there's a 'review guide' that advise reviewers to avoid doing something very specific as there's a critical bug which is scheduled to be fixed before launch, and as...www.resetera.comEiyuden Chronicle: Hundred Heroes |OT| In loving memory of Yoshitaka Murayama OT
As I feared earlier, Eiyuden is getting review bombed in Japan for Switch performance, and momentum dropped sharply as of April 26. Due to initial hype, it will still do very well for 1st week sales in Japan, but after that, especially after Golden Week on Week 3, sales will rapidly drop to next...www.resetera.com
Here's a screenshot from the patched version on PS5 for those wondering about resolution:
EDIT: Also got my physical Switch backer copy yesterday:
EDIT 2: Reuploaded the screenshot by transferring it to a USB stick, rather than downloading through the PS App. There's still a lot of JPEG compression, though, and it looks sharper on my TV. It's a 4K image, so whatever's happening under the hood, the PS5 is outputting a 4K image, rather than the TV upscaling a raw 1080p signal.
I'm not following how your posts explain how such low global Steam sales would make sense.
For the Switch release, which version of the game is on the cartridge?
WHAT :D I thought launch version was 1.0.3?
I'm really considering if there's a point in getting this in physical version for switch at all :/
We'll get Sangral to weigh in.
EDIT: Here's a Drive folder with three off-screen photos of the patched version: https://drive.google.com/drive/folders/1CRoPh9MNyeJH6yfgRdTrFy-ues_rf_e2?usp=share_link
1.01
We'll get Sangral to weigh in.
EDIT: Here's a Drive folder with three off-screen photos of the patched version: https://drive.google.com/drive/folders/1CRoPh9MNyeJH6yfgRdTrFy-ues_rf_e2?usp=share_link
1.01
We'll get Sangral to weigh in.
EDIT: Here's a Drive folder with three off-screen photos of the patched version: https://drive.google.com/drive/folders/1CRoPh9MNyeJH6yfgRdTrFy-ues_rf_e2?usp=share_link
Yep. It is officially fixed and now also in glorious 4K like on Xbox or PC.
We did it!!!
(Unfortunately the floor textures are still messed up and a blurry mess, but that's on all platforms, what are they doing? They had high res textures in the beta and on 1.0 on all platforms and are messed up since the first patch 😂)
World map chugs now, below 30fps. Only tested out the very beginning of the game.Now that the PS5 version is 4K, is anyone noticing any of the performance issues that Xbox had(has?)? E.g. low frame rate, overheating consoles, etc.
Yes! I just finished Unicorn Overlord 100% yesterday and was ready to start Eiyuden, but was undecided because of the resolution bug. Now I'm all in. It's time to get my 5th JRPG platinum this year. What a beautiful day!This is what I've found online for that patch notes 1.06:
- Story progression bug that occurs when the home town is level 2 or higher
- "Cooking competition" scoring bug
- Equipment UI bug
- Bug that causes the player character to become uncontrollable when falling from the giant gear in Burganthia Castle when playing as Melisa
- Bug that allows players to go to Nordstar regardless of the progress of the scenario in a loop play
- Minor translation fixes
- (PS5 only) A bug that displays the resolution at 1080p even when it is set to 2160p
- (PC, PS5 only) Fixed the 2D code for downloading season pass bonuses
Wow that much? It's not that bad on XSX. Like it's around the 45~55 range I'd say in the first two or three overworlds (curiously enough later overworlds run flawlessly AFAICT).
The first (or second?) real duel is bonkers hard. Even with a properly leveled character you can't win unless you choose perfect answers. And you'll need to load a previous save if the character isn't leveled (to, well, grind leveling in a limited area where you're stuck, or go back to an even earlier save).The design choices for duels are.... somewhat confusing to me. The first two are not intended to be won, which isn't a great way to prepare players for when they actually have to win one (although maybe I'm making a mistake by assuming there will be duels I'll have to actually win), and the actual mechanics themselves feel worse than those from a game that came out nearly 30 years ago, made by the same people.
War battles don't feel great either, they seem largely scripted so far (which is fine, most of Suikoden 2's were), but something about the set up makes it feel like I should have more control over the preparations than what they give you. They sure could use a fast forward button though!
Yep. It is officially fixed and now also in glorious 4K like on Xbox or PC.
We did it!!!
(Unfortunately the floor textures are still messed up and a blurry mess, but that's on all platforms, what are they doing? They had high res textures in the beta and on 1.0 on all platforms and are messed up since the first patch 😂)
Sounds like some parts of the over world drops below 60 but I haven't heard the fans sound any different.Before I update my PS5 version is it true that the game runs poorly in 4k? I turned off auto updates just in case since I heard the XSX version in 4k caused the fan to run hard and system to run hot.
Sounds like some parts of the over world drops below 60 but I haven't heard the fans sound any different.
Update patch for the following platforms will be distributed soon:
Switch