Man, Retro could have been on the level of Naughty Dog if they were given better, fresher, more interesting projects. Shame.
I mean their pedigree is pretty stellar so far.Man, Retro could have been on the level of Naughty Dog if they were given better, fresher, more interesting projects. Shame.
Come on, lets be honest here. Yes Prime 4 is coming, and Bayo 3, but I wouldn't really consider the new NMH anything more than what looks like a top down style hack and slash from what they have shown (and I am a huge NMH fan). There is no way you can compare the GC adult/mature/action oriented lineup that Nintendo 1st/2nd party/exclusives to the switch's lineup in those same genres atm.
Nintendo has yet to make a 3rd person action set piece style game, and I cant think of a single one on the system. Its understandable that people would want something like that from retro, which was seen as the best hope for a Nintendo studio to make that type of game. (hoping the new monolith game partially fills that void though).
I agree that those games are coming. I'm just trying to understand where this resentment for the direction of Retro is coming from, and I really think this could be deep seated anger at Nintendo post Gamecube that is rising out.
That was the era where Wind Waker was met with reactions of incredible distaste and Twilight Princess received an infamous E3 reaction because of its tone.
Lol basicallyIf it's not a narrative-driven, AAA adventure game with an open-world map and RPG elements, it's shit.
Man, Retro could have been on the level of Naughty Dog if they were given better, fresher, more interesting projects. Shame.
Man, Retro could have been on the level of Naughty Dog if they were given better, fresher, more interesting projects. Shame.
Well, obviously it's a clone of Uncharted!I feel like people have a very particular mindset of what they consider to be "ambitious".
It would be a hoot if it turns out the folks at Retro are fans of old-school arcade racers.Crazy Idea what if this is the game Retro WANTED to make? You know, like almost every other time they have made a game?
Considering the fans can't agree on what they want StarFox to be...I don't hate the idea of a Starfox racing game on principle but I really do think they should leave this franchise in the vault unless they're willing to actually give people what they want.
Uhhh no, thanks? I'd much rather have the starfox racing game than another naughty-dog like game....Man, Retro could have been on the level of Naughty Dog if they were given better, fresher, more interesting projects. Shame.
Retro chooses what they work on, you're making a fool of yourself.It's not insane to think a Star Fox racing game is a bad idea at this point in time and that it's a shame that a talented studio like Retro is stuck with it. You think I'm crazy, listen to yourself.
This thread is going according to form. Thank god nobody in this thread has any kind of say in what kind of games get made and which get shit-canned. Let's all just wait and see how this turns out before we start embarrassing ourselves.
This is all speculative. Why doesn't Disney shove Mickey Mouse into everything they do? Isn't that a character that's as far reaching and timeless as Mario? Yet Disney expands into other properties, don't they? So why is Nintendo defended when there are other examples of companies such as Disney who also own ubiquitous and very long standing and cherished properties yet who make a much more concerted effort to broaden their catalog to further demographical appeal by not relying on them so much?
It's a testament to their talent and ability to come up with novel game mechanics, you'll get no disagreement from me there. But of what reason is there to experiment with old, proven IPs in new genres if not to give more assurance for their commercial success? Because if we're going to talk about getting real here, then let's not kid ourselves....it is the predominant reason they do so. It's more so (or at least equally) a corporate decision than a developmental one. Aside, experimenting with an old IP is no excuse not to create new ones, yet according to Miyamoto, it doesn't appear to be important at all.
I don't have a problem with Nintendo keeping their old IPs relevant and fresh, what I do have a problem with is them relying on them so much so that it's at the expense of other new entirely new IPs to the caliber that they extend their mainstays. Hell, if we're to be honest, Nintendo's fairly miserable at according decent effort to some of the best of their legacy. Wave Race, F-Zero, Pilotwings, all forgotten and left to rot (and no, for the latter I don't count a portable title as a genuine effort). But I disagree that Nintendo's games in their franchises are "soooo" different from one another. At ground level, these games still operate on a foundation laid decades past, and no amount of introducing gravity into platforming or dynamic interactions of the elements changes Mario from being Mario or Zelda from being Zelda. They are the same games with large mechanical tweaks, but they are in no way entirely new and fresh as Nintendo fans love to scream to the heavens.
Mostly, my whole issue is that I find Nintendo and Miyamoto's position to be a mindframe that advocates creative bankruptcy because it largely ignores half of what makes games so enjoyable. He's given interviews where he's stated a game's creation always begins with a new gameplay idea, and once that's been found and evolved to something workable, they search for an IP that's most suitable for it. This essentially relegates everything that defines the game other than mechanical implementation subservient to it. And as a gamer that gets a large amount of enjoyment out of seeing new art, new music, new worlds, (something I enjoy and crave in any creative medium)....I find this an awful philosophy to hold for any creatively-driven endevour. It's boring and leads to a large degree of stagnation, regardless of what new mechanical changes Nintendo sees fit to infuse into age old formulas.
It has a very real basis in reality and is not unfounded. I really don't know why you're even arguing against me on this.....Nintendo's top developer has come out and outright admitted they're reticent to create new IPs but instead are keen to place new gameplay ideas into established ones. That is exactly what I'm arguing against, and what you appear to be denying that they're doing. Mechanics are not the only thing that matter. Aesthetics and variety in world building do also.
Not ND like games, just interesting an exciting new IP's and franchises.Uhhh no, thanks? I'd much rather have the starfox racing game than another naughty-dog like game....
Man, Era could have been a really cool board if it was given better, fresher, more interesting posts that don't make up a bullshit narrative. Shame.Man, Retro could have been on the level of Naughty Dog if they were given better, fresher, more interesting projects. Shame.
It's almost like Retro can choose which IP they work on, just like they did with DK. But that doesn't fit the narrative of poor misshandled Retro by the hands of the boogeyman Nintendo which is only a thing because you don't like what Retro is working on and in fact wants to work on.It's not insane to think a Star Fox racing game is a bad idea at this point in time and that it's a shame that a talented studio like Retro is stuck with it. You think I'm crazy, listen to yourself.
Yeah, if only. If only they could've worked on a drab, post-apocalyptic third-person shooter with stealth mechanics. You know, interesting and fresh ideas.Man, Retro could have been on the level of Naughty Dog if they were given better, fresher, more interesting projects. Shame.
Released at the same time as PSone Ridge Racer and easily as good
Yeah right they love BBQ they should be making Grills. Ice cream maker would be such a waste of their talent ;)Retro should have been working on an ice cream maker
2018 ruined
Or Metroid.Yeah, if only. If only they could've worked on a drab, post-apocalyptic third-person shooter with stealth mechanics. You know, interesting and fresh ideas.
You have not the slightest idea if this will be a kart racer. None. There is not a single hint to that. Seriously, stop jumping to conclusions and then forming your entire opinion of a game on it you haven't even seen a single second of footage of. It makes no goddamn sense.Yes, there's a chance for it. There's a scenario where this isn't a spin-off, but a new direction for the series: racing games with weapons. Add to it a complete redesign of the characters, and I might be interested.
I just don't think this is likely.
Also, I don't believe this is something we needed. MK8 was already pretty futuristic with its anti-gravity. And I hoped for a proper MK9 for Switch. I also dreamt about a new F-Zero, even faster and more spectacular than F-Zero GX. This SF GP sounds like lost somewhere in between those two, just with an IP I personally don't like.
I can see a pattern here. No matter how great DK Country Returns and TP were, it can't be said that Wii or Wii U were in dire need of 2D platforming. At some point, every second Nintendo game for Wii U was a 2D platformer. Likewise, Switch doesn't look like thirsting for another kart-racing (even if the vehicles fly) IP aside from Mario Kart and the still-rumored Sonic Racing. Still, it will get one.
They just did 2 years ago, it was Star Fox Zero and it sold literally 60,000 copies. It was highly lauded for it's terrible control mechanics which I can attest I was practically fighting against the whole time I played it.Of course it is. Tomb Raider was rebooted. Kid Icarus was rebooted. Why can't Star Fox be?
And by killing a franchise at least I personally meant giving it some rest, since no IP is ever truly dead. And abandoning a franchise is always an option. If a franchise repeadetly fails to sell great or get positive reviews, it's not unreasonable to call for a stop. Do you know the definition of insanity?
And by the way, my points already prompted discussion, since one poster notices this might be a reboot, the one I was calling for. See? An exchange of thought where both parties can learn something new. Instead of forcing the mentality of "it's a great idea or you're dumb".
If you won't even discuss these options, perhap you're the narrow-minded, not the critics.
Or not. I didn't know Sonic Racing flew throughout space and had a hub with boss fighting.
Where are you getting this stuff? They said they wanted to make DKCR, but that was a different project. Where I'm getting my stuff: no functional adult would think that making a Star Fox racing game is the best possible use of anyone's time. If the other game doesn't happen, it's four years and ~130 paid staff for a Star Fox racing game.Retro chooses what they work on, you're making a fool of yourself.
"On the level?"Man, Retro could have been on the level of Naughty Dog if they were given better, fresher, more interesting projects. Shame.
Tropical Freeze is better than all the Uncharteds at least"On the level?"
I'm sure many, myself included, find Retro's games better than ND's.
Except it might be something THEY wanted to work on, which has been the case for pretty much all of their games, so, if it turns out good, which is fairly likely, it would be a good use of their timeWhere are you getting this stuff? They said they wanted to make DKCR, but that was a different project. Where I'm getting my stuff: no functional adult would think that making a Star Fox racing game is the best possible use of anyone's time. If the other game doesn't happen, it's four years and ~130 paid staff for a Star Fox racing game.
They don't want to work on Metroid. They wanted to work on DK. And now it seems like they wanted to work on this. I know it's hard to accept for some folks here that they aren't forced by NIntendo to work on cetrain franchises to push their bullshit narrative of Nintendo harming Retro, but that's the reality.
They worked on one of the most critically acclaimed trilogies in gaming and then said they want to make fucking Donkey Kong instead and Nintendo said OK.Where are you getting this stuff? They said they wanted to make DKCR, but that was a different project. Where I'm getting my stuff: no functional adult would think that making a Star Fox racing game is the best possible use of anyone's time. If the other game doesn't happen, it's four years and ~130 paid staff for a Star Fox racing game.
Not sure how Yet Another Third-Person Action Adventure Open World game qualifies as "something different", but okay.
"No functional adult". Dude just stop.Where are you getting this stuff? They said they wanted to make DKCR, but that was a different project. Where I'm getting my stuff: no functional adult would think that making a Star Fox racing game is the best possible use of anyone's time. If the other game doesn't happen, it's four years and ~130 paid staff for a Star Fox racing game.
They're done with Metroid.
I mean yeh its probably going to be even better, but transformations are a signature thing for star fox which is awesome btw. I meant it as a good thing reallyOr not. I didn't know Sonic Racing flew throughout space and had a hub with boss fighting.
Not ND like games, just interesting an exciting new IP's and franchises.
They made three of them, nothing like locking a developer you supposedly love behind a single IP for eternity, you're getting your damn Prime 4 let them do whatever they want.
You know how Prime 4 is already being developed?
Well, Nintendo's making that internally so you're in luck.
Man, Retro could have been on the level of Naughty Dog if they were given better, fresher, more interesting projects. Shame.
You could say the same about BR games/modes right now; "who would want to play a shooter against 99 other players in a huge shrinking arena". Nobody knows what games will be really successful when they are different from the norm. if Nintendo has an awesome trailer at e3, a coming soon launch window, and has a big multiplayer component it could be a big deal.Yeah, if it includes shooting and/or different online modes that go beyond standard racing it'll be a thing on its own.
People often don't know what they want. A soccer game but with cars instead of people, who would want to play that?
Retro has been making racing games lately. They're basically the Mario Kart side crew right?
Metroid games are already still being developed. Two of them recently, in fact, by two different teams.
I meant popularity and pedigree, wasn't interested in comparing who's games were better."On the level?"
I'm sure many, myself included, find Retro's games better than ND's.
I've been thinking about Gamecube a lot lately, especially after the Pokémon leak today.I agree that those games are coming. I'm just trying to understand where this resentment for the direction of Retro is coming from, and I really think this could be deep seated anger at Nintendo post Gamecube that is rising out.
That was the era where Wind Waker was met with reactions of incredible distaste and Twilight Princess received an infamous E3 reaction because of its tone.
They designed some tracks for 7 afaik.Retro has been making racing games lately. They're basically the Mario Kart side crew right?
You should maybe wait until you are a fully functioning adult before assuming stuff.Where are you getting this stuff? They said they wanted to make DKCR, but that was a different project. Where I'm getting my stuff: no functional adult would think that making a Star Fox racing game is the best possible use of anyone's time. If the other game doesn't happen, it's four years and ~130 paid staff for a Star Fox racing game.