Maybe its something related to the bare bones options on the SF anniversary collection, or the netcode on recent non Infinite fighters. Otherwise I'm drawing a blank, I mean SSF2T had the USA AI for single player outside of the Japanese release of AE, but that's not so much butchering a port but rather going with the tougher/worse option for anyone wanting to play Super Turbo in SP mode. Otherwise from what I recall Capcom's ports have been pretty great lately, and I personally have been hoping for a port of MvC2 for a little while now, I'd love it to get even just a limited physical release for my Capcom collection.What's the basis for this kind of thinking? MvC2 on PS3/360 is largely a fine port, and it has functional rollback netcode. To this day I occasionally play the PS3 version and there are still players online even though it's delisted. I have no reason to dig out my Dreamcast to play it, this version is totally fine for 99% of players. It's gorgeous and still pretty great online with PS3.
A new remaster could be even better. I'll take the risk of them "butchering it" vs nothing at all, it's not like my previous versions suddenly cease to exist if they try again. This game deserves to be available to buy again, and painlessly playable on modern systems.
This is standard for NRS. They get one year in the spotlight and that's it. Doesn't mean there arent other tournaments out there that feature NRS games, plus they have their own competitive circuits. The games sell better than every game in that lineup anyway (aside from Smash of course) so it's all good tbhWhat the fuck is the beef Mr Wizard has with the NRS Community? Mortal Kombat has never been better and this mofo dropped it like its nothing. He always treated NRS games like garbage but dropping the second biggest fighting game on the planet on the second year is just pathetic.
Every NRS game up until MK11 got a 2 year lifespan at Evo.This is standard for NRS. They get one year in the spotlight and that's it. Doesn't mean there arent other tournaments out there that feature NRS games, plus they have their own competitive circuits. The games sell better than every game in that lineup anyway (aside from Smash of course) so it's all good tbh
Maybe its something related to the bare bones options on the SF anniversary collection, or the netcode on recent non Infinite fighters. Otherwise I'm drawing a blank, I mean SSF2T had the USA AI for single player outside of the Japanese release of AE, but that's not so much butchering a port but rather going with the tougher/worse option for anyone wanting to play Super Turbo in SP mode. Otherwise from what I recall Capcom's ports have been pretty great lately, and I personally have been hoping for a port of MvC2 for a little while now, I'd love it to get even just a limited physical release for my Capcom collection.
What's the basis for this kind of thinking? MvC2 on PS3/360 is largely a fine port
2020
Still getting shit on by other FGCs in FGs thread who even show here they are delighted it's gone
Not liking the game/series is fine but showing obvious enjoyment its gone is just a dickhead move
Imagine they dropped SFV year 2 of its release and I wrote a post saying "yes Capcom games suck! Good riddance!"
I would be absolutely obliterated on here
Also I'm not surprised it got dropped, we always had issues in the passed with Evo
I'm in a way lowkey happy as they can give the money to another event
It's not standard tho...This is standard for NRS. They get one year in the spotlight and that's it. Doesn't mean there arent other tournaments out there that feature NRS games, plus they have their own competitive circuits. The games sell better than every game in that lineup anyway (aside from Smash of course) so it's all good tbh
The two reasons I heard people claim for this is so far is that the game has too much gore properly run ads on and that the game is simply a snooze fest to actually watch thanks to all of the mechanic change MK11 did.It's not standard tho...
I gotta believe there's a behind the scenes reason for no MK 11
wow, no shit!?
So coming back to my point, I don't think Capcom are up to the job, and they won't pay the right people enough money to do it either.
No It didn't, It was streamed in two channels, Evo2 and Netherrealms, the latter was where the big number was.
Anyway, suprised by no MK. No evo for me this year i guess.
you don't even need a used copy of the game with how hilariously easy it was to pirate DC games. i can't remember the last time a legal copy was used at evo lolI understand where you're coming from, but that's no reason to just not even try. Not everyone wants to go through the hassle of tracking down a Dreamcast, a used copy of MvC2 and the means to make it work on their modern televisions.
Bruh, this post reads like 12 year old wrote it.I hope SFV gets the last spot and doesn't start til 10pm PST for the lulz/salt
you don't even need a used copy of the game with how hilariously easy it was to pirate DC games. i can't remember the last time a legal copy was used at evo lol
Man, that thread was hilarious.
Someone in this thread posted the total numbers for each game, from the saturday games MK was the highest. It's in one of the previous pages.Oh they ran their own stream and are surprised Wizard tossed them aside? Also how big was it? I'm curious.
If they did good numbers on their own I doubt they even need EVO, just like Melee.
Games like SCVI deserve that spotlight just as much if not more.
I understand where you're coming from, but that's no reason to just not even try. Not everyone wants to go through the hassle of tracking down a Dreamcast, a used copy of MvC2 and the means to make it work on their modern televisions.
The PS3/360 version is perfectly fine for casual/enthusiast play, and really that's what matters.
Sorry for cutting your message down, but I think this is the main area where I disagree with you, and again I understand where you're coming from as it does seem a question of priorities and what can be achieved given a set budget.
My problem with releasing a version that comes with as many shortcomings as the 360/PS3 version had is that it sets an expectation that re-releases of fighting games; or fighting games in general, can or should be released with outstanding issues with little expectation of having those fixed after the fact. I think that's something that is pretty common already.
I think the goal should be to provide each of these points.
The problem is that all of this costs money, and for fighting games that were only designed to run on certain platforms from decades ago what I'm asking for is pushing what can be done on a low budget. So I'd rather they didn't bother, focus on what they can do with other games and just leave the games that are too demanding in time or money right now.
- A version of the game that is equal to what came before, including any bugs or edge cases that were a factor in competitive play.
- Sufficiently good online play, specifically meaning responsive and reliable matchmaking alongside high quality rollback netcode that has been tested in a range of locations across the world, using commonplace, average quality network connections.
- The resources to provide sufficient post launch support to fix issues and provide quality of life improvements for up to a year.
For a noob that isn't part of the FGC, has MvC2 been part of EVO in the last years?
Next year is the 10 year anniversary of MVC3 and they can easily do a tournament of champions for that one.
Featuring all the EVO winners:
Viscant
FChamp
Flocker
Justin Wong
ChrisG
KaneBlueRiver
RyanLV
And then a LCQ at EVO for the 8th spot.
Would be pretty hype and would have a fairly diverse top 8 even though ChrisG will beat everyone again LOL!
An EVO win.... is an EVO win. :DLol @ Viscant in that list though
Vanilla Phoenix and Haggar assisting his way to victory
What system is MvC2 run on DC? Can't find out what system the games are run on. but most games it's usually PS4, unless Xbox exclusive (KI)
MvC2 qualifiers announced. NCR, April Annihilation, Combo Breaker and LCQ at Evo itself.
Dreamcast (they'll likely use the recent modded Dreamcasts with HDMI)What system is MvC2 run on DC? Can't find out what system the games are run on. but most games it's usually PS4, unless Xbox exclusive (KI)
one only needs to peek at wong's tier lists for various things to tell he's one of the most consistently wrong people in the fgc
one only needs to peek at wong's tier lists for various things to tell he's one of the most consistently wrong people in the fgc
Next year is the 10 year anniversary of MVC3 and they can easily do a tournament of champions for that one.
Featuring all the EVO winners:
Viscant
FChamp
Flocker
Justin Wong
ChrisG
KaneBlueRiver
RyanLV
And then a LCQ at EVO for the 8th spot.
Would be pretty hype and would have a fairly diverse top 8 even though ChrisG will beat everyone again LOL!
Not gonna lie, I'd love to see that. And since UMvC3 is available on current-gen systems, it'd be easier to run.Next year is the 10 year anniversary of MvC3 and they can easily do a tournament of champions for that one.
Featuring all the EVO winners:
Viscant
FChamp
Flocker
Justin Wong
ChrisG
KaneBlueRiver
RyanLV
And then a LCQ at EVO for the 8th spot.
Would be pretty hype and would have a fairly diverse top 8 even though ChrisG will beat everyone again LOL!
It's not redundant, the games are significantly different in how they play with some overlap in core mechanics, that being the only redundant thing. Melee and Ultimate cater to different playstyles, and Melee always gets the viewers. Does anyone know if a Capcom game got more viewers than Melee, though? I'm pretty sure, but am curious by how much.haha.
For me we already got Ultimate at Evo. Melee would be too redundant.
Is surreal to see games like UNICL-R and SAMSHO over MK11, when it was released it felt like the game was critically acclaimed by the mostly Capcom based FGC, but in the end it felt like the game wasn't a very exciting game to watch, I personally loved the game but couldn't stand watching tournaments