I'm sure there's a crazy person who wants NINE putting in the poll.
Not enough room for if... or Megami Tensei I & II in the poll either, sorry.
Yeah, it drives me crazy. Like every addition just makes it worse (Magatsuhi making fights rote AF, dampeners (items in general) being broken, changes to the buff economy, the prevalence of pierce, physical skills having zero differentiation from magic with abundant elemental physical attacks, blah blah).Surprised people seem so high on V's combat. V is my least favorite version of press turn with levels mattering way too much along with the dampeners being so op and the Persona style buffs. Still enjoy it more than most JRPG battle systems, but V doesn't hold a candle to Apocalypse if we're strictly talking combat.
Surprised people seem so high on V's combat. V is my least favorite version of press turn with levels mattering way too much along with the dampeners being so op and the Persona style buffs. Still enjoy it more than most JRPG battle systems, but V doesn't hold a candle to Apocalypse if we're strictly talking combat imo.
My crazy pick would've been Devil Summoner 1, which is a fully branded SMT title even if it evolved into it's own Megaten subseries.Not enough room for if... or Megami Tensei I & II in the poll either, sorry.
Nocturne's atmosphere was already topped by Strange Journey itselfThe writing quality of Strange Journey and the atmosphere of Nocturne still haven't been topped.
Devil Survivor. The only critique you can even muster is the art might not be to everyones taste, and it doesn't look great (Which the latter is irrelevant)
V is a bit of a mess but it was a very engaging and fun mess. One of the easiest games in the series for a few reasons, but I think largely it's because the world carries no bite. I like not having random encounters don't get me wrong. But V's world lets your stroll through the park never fighting nothin' if you want until a mandatory boss shows up. Super Skills were funny because one was clearly all you needed, rest don't exist. Dampeners are imbalanced, but made absolutely OP because every big attack was always telegraphed. The crazy amount of customization for Nahobino and even the Demons with their specialties was very very fun to work with.
Since so many are showing love to Strange Journey here, let me ask a question.
How easily can you ignore the new content of Redux? I don't feel like playing the original release but I want the original story without the new content girl and new endings. Some Atlus rereleases let you have close to an original experience, some don't.