Star Fox Zero is the only Star Fox game I've ever played. I liked it!Star Fox Zero is the best in the series. That game felt like a full-body arcade cabinet in my living room. Awesome, awesome game.
I'm personally imagining a full blown A to B space racer (without laps, over great distances, think Dakar in space) with some planetary segments throughout. You could throw in full blown set pieces and even boss fights as well throughout the courses.Exactly. I'm picturing more of a high-speed flying race akin to DKR... with some landmaster races, of course.
I mean, it sounds like they basically are. As much as I would love something wholly original, this is pretty different from anything we expected.
People unironically want a Captain Falcon brawler so I'm still not sure why this is a hard genre shift to swallow
Okay, remove "going to be". When Retro, after having made the Metroid Prime Trilogy was their big American studio that had insane talent...and then became a novelty, once every 4-5 years developer. A perennial E3 disappointment factory.
I've been looking up stuff on Diddy Kong Racing to gauge what type of game this might be. I've never liked a racing game (including Mario Kart), but LOVED all of Retro's. I'm trying to find something positive here, for me.
HUB world:
Boss:
If I'm being honest, I'm not feeling it too much. I'm trying to see this as anything other than a racing game. Problem is, it's a racing game. Even the Boss Fights :P
I've been trying for the past few years to get into different types of genres, and racing games have been on the list. I've tried Project Cars, Forza Horizon, Mario Kart, and other small titles. I haven't been able to care for a single one. Usually I hate racing minigames, and ignore every racing sidequest I can.
Let me be clear, I'm going to give this a chance, I'm going to try to like it, but I can't help but feel it's just not gonna be for me. I think people in general will like it, though. I'm gonna buy this, most likely, so I'll get to find out myself, for sure. I'll just sell it if I don't end up caring for it.
The hub world might give me something to enjoy, I suppose. I just don't know if that will be enough. Hopefully Retro will be able to shake it up a bit and make it feel like the old Star Fox games. Racing games are on a track like an on-rails shooter, so it might be.
In the end, I'm hoping for the best. I'll look forward to the reveal.
I've been looking up stuff on Diddy Kong Racing to gauge what type of game this might be. I've never liked a racing game (including Mario Kart), but LOVED all of Retro's. I'm trying to find something positive here, for me.
HUB world:
Boss:
If I'm being honest, I'm not feeling it too much. I'm trying to see this as anything other than a racing game. Problem is, it's a racing game. Even the Boss Fights :P
I've been trying for the past few years to get into different types of genres, and racing games have been on the list. I've tried Project Cars, Forza Horizon, Mario Kart, and other small titles. I haven't been able to care for a single one. Usually I hate racing minigames, and ignore every racing sidequest I can.
Let me be clear, I'm going to give this a chance, I'm going to try to like it, but I can't help but feel it's just not gonna be for me. I think people in general will like it, though. I'm gonna buy this, most likely, so I'll get to find out myself, for sure. I'll just sell it if I don't end up caring for it.
The hub world might give me something to enjoy, I suppose. I just don't know if that will be enough. Hopefully Retro will be able to shake it up a bit and make it feel like the old Star Fox games. Racing games are on a track like an on-rails shooter, so it might be.
In the end, I'm hoping for the best. I'll look forward to the reveal.
Yeah they went on to make 5 well-recieved games.Remember when Retro was going to be a big addition to Nintendo's army of first/second party? Yeah...that was nice.
This feels like a waste of Retro's talent, I want something original and ambitious, not a racing spinoff.I mean, it sounds like they basically are. As much as I would love something wholly original, this is pretty different from anything we expected.
you mean that it's bad if they take a lot of time to develop their great, very well-received games ? you'd prefer them to rush a metroid prime game a year ?
This feels like a waste of Retro's talent, I want something original and ambitious, not a racing spinoff.
Do you have a link? I'd like to see what he says. Always enjoy insight from Andre.Also, Andre is backing the rumor up himself with his sources. Cautiously going to go on real with this one.
Why are people assuming a single SF racing game being made means the whole franchise is now a racing IP?
This same shit happened with Federation Force. Everyone childishly started crying about a 10 year old DS project being "what Metroid is now"... but we're getting Prime 4
Seriously, y'all, use your critical thinking skills
The cast of Star Fox is just a much easier sell. Heck, it's still the premier meme generator for Nintendo due to how much people like Fox and the crew, even with the existence of Falcon Punch and that one bit from Super Paper Mario that gets posted so much.I can get behind a reskinned star fox.
Though after Nintendo's comments about F-Zero not being viable for a return, I'm curious to know why they think Star Fox is significantly more viable. Clearly the series had already ran its course before the last game. And using the IP in another genre, after recent efforts, just seems like its one that's struggling to find modern relevance or is one that Nintendo wants to make relevant. Something that they could have done with F-Zero. Maybe this is supposed to be a game for casuals unlike F-Zero would be. but then they already have Mario Kart...
I can get behind a reskinned star fox.
Though after Nintendo's comments about F-Zero not being viable for a return, I'm curious to know why they think Star Fox is significantly more viable. Clearly the series had already ran its course before the last game. And using the IP in another genre, after recent efforts, just seems like its one that's struggling to find modern relevance or is one that Nintendo wants to make relevant. Something that they could have done with F-Zero. Maybe this is supposed to be a game for casuals unlike F-Zero would be. but then they already have Mario Kart...
Well we've yet to see the game yet so we really don't know exactly ambitious it is yet. I mean, whatever they're working on has been in production multiple years, so it has to be pretty ambitious.This feels like a waste of Retro's talent, I want something original and ambitious, not a racing spinoff.
This feels like a waste of Retro's talent, I want something original and ambitious, not a racing spinoff.
If it's real, the twist is the hub/adventure aspect, no? I imagine that if this aspect if implemented it will be a rather robust addition, especially with Retro at the helm.If anyone could make it good, it would be Retro, so no worries from that perspective but does Nintendo really need another character racer? I'm really hoping that there is some interesting twist to this whole endeavor as opposed to a rethemed Mario Kart game.
If it actually is an F-Zero-like game with Diddy Kong Racing structure and Star Fox flavour, how is this not original?This feels like a waste of Retro's talent, I want something original and ambitious, not a racing spinoff.
Also, Andre is backing the rumor up himself with his sources. Cautiously going to go on real with this one.
That's what I'm talking about!I'll say it- I wasn't a huge fan of DKCR or TF. I've actually never been a fan of DKC so that probably makes sense. It's just not my type of platformer.
But one thing that Retro absolutely nailed in TF was contextual level design and awesome set pieces. Every one of the levels in that game not only told a story but usually did it in an explosive, bombastic way that was full of charm and production values.
Now, imagine that focus on level design being used to design race courses for an aerial/space racing game. Imagine flying through a space station as parts of it explode, or flying into an asteroid field that somehow creates a black hole pulling all of the asteroids towards the center, or a race beginning on Corneria and ending on Venom, where you need to fly past the opposing fleets during an enormous space battle.
The possibilities for Retro's ethos of level design to shine here are enormous. I'm so excited to see this game in action.
I mean maybe, but I think it's a little different when you compare the output volume of Retro vs peak Rare.Imagine if some of y'all were in your 20s and 30s during the N64 era. Shit would've been exactly the same.
"Rare are making a fucking Diddy Kong racing spin-off? Where's DK Country? Waste of talent!"
Imagine if some of y'all were in your 20s and 30s during the N64 era. Shit would've been exactly the same.
"Rare are making a fucking Diddy Kong racing spin-off? Where's DK Country? Waste of talent!"
I'm just wondering how many sources are out there?! It's like there are 20 people who all know what is going on at Retro.
Considering how much clamoring there is for another DKR in this thread alone, let alone over the years, Nintendo is probably the only company that could get away with having more than one mascot racing game. The big difference here is that it does sound rather different from Mario Kart beyond just the theme, so I doubt we're going to get a guffaw-inducing kind of whiplash like we saw when Sony put out ModNation Racers and THEN did LBP Karting with the same developers.If anyone could make it good, it would be Retro, so no worries from that perspective but does Nintendo really need another character racer? I'm really hoping that there is some interesting twist to this whole endeavor as opposed to a rethemed Mario Kart game.