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Twister

Member
Feb 11, 2019
5,086
Between this and Dokapon Kingdom, fans of obscure third-party Nintendo franchises are eating well
 

Enduin

You look 40
Member
Oct 25, 2017
11,494
New York
I also think that Baten Kaitos could be seen as untapped potential by higher ups. GC wasn't exactly a booming system and BK was pretty out there at a time when fans weren't as receptive of that sort of thing or really present on the system. Besides Tales of Symphonia the GC had no other really successful rpgs. The market is way different today and much more primed for rpgs on Nintendo systems and for something as weird and unique as BK.

You show an image or clip of BK and it stands out, there's really nothing else like it out there. That's valuable. Especially for Nintendo as an exclusive. It's great the support Square has shown the Switch but all of those games are eventually releasing elsewhere. They want more like Xenoblade.
 

wrowa

Member
Oct 25, 2017
4,374
As much as I love Baten Kaitos.....

I'm really dumbing it down, but I find this scenario hard to believe........

- "Hey, I want this really obscure series that barely anyone's played or heard of to get a fully funded remake/remaster. And it probably won't sell very well."

- "SOLD."

-VERSUS-

- "I want the Xenosaga series, which has had petitions and high fan demand for years, to get a remaster and will likely sell reasonably well since interest has gone up from the success of it's spiritual successor series Xenoblade. What do you think?"

- "Nah."


I know bizarre situations like this do happen, but with the official reasoning being Xenosaga wouldn't be profitable enough, I'm calling some kind of bullshit here.

Baten Kaitos is one game, Xenosaga is three. You can't remaster Xenosaga 1 and call it a day, once you start remastering or remaking Saga you are commited to three games. That's a lot. You don't have that commitment for Baten Kaitos. Sure, people will inevitably ask for Baten Kaitos Origins, but Baten Kaitos 1 is nevertheless a game that stands on its own, that tells a finished story. And even if they decide to continue - Baten Kaitos Origins reuses most assets from the first game anyway, so once Baten Kaitos is done, remastering Baten Kaitos Origins would be comparatively easy. Not comparable to Xenosaga where every episode reinvented the wheel.

There are also other factors. They might still have the original background artwork files for Baten Kaitos while it's possible that all of the pre-recorded and pre-rendered cutscenes of Xenosaga were never rendered in HD to begin with to save on rendering time. It might be a case of Honne saying "Hey Nintendo, I established and lead your Kyoto support studio for a year, now please let me do my thing". It might be a case of Takahashi not being interested in overseeing a Xenosaga remaster project. It might be a case of Namco Bandai treating Xenosaga and Baten Kaitos differently, maybe they'd want Xenosaga to be multiplatform. There's a myriad of potential reasons.
 

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,044
UK
They better learn to animate some fluffy fucking 3D clouds!! 🤣 I need the game to be beautiful (or heck, can you even imagine Mira?)

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I'll definitely miss pre-rendered backgrounds. I was hoping some nostalgic indie RPGs would have done something with that by now haha

These must be emulator shots, right?

My brain can't comprehend this running on a GameCube
 

Capra

Member
Oct 25, 2017
15,640
My greatest fear now is BK coming back and looking like Xenoblade.

Like don't get me wrong I loved XC3. It's just that Baten Kaitos didn't have the same "overtly-anime" flavor. It's more soft-anime like Chrono Cross or something.
 

Polyh3dron

Prophet of Regret
Banned
Oct 25, 2017
9,860
Exclusively for a console (which I own) that will probably struggle to maintain 30 FPS...

disappointed.
 

Yoshi88

Member
Oct 26, 2017
1,130
I need the prequel! It never released in the EU.

This will be the most important part for me. I imported it and played it via Freeloader. It's one of gamings best Story Prequel/ Gameplay Sequel. Most Europeans never knew, what masterpiece they missed.

Please don't remake only the first one and then let the franchise ignore Origins again!
 

Taruranto

Member
Oct 26, 2017
5,054
Yeah tbh I don't really care much for BK1 (I'd still replay it if anything else for unique it feels) but Origins really deserves more exposure. It's an insanely good game and it's hard to believe it only sold like 15k copies.

And yeah I can see "A new spin to a classic from the Xenoblade developers" do pretty well, especially since it will basically be like a new game for most people, not an exactly popular series, for better or worse.
 

Polyh3dron

Prophet of Regret
Banned
Oct 25, 2017
9,860
why don't you wait to see if the game even exists before complaining about the possible performance problems
Because I can be disappointed in such a rumored choice if I want to be, and believe it or not, I'm not the only poster in this thread discussing a game that may or may not exist!

You're not my dad
 

Toth

Member
Oct 26, 2017
4,012
What makes BK so awesome was that it finally matched a great RPG battle system with card mechanics. I can't wait for more people to experience it!
 

Capra

Member
Oct 25, 2017
15,640
Anyone who rejects BKO on the basis of it having cards is missing out on the glory of activating an MP Burst and unleashing a 125-hit combo while a fighting-game announcer goes fucking mental
 

eXistor

Member
Oct 27, 2017
12,315
One of the few games where I actually didn't mind card battles. It's been so long that I don;lt remember much about it though except really liking the game. I'd play a remaster or remake for sure. I still haven't played Origins yet despite owning it since release.
 

wrowa

Member
Oct 25, 2017
4,374
screenshot2023-01-18alzcgo.png


double post but this is a interesting comment. Honne is too big within Monolith to be missing from being a part credits for several years. Unless he is not involved for personal reasons this means he is neck-deep in an unannounced project.

Honne tweeted all the way back in 2018 that he had his last day at Monolith's Kyoto office:

View: https://twitter.com/honnesan/status/1055804419856465921?

It's not clear what he's been up to since then. He's hopefully working on a new project (e.g. Baten Kaitos), but it's worth to keep in mind that after being Kyoto's studio head for almost a decade it wouldn't be unthinkable for him to have further transitioned into a purely admnistrative role.

I don't think it's particularly surprising that he wasn't credited in Xenoblade 3 either. He was never very involved with that series and his main contribution to Xenoblade 1 was building an amazing sculpture of Bionis and Mechonis fighting to help the dev team visualizing the concept.

latestcb20120413075447idos.jpg
 

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,044
UK
I normally dislike card based combat systems, but would be curious enough to try this at some point

Does the card system/combat system take a while to get to grips with?

How hard is the game in general?
 

Enduin

You look 40
Member
Oct 25, 2017
11,494
New York
I normally dislike card based combat systems, but would be curious enough to try this at some point

Does the card system/combat system take a while to get to grips with?

How hard is the game in general?
There are some definite difficulty spikes in the series. Particularly the first game, but they're pretty manageable for the most part. The biggest curve really is the deck building as you need to get a feel for how many of each card to have in order to consistently get a good hand. It's easy to have an out of balance deck that feeds you bad cards. First game is pretty straight forward as you have a dedicated Attack phase and Defense phase to combat. Poker rules kind of apply as the cards have numbers on the corners you can select when using the card and elemental aspects too so if you get like 4 cards with 4s on them or a straight 1, 2, 3, 4, etc you get bonuses to attack or defense, and if you play an Ice card and Fire card the damage will negate each other.

Origins changes things up and removes attack/defense phases and goes for an active time battle system that based around long card combos and cross team combos and no real defense besides some healing. So there's basic attack cards 1, 2, 3 that all party members use and then specialized ability cards for each character 4, 5, 6, and you want to start with the lowest and keep playing one number higher and then play one of those 4/5/6 ability cards that allows your next party member to continue that combo again starting with a low card and going higher. Like 125 card combos. It's amazing.

First game each team member has their own deck you need to manage and balance, second game there's just one universal deck that includes everyone's cards that you have to balance.
 
Oct 31, 2017
8,624
- "I want the Xenosaga series, which has had petitions and high fan demand for years, to get a remaster and will likely sell reasonably well since interest has gone up from the success of it's spiritual successor series Xenoblade. What do you think?"

Did you miss the part where BN said "no" to a remastered Xenosaga trilogy because it didn't make sense from a market perspective?

If BK happens, it's because Nintendo wants it, same as Bayo 2 or 3.
 

Culex

Banned
Oct 29, 2017
6,844
It's worth it just for the backgrounds and ridiculously good sound track.

I consider it a flawed masterpiece.
 

Kaitos

Tens across the board!
Moderator
Oct 25, 2017
14,708
I'm not quite sure what you mean, but I'd say Xenosaga is a more straightforward series of games than Baten Kaitos.






As much as I love Baten Kaitos.....

I'm really dumbing it down, but I find this scenario hard to believe........

- "Hey, I want this really obscure series that barely anyone's played or heard of to get a fully funded remake/remaster. And it probably won't sell very well."

- "SOLD."

-VERSUS-

- "I want the Xenosaga series, which has had petitions and high fan demand for years, to get a remaster and will likely sell reasonably well since interest has gone up from the success of it's spiritual successor series Xenoblade. What do you think?"

- "Nah."


I know bizarre situations like this do happen, but with the official reasoning being Xenosaga wouldn't be profitable enough, I'm calling some kind of bullshit here.

Namco does not want to do Xenosaga. I don't think Takahashi wants to do Xenosaga. Honne very much wants to do Baten Kaitos, and Nintendo has a stake in the series after publishing Origins, owning MonolithSoft, and potential built-up goodwill with MonolithSoft Kyoto.

I don't even know why it's real but it's very clear why Xenosaga isn't happening. Harada even tweeted why, and there are other stakeholders here besides Namco for Baten Kaitos.

Even if this isn't real, the prospect of a Baten Kaitos remaster/remake is significantly more likely than anything from Xenosaga.
 

TrashHeap64

Member
Dec 7, 2017
1,678
Austin, TX
Oct 26, 2017
13,618
Exclusively for a console (which I own) that will probably struggle to maintain 30 FPS...

disappointed.
...You do know who was the main developer of the original games and where they happen to work now, right? Also you know who funded and published worldwide the second game, right?

Any other outcome would be likely a worse product IMO.
 

Dice

Member
Oct 25, 2017
22,441
Canada

Hikari

One Winged Slayer
Member
Oct 25, 2017
23,710
Elysium
It's not like Nintendo hasn't funded niche as hell games destined to sell poorly. And MonolithSoft does a lot for Nintendo, with a premiere rpg series, major assistance on the legend of Zelda, and asset assistance on other games. If anyone earned a small budget for a passion project, it's them. Not to mention one of the founders directed Baten Kaitos and desired to return to it.

Meanwhile, Bamco says Xenosaga wouldn't be profitable; and they don't want to do it without Takahashi, who doesn't even want to return to it

In the Gamekult interview many years ago https://www.gamekult.com/actualite/...on-createur-tetsuya-takahashi-3050796525.html

Takahashi clearly states he would do it if someone can fund it but this was many years ago when Xenoblade 2 wasn't even released yet! However, Xenosaga has a special place for him and that's clear. Plus with all the Xenosaga/Xenogears references in Xenoblade 3/the Xenoblade games it's really impossible for him to not want Xenosaga.
 

DrHercouet

Member
May 25, 2018
1,693
France
Yeah tbh I don't really care much for BK1 (I'd still replay it if anything else for unique it feels) but Origins really deserves more exposure. It's an insanely good game and it's hard to believe it only sold like 15k copies.

And yeah I can see "A new spin to a classic from the Xenoblade developers" do pretty well, especially since it will basically be like a new game for most people, not an exactly popular series, for better or worse.
This is what I want to believe. I also 100% agree on the "BK1 is nice, BKO is FIRE". BKO really shines because it is 100% built over BK1 (both from a technical, a story and a lore point of view) AND BK1 get even better when you have played BKO. This is a great duology which definitely feels like "Part 1 and 2 of one single great game" and I'm amazed at how they pulled Origins. The guy who wrote the scenario was an intern of the first game, this is insane! Sharing your love here.

Anyone who rejects BKO on the basis of it having cards is missing out on the glory of activating an MP Burst and unleashing a 125-hit combo while a fighting-game announcer goes fucking mental
Nothing in video games has topped the pure adrenaline blast of hearing "Relay Combo".

Does the card system/combat system take a while to get to grips with?
It takes some. BK1 has a slow progression in its battle system, it's very repetitive and slow at first but then you reach a point in the game when you can use way more cards in a single turn and it becomes REALLY GOOD. It's still missing the best feature of the sequel : the ability to throw away the cards you don't want to build better combos. That's frustrating.

How hard is the game in general?
Pretty medium overall until some seriously damaging fights. But basically pretty okay.
 

Kaitos

Tens across the board!
Moderator
Oct 25, 2017
14,708
In the Gamekult interview many years ago https://www.gamekult.com/actualite/...on-createur-tetsuya-takahashi-3050796525.html

Takahashi clearly states he would do it if someone can fund it but this was many years ago when Xenoblade 2 wasn't even released yet! However, Xenosaga has a special place for him and that's clear. Plus with all the Xenosaga/Xenogears references in Xenoblade 3/the Xenoblade games it's really impossible for him to not want Xenosaga.
I dunno — this feels like simplifying things a bit. Of course Xenosaga holds a special place for him but that doesn't necessarily mean he would want to go back and work with Namco on a Xenosaga remaster given what was a very fraught relationship and, you know, what happened with Soraya Saga. I don't think anyone doubts that Takahashi cares about Xenosaga in some way, I'm just doubtful given how episodes 2 and 3 went down that he'd be that keen on revisiting the trilogy — though who knows, time is funny. But I would guess it's a much more complicated relationship than Honne's relationship with Baten Kaitos.

And it's all moot because Namco doesn't want to do it.
 

BY2K

Membero Americo
The Fallen
Oct 25, 2017
4,686
Québec, Canada
You know, since the rise of card-based indie games, maybe a Baten Kaitos re-release would have a chance of selling better.
 

Mandos

Member
Nov 27, 2017
31,062
I think Monolith's growth to a genuine prestige studio for Nintendo is an even bigger factor, really. Advertise it as "the underground classic from the developers of Xenoblade" and you'll definitely get some eyes there.
Plus it's beautiful as heck. Especially if Honne goes ahead and restores all the source artwork and possibly even replaces some of the rendered assets. Heck imagine if the artstyle for the characters got a stronger watercolor shader like Valkyria Chronicles
 

Enduin

You look 40
Member
Oct 25, 2017
11,494
New York
I definitely think the market is in an infinitely much better place for a game like Baten Kaitos today than it was 17-20 years ago. Whether it's the card battle system, the visual style, RPGs on a Nintendo system, or just simply Monolith's pedigree/renown. They've all drastically changed since 2003/2006.

There's simply a much larger and diverse market in general and on the Switch and a more mature and aware market at that. Shit was pretty dire back in the day and the GC was plagued more than ever before by the kiddy label for Nintendo systems. A super bright and colorful game like BK I doubt helped with that at first glance for many gamers at the time. The system barely had any RPGs, and to say Sony dominated that genre is an extreme understatement, only Tales of Symphonia found any real success on the GC.

And yeah Monolith now is a much more well known and respected a developer. Social media certainly has a lot more power and influence to get eyes on a game and to get people aware of projects from a favorite devs. It would totally make sense to market the remake playing up Monolith's fame and recent successes.
 

Mandos

Member
Nov 27, 2017
31,062
I definitely think the market is in an infinitely much better place for a game like Baten Kaitos today than it was 17-20 years ago. Whether it's the card battle system, the visual style, RPGs on a Nintendo system, or just simply Monolith's pedigree/renown. They've all drastically changed since 2003/2006.

There's simply a much larger and diverse market in general and on the Switch and a more mature and aware market at that. Shit was pretty dire back in the day and the GC was plagued more than ever before by the kiddy label for Nintendo systems. A super bright and colorful game like BK I doubt helped with that at first glance for many gamers at the time. The system barely had any RPGs, and to say Sony dominated that genre is an extreme understatement, only Tales of Symphonia found any real success on the GC.

And yeah Monolith now is a much more well known and respected a developer. Social media certainly has a lot more power and influence to get eyes on a game and to get people aware of projects from a favorite devs. It would totally make sense to market the remake playing up Monolith's fame and recent successes.
Also helps up their brand label, they haven't had an international release that's personally their own outside of Xenoblade in over a decade. Especially something that's unique like this game
 

Indelible

Member
Oct 27, 2017
13,718
Canada
This is a game that could really benefit from a remake, it had a beautiful art style but the game play could use some quality of life improvements.