Prove it. Kitase and Nomura said that is why they want to put it in parts.
Link? I seem to remember them saying they put in in parts so as to cut as little as possible, not to make Midgar fully explorable.
I believe they will with two discs of content, I am not saying it will be open world but the whole city will be visited. SE has been marketing on the nostalgia value so far leaving the new content to be explored.All eight sectors are not going to be explorable. We'll be lucky if we get to see four. If the plan was to make Midgar a full open-world city they would be screaming that from the rooftops.
They said they wanted to put it in parts because the original game is too big, not that they wanted to make everything bigger.
Original Midgar as is is a massive undertaking for them.
They said they wanted to avoid a 'summarised' remake. So they will have to flesh it out cause you cant just make a 4 hour remake. But yeah, I can see the main story being 20 hours. With these sidequests it will look more like 40-60. So not too dissimilar to FFXVThat too but they also wanted to fleshed out Midgar as well. So if you guys think it going to be 20hrs with large FMVs like PlanetSmasher thinks.
If your able to do that without progressing the story or missing some of best materia and gear then that will be greatYou know the cool thing about side quests? If you don't like them, you can fucking skip them.
I believe they will with two discs of content, I am not saying it will be open world but the whole city will be visited. SE has been marketing on the nostalgia value so far leaving the new content to be explored.
I believe they will with two discs of content, I am not saying it will be open world but the whole city will be visited. SE has been marketing on the nostalgia value so far leaving the new content to be explored.
I would take Square at their word here. If every sector of Midgar were explorable, I'm very certain we would know if by now. Im one of the more optimistic people in this thread but I would worry that being so sure of this would be setting yourself up for disappointment.That too but they also wanted to fleshed out Midgar as well. So if you guys think it going to be 20hrs with large FMVs like PlanetSmasher thinks.
I would take Square at their word here. If every sector of Midgar were explorable, I'm very certain we would know if by now. Im one of the more optimistic people in this thread but I would worry that being so sure of this would be setting yourself up for disappointment.
They said the game would be on two discs, no? Not that it has two discs of content. I imagine one of them will be a data disc, like with RDR2.I believe they will with two discs of content, I am not saying it will be open world but the whole city will be visited. SE has been marketing on the nostalgia value so far leaving the new content to be explored.
They said they wanted to avoid a 'summarised' remake. So they will have to flesh it out cause you cant just make a 4 hour remake. But yeah, I can see the main story being 20 hours. With these sidequests it will look more like 40-60. So not too dissimilar to FFXV
FFXV was an embarrassment to the franchise. I think it will be longer than that maybe 80 to 100hrs to platinum.
....80 hours of padding/worthless quests would be even worse.FFXV was an embarrassment to the franchise. I think it will be longer than that maybe 80 to 100hrs to platinum.
They said the game would be on two discs, no? Not that it has two discs of content. I imagine one of them will be a data disc, like with RDR2.
Definitely do not see a fully explorable eight sectors. As it is, I'm not even seeing how they're going to feasibly stretch this content into a 30 - 40 hour game.
EDIT: That being said, WHAT the fuck is up with Carbuncle and the chocobo chick.
It won't be. Trust me when I say this. If you're expecting all eight sectors, you're going to walk away disappointed. The amount of crowbarring they'd have to do to the story to justify that would completely break the narrative.
Your inability to tolerate anything that isn't a third person over the shoulder rpg throws suspicion on that statementI think we've only heard one English line out of him so far and it did not sound like Matt to me.
To be fair, outside of the Witcher almost no modern RPGs have good sidequest design.
They've never, at any point in the game's marketing cycle, said they were going to allow you to explore the entire city. If that was the plan they would absolutely be screaming about it from the rooftops because it's a huge selling point.
Pretty sure they have been tight lip for a reason Showing the same places and scenes. I remember reading a interview where they wanted to expand the amount of places that you could explore, they said they will expand the city.
Yakuza-like Tifa's Bar minigame.May be not. If we look at everything we know about the game it is surprisingly little. I have heard very little call for what's new but lots of "I want to see the Honey Bee Inn" and "I want to see Tifa's Bar" so far everything is nostalgia.
Hopefully the previews will enlighten us whenever the embargo lifts.
They've never, at any point in the game's marketing cycle, said they were going to allow you to explore the entire city. If that was the plan they would absolutely be screaming about it from the rooftops because it's a huge selling point.
i loved everything so far that we saw from this game but goddam this picture gives me FF XV Vibes....and i'm scared
But unlike FFXV, you're actually surrounded by a likeable cast with substance in FF7R. Tifa has more personality in her finger than Gladio and Ignis combined.
i'm more bothered by the majority of NPC's looking like they don't even belong in midgar
i'm more bothered by the majority of NPC's looking like they don't even belong in midgar
You're exactly right, in my opinion. Coupled with the whole no Part 1 on the front of the box situation, I think it's fair to keep expectations low. They want as many sales as possible and are intentionally making the part-based nature of this game obscure. Initial discussion about this game was all about how massive Midgar would be since it's all we're getting.They've never, at any point in the game's marketing cycle, said they were going to allow you to explore the entire city. If that was the plan they would absolutely be screaming about it from the rooftops because it's a huge selling point.
You're exactly right, in my opinion. Coupled with the whole no Part 1 on the front of the box situation, I think it's fair to keep expectations low. They want as many sales as possible and are intentionally making the part-based nature of this game obscure. Initial discussion about this game was all about how massive Midgar would be since it's all we're getting.
Well we're a month or so out and nothing suggests anything like that. I'm incredibly skeptical about Square Enix's plans for remaking the entire original narrative of FF7.
at what point did this go from universal praise to a pile of negativity? these new screenshots & people finding out there's sidequests?
The NailBat?! 🤣 that's awesome. Square even going the extra mile to render character weapons like in the original game. Can't wait to see Barret's different gun arms and Yuffie's crazy fans.
Deep!
i loved everything so far that we saw from this game but goddam this picture gives me FF XV Vibes....and i'm scared
It's going to be like The Hobbit movies minus Kate Beckinsale.Bold Prediction: the added "content" expanding Midgar into a full-length game is vapid, uninteresting and bloats out the game's previously tight pacing.
You're right. I was thinking about Wutai and how you get her ultimate weapon by removing the flames from that cave. Lol. It's funny because even though I hated her for
People seem to have been fine with the added stuff so far (as in, the more seamless nature & the party banter during it), based on preview impressions.Bold Prediction: the added "content" expanding Midgar into a full-length game is vapid, uninteresting and bloats out the game's previously tight pacing.
I don't get it, why don't they belong?
People seem to have been fine with the added stuff so far (as in, the more seamless nature & the party banter during it), based on preview impressions.
When anything (literally anything) goes from concept to finished product, there's more to analyze and dissect at gets closer and closer to completion. The more information that comes out about FFVIIR, the more there is to discuss and the more there is to react to.at what point did this go from universal praise to a pile of negativity? these new screenshots & people finding out there's sidequests?
Some of it will, some of it probably won't. We can just hope it's on the side of the working more than the not working, or that atmospheric exploration, fun combat encounters, and at least a few higher quality optional quests & mini-games will carry through those rougher parts.The question is, will it work outside of a curated setting designed to provoke hype in preview audiences? Will it work for 30+ hours? Is there enough substance to it?
This is the kind of stuff you really can't get out of advance press previews.
at what point did this go from universal praise to a pile of negativity? these new screenshots & people finding out there's sidequests?