Its the camera, lol.it's a good game but people are out of control
the puzzles are a little zelda-y, but they're still very much like god of war puzzles have always been
It`s a really light metroidvania and people are talking about zelda, i am utterly confused.This sounds more like the Arkham games then anything like Zelda tbh.
It has to be, because otherwise I'm really having a super difficult time seeing how anyone could compare it to anything else.It's not about making valid, logical comparisons. "God of War is the new Tomb Raider 2013" isn't sexy enough.
Yeah it feels very much like Tomb Raider. Which is good because those games ruleIt has to be, because otherwise I'm really having a super difficult time seeing how anyone could compare it to anything else.
Everybody, please. It is Tomb Raider. The games are directly comparable.
It's the same reason fans get upset when people mention the inspiration from TLOU. Because they cannot accept that this thing they love could possible have come from any other recent game. Somehow a comparison makes a work lesser than if it was some unique baby born from a void of pure creative vision. Aka: People are dumb.Cory Barlog himself said that he took inspiration from TR to design open hub world design. It's lot like TR/ Arkham and Darksiders. Why people get upset over TR comparison? TR games are also fantastic.
Cory Barlog is huge fan of both new TR games.
Game takes inspiration from Dark Souls as well in terms of combat .There's nothing unique or original about the game but I'm not complaining coz it's awesome with lot of epic moments.
The majority of the puzzles are more like Where's Waldo than figuring out how to apply your tools to the environment. The ones which do are pretty good, but the chest puzzles mostly involve looking around the area for the 3 runes to throw your axe at. Sometimes they are hidden in clever ways, but most of the time they're just hard to see because there's so much shit everywhere.
Which is strange, because Skyward Sword and Twilight Princess are better than OoT and especially Wind Waker.Let's not get carried away
I suppose it is better than Skyward Sword and Twilight Princess, but so far I haven't found anything that makes me think it is better than Ocarina or Wind Waker. We'll see where I end up with it as I play through it.
Which is strange, because Skyward Sword and Twilight Princess are better than OoT and especially Wind Waker.
How is the combat though, in GoW? In the older games it was rather fast, even though also a bit dumb. I fear the new GoW may have taken some inspirations from the Souls games and there are few things that I hate more than the slow-as-molasses commitment-action-systems from games like Souls or Monster Hunter. From the small amount of stuff I have read, I would have gotten the impression that GoW is more like a slow-down (Souls-style) of God of War with a larger emphasis on Hollywood-design like found in Uncharted for instance (which I also do not like). If it is more like puzzle-Zelda (i.e. Zelda 3-SS), then it could be a strong reason to buy a PS4.
It's like Darksiders. There is a central hub zone with a lot of secrets and optional stuff to find, but the story always takes you to more linear areas with some goodies hidden around if you bother to explore the extra paths along the way. It's not like TLOU. There's backtracking. It's a big interconnected world. Late in the game "fast" travel is unlocked.Explain it to me please. Does this game play like last of us? Or more like open world? Im not against last of us, in fact i bought the game two times, but i just want to be convinced on how this game plays out
What? It's nothing like the new Tomb Raider games.It has to be, because otherwise I'm really having a super difficult time seeing how anyone could compare it to anything else.
Everybody, please. It is Tomb Raider. The games are directly comparable.
Exactly. And the close camera doesn't help. They're never hard, but sometimes are annoying.Sometimes they are hidden in clever ways, but most of the time they're just hard to see because there's so much shit everywhere.
The first hours are pretty linear, then the game opens a little bit with a hub, but the areas are mostly linear with some secrets here and there.Explain it to me please. Does this game play like last of us? Or more like open world?
you discover new areas for a reason in tomb raider tooWhat? It's nothing like the new Tomb Raider games.
Yes the Tomb Raider games have "hub" worlds, but they're so empty and barren it all goes to waste
At least GOW has you discovering new areas for a reason.
it's almost as if it's a derivative third person action gameGod of war is everything apparently, except its own thing.
It's RE4!
It's OoT!
It's TR13
It's TLOU
It's Souls!
It's super mario 64 reborn!
I guess I agree with you in some ways. I think were gonna give some people the wrong idea though. God of war is God of war y'all .
It didn't feel like that at all to me in TR. more like a chore/checklist rather than something I was actually interested in exploring. Game bore me to death, especially the new one.you discover new areas for a reason in tomb raider too
also the things you discover in tomb raider is incredibly similar to this game. the only major difference is loot
I stopped liking Zelda right after Wind Waker. So I suppose I fit into that category?
Because if so, I'm even more interested about this.
It's not even a good God of War. ;P
God of war is everything apparently, except its own thing.
It's RE4!
It's OoT!
It's TR13
It's TLOU
It's Souls!
It's super mario 64 reborn!
I guess I agree with you in some ways. I think were gonna give some people the wrong idea though. God of war is God of war y'all .
Not enough? Ok, Bloodborne.God of war isn't enough to get me to buy a PS4 as a Zelda fan and one of the main reason i play Zelda games now a days is for the characters and atmosphere, which the god of war series cant offer me.
What's the origin of this meme?As a Zelfda fan.
This game is absolutely nothing like Zelda.
Maybe if it was called Bod of War.
Just because something is derivative doesn't make it badCan't be that games build upon a legacy of existing games, taking elements from them while defining their own thing. No, it must be derivative.
lmao what
As a longtime Zelda fan, I'm interested - but the gore and violence the series is known for put me off. How bad is it in the new GoW?
About 20 hours in, it's like a baby game. No nudity at all, enemies are mostly all monsters and undead. Any time there's any violence against actual humans, it's either off camera or the game makes a huge deal about how it's very bad and people should feel bad about being angry and violent. Very preachy game. I love it. Feels like a direct kick in the face at anyone who actually enjoyed the mean spirited violence and torture in the old God of War games. I hope those fans feel alienated and reflect on their gross preferences.