Hard mode.I wonder if they'll sell these as dlc later. Actually i wonder what kind of dlc they'll do if they will at all. More quests? New game plus?
Only normal and classic right now right?
yeah
Yes they are working on the second game already.They've already started pre-production on the second right? And they said that last year if I recall correctly
A retelling of the events of Before Crisis that's not a mobile phone game would be nice.I could see prequel DLC. Maybe playable Jessie, Biggs and Wedge on an earlier Avalanche mission? Or go even earlier and show how Barrett and Tifa first met. A Red XIII mission could elaborate on how he was captured. Or, hell, what if they just went completely original and told some other stories set in Midgar with new characters? It's a big place, such things could flesh it out even more.
The delay bumped them out of the financial year so I'm wondering if they didn't need it's help and decided to push it to the following quarter. We could be surprised, they could just be polishing up this one and have already moved a fair bit of the team over.I really wish SE hadn't said anything about the sequel being "in pre-production" because that could mean anything and people are getting the wrong idea. I'd be shocked if more than 1% of the dev team is working on the sequel when they were crunching to try and make the fiscal year (which they really needed btw).
The overwhelming majority of the team will be working on this game until it's done updating, and then they'll probably move on to the Xbox, PC, and PS5 port, then they'll transition to full development on the sequel.
I'd say part of it is a lot of the assets for Part 1 have likely been designed to be multipurpose so they can be reused to cut down dev time on Part 2. Junon especially can reuse a lot of Midgar stuff. Reactor assets can be used throughout the world. Wall Market assets can be turned into Wutai.I really wish SE hadn't said anything about the sequel being "in pre-production" because that could mean anything and people are getting the wrong idea. I'd be shocked if more than 1% of the dev team is working on the sequel when they were crunching to try and make the fiscal year (which they really needed btw).
The overwhelming majority of the team will be working on this game until it's done updating, and then they'll probably move on to the Xbox, PC, and PS5 port, then they'll transition to full development on the sequel.
A retelling of the events of Before Crisis that's not a mobile phone game would be nice.
The original Avalanche was a much more ruthless terrorist organization. They got cornered by the Turks in Sector 6 in Midgar and in a last ditch effort to "save the planet" they summoned a pseudoWEAPON called Zirconiade to wipe out all life on the planet. The Turks stopped Zirconiade, but it exploded and wiped out the Sector 6 plate.
Sector 6 at the start of FF7:
I really wish SE hadn't said anything about the sequel being "in pre-production" because that could mean anything and people are getting the wrong idea. I'd be shocked if more than 1% of the dev team is working on the sequel when they were crunching to try and make the fiscal year (which they really needed btw).
The overwhelming majority of the team will be working on this game until it's done updating, and then they'll probably move on to the Xbox, PC, and PS5 port, then they'll transition to full development on the sequel.
Nah, Before Crisis is a mobile phone prequel where you control a nameless Turk and fight Avalanche. It's set all over the world, but being a phone game it looks like ass.I've never played Before Crisis, is it all set in Midgar? Also, I swear I remember seeing screenshots of it with characters like Cait Sith confirming he's controlled by Reeve - would the game work without that stuff?
This is an issue I've considered before - a lot of the compilation stuff seems like it might be ripe for DLC remakes at first, but then you remember that their stories all have huge spoilers for people who haven't at least gotten pretty damn far into the original story.
I assumed that the work on the sequel is being done by all the people whose work on Part 1 is complete, like concept design, combat, maybe building environments (if they aren't needed for DLC), etc. Wouldn't the people currently working on the April game, even if they are crunching, just be programmers and bug fixers, with the actual "content" of the game almost certainly being complete?
Nah, Before Crisis is a mobile phone prequel where you control a nameless Turk and fight Avalanche. It's set all over the world, but being a phone game it looks like ass.
I think a lot of the compilation is salvageable. There were good ideas. I think the biggest issue was that those ideas couldn't support entire games. But as short DLC stories they could work fine. They never finished the story they were planning. DoC ended with a sequel tease and then nothing.
Suppose it depends on how well this remake goes. I've always wanted a sequel, it's why I enjoyed the compilation, warts and all.I still wonder if we might one day see FFVII-2 with the remake as a base.
Suppose it depends on how well this remake goes. I've always wanted a sequel, it's why I enjoyed the compilation, warts and all.
So i've been daydreaming about the feasibility of making the remake in 3 parts, and what type of world spanning gameplay they would be able to create.
Obviously creating a to-scale world akin to the FF7 world map is impossible. This leaves us 4 realistic options;
#1 FF7: A classic overworld map.
#2 Open World: The world of FF7 scaled down into a realistically creatable area, so instead of us travelling the entire globe, we are travelling roughly the area of a county at most.
#3 FF15: Large zones, the world separated into probably 10-12 large areas, separated by loading screen.
#4 FF10: No overworld or open world, just separate areas.
The first 3 options will allow vehicle based gameplay like in the original, #4 however will not.
In an ideal world we would be getting #2, one huge seamless world, allowing us to go where we want freely once we obtain the highwind, the scale of the job would be fairly monumental however.
#1 and #4 are the easy ways out, with #1 being the better option and would also make pretty much everyone happy.
#3 is a possibility, and depending on how much they learned from FF15 might be something they would consider, it would still allow us to use vehicles to travel between zones just with a loading screen in-between.
This is how I can see itSo i've been daydreaming about the feasibility of making the remake in 3 parts, and what type of world spanning gameplay they would be able to create.
Obviously creating a to-scale world akin to the FF7 world map is impossible. This leaves us 4 realistic options;
#1 FF7: A classic overworld map.
#2 Open World: The world of FF7 scaled down into a realistically creatable area, so instead of us travelling the entire globe, we are travelling roughly the area of a county at most.
#3 FF15: Large zones, the world separated into probably 10-12 large areas, separated by loading screen.
#4 FF10: No overworld or open world, just separate areas.
The first 3 options will allow vehicle based gameplay like in the original, #4 however will not.
In an ideal world we would be getting #2, one huge seamless world, allowing us to go where we want freely once we obtain the highwind, the scale of the job would be fairly monumental however.
#1 and #4 are the easy ways out, with #1 being the better option and would also make pretty much everyone happy.
#3 is a possibility, and depending on how much they learned from FF15 might be something they would consider, it would still allow us to use vehicles to travel between zones just with a loading screen in-between.
I might be wrong, but I think the uppercase is from the JP version?Why are the party names sometimes all in uppercase and sometimes not?
Game would have been out 2 weeks from today outside of the delay 😭
Do covers usually stick out half an inch from the plastic, and have that red pattern at the bottom of it? If not, then I'm guessing fake.Unsure if this is the actual back of the box but this is starting to make the rounds
A retelling of the events of Before Crisis that's not a mobile phone game would be nice.
The original Avalanche was a much more ruthless terrorist organization. They got cornered by the Turks in Sector 6 in Midgar and in a last ditch effort to "save the planet" they summoned a pseudoWEAPON called Zirconiade to wipe out all life on the planet. The Turks stopped Zirconiade, but it exploded and wiped out the Sector 6 plate.
Sector 6 at the start of FF7:
You didn't have to kill us like thatGame would have been out 2 weeks from today outside of the delay 😭
Do covers usually stick out half an inch from the plastic, and have that red pattern at the bottom of it? If not, then I'm guessing fake.
It was like that in the original FF7, too. BC just explained it.Beefs with Compilation aside, the fact they kept this in reference to Before Crisis makes me extremely pleased.
it's most likely only for display. it's not the actual printed cover for the gameDo covers usually stick out half an inch from the plastic, and have that red pattern at the bottom of it? If not, then I'm guessing fake.
I really wish SE hadn't said anything about the sequel being "in pre-production" because that could mean anything and people are getting the wrong idea. I'd be shocked if more than 1% of the dev team is working on the sequel when they were crunching to try and make the fiscal year (which they really needed btw).
The overwhelming majority of the team will be working on this game until it's done updating, and then they'll probably move on to the Xbox, PC, and PS5 port, then they'll transition to full development on the sequel.
It was like that in the original FF7, too. BC just explained it.
Sector 6 was simply under construction. I looked at the BC playthrough and there seemed to be nothing indicating that Zirconiade's destruction damaged any part of Midgar. I have a feeling this might be fanon that found its way on some wikis although maybe somebody can decisively prove me wrong.
Seems like this is another week for outlets to play the game. I wasn't expecting write-ups and videos this week given the phrasing of some of those who played the game some days ago, so it makes sense the preview event wasn't done in bulk and it's instead tiered.
And the demo! Pls.from footage i saw it seemed like only a few stations were set up and everyone was given about 3-4 hours of hands on time, i'm sure press sites also got time to do interviews. my prediction has been week of march 3rd we'd get preview impressions, announcement that the game has gone gold, and potentially a new trailer, but who knows.
$299 is a good price. i'd either buy a base PS4 if you dont have a PS4 or wait for PS5 though. if you currently have a PS4 trading it in and getting the pro for $299 seems like a good idea to me.Ok amazon has PS4 pro $299 do I hop on this or wait closer to launch for possible pack in deal??
$299 is a good price. i'd either buy a base PS4 if you dont have a PS4 or wait for PS5 though. if you currently have a PS4 trading it in and getting the pro for $299 seems like a good idea to me.
ah. I don't think we've seen what enhancements the PS4 Pro provides yet. i'm just going to guess that the pro will have either higher resolution (4K checkerboard) or a higher/more stable frame rate. i dont even think theres been an official statement on the frame rate of the game either.I traded my pro. Sounded like a jet plane taking off.Is the graphics not that much better PS4 -> Pri for FFVIIR
forgot to mention the demo, would love to get it soon. also yes i assume they got 3-4 hours to just play the game which probably included those side quests.And the demo! Pls.
Yeah, that seems to be a pretty hefty amount of time, so I assume they might have played some sidequests and the like apart from some main stuff (maybe even some of the missions we saw in the screenshots last week).
Hopefully we'll get a clearer picture of the game's structure. I'm not expecting a huge departure in that sense.
Square Enix is ramping up its promotion for the Final Fantasy VII Remake, but not everything is going as planned.
An train decorated with the characters from the game nicknamed "Battle Train" created for an event announced a while ago has begun running on the high-traffic Yamanote Line in Tokyo.
Unfortunately, as I mentioned before, not everything has gone according to Square Enix's plans.
As announced on the game's official Twitter account, the event — that was supposed to happen on the train on February 22 with attendees selected via lottery after an application process — has been canceled due to concerns for the Coronavirus outbreak.
From the puzzle in the Shinra building:
"When construction of Sector 6 is finished, Shinra's plan will be complete. That must be why he took Aerith."
It was under construction in the original game, but it never says why. It's odd for 6 out of 8 to be the last Sector to be built, and especially odd for it to not just be unfinished but completely unbuilt.Sector 6 was simply under construction. I looked at the BC playthrough and there seemed to be nothing indicating that Zirconiade's destruction damaged any part of Midgar. I have a feeling this might be fanon that found its way on some wikis although maybe somebody can decisively prove me wrong.