I'm currently in chapter 8 or 9 (the one with the White Heron Cup, I already know that unlocks dancer), some random thoughts and questions after picking the game up again. Playing as Blue Lions.
Most of the units I use are already over level 20 and can already be promoted to advanced classes. Is it advisable to do so asap or do I need to master their intermediate class for any reason (abilities for example) ?
Who should I put Dancer on? 2 years ago when I started the game I remember reading I should recruit Dorothea and put the class on her, or Flayn. Is that still the way to go?
Byleth is a powerhouse but due to recruiting many units he dabbled in several jobs/weapons, is a master of none and doesn't qualify for any advanced class yet. That's probably a non issue in the long run, but still kind of funny to me.
I actually picked the game up again due to being hyped for Engage, but man running around the monastery doing all the social sim stuff gets tiring. Also there is so much stuff to keep track of in the game, from equipment to planning your party's class evolution, to recruiting etc... I quit the game the last time because of it.
- It really depends, some skills are pretty nice like Death Blow (Brigand, great for any str class), Darting Blow (Pegasus Knight, amazing if you can pick it up), Watchful Eye (Archer, good for low accuracy characters, but it takes a detour), etc. For the most part you will want to upgrade asap.
- Dancer could go on anyone, in general they wont be doing combat so it doenst matter who gets it, it just matters that they have good healing/attacking spells they could learn on the side, but even then most of the time wont be used. Tbh, for me Dancer felt pretty useless as this game was really all about the enemy phase, so it was better to get a really strong unit that can kill 3 or 4 on the enemy's turn than have one of my units act twice. Once thing you can do is give dancer to a sword unit, as they will unlock sword avoid +10 from the class mastery, which they can use on their regular sword class.
- For Byleth swords is fine, there is no reason to choose anything else, if you know about the events later in the game maybe you can pick White Magic as thats part of their unique class along with swords, but you dont have to do it ahead of time.
- Please do not recruit too many untis unless you really really like the micro management. This is a fire emblem game, in three houses you get the option to "shop" around for units but they never give you more than 12 deployment slots (and 3 adjutants), meaning anything over that will probably require a lot of Monastery micro management to keep upgraded and will not see any combat regardless. Engage does something similar were it throws units at you and you will have to leave a lot of them behind or go crazy on how much upkeep they take. If you go for 15 to 18 units total, you will only need to do the monastery once a month/chapter, and use the rest for battle or just skip to the end of the month, which is much more manageable than having to do 4 weeks of monastery busywork