Congrats!Had my first Victory Royale today, that feeling was awesome! Played about 16h before that.
Awful. It's highly frustrating that sloppy as shit teamwork is rewarded when one guy is clearly shooting blindly into his friend. I'd be able to win more 2vs1 if FF was on.
I'm fine with it to cut down on frustration so long as its a temporarily measure while they build the back end to introduce and proper punish and ban system for repeat team killers. I'm just worried thats not whats happening.
Do you know by chance if they've confirmed this? I think we're going off the assumption its going to be $20. This is however entirely speculated off the the first battle pass being listed as 1800 V-Bucks with a strike through it and came up as 950, but the description listed it as a 4,000 V-Bucks value. Gave the impression the $10 price was just an introductory one. I'd love the season 3 pass to be $10, but $20 is still an acceptable value.I believe they said it would be $10, but in actual dollars not vbucks this time.
Do you know by chance if they've confirmed this? I think we're going off the assumption its going to be $20. This is however entirely speculated off the the first battle pass being listed as 1800 V-Bucks with a strike through it and came up as 950, but the description listed it as a 4,000 V-Bucks value. Gave the impression the $10 price was just an introductory one. I'd love the season 3 pass to be $10, but $20 is still an acceptable value.
I'm fine with it to cut down on frustration so long as its a temporarily measure while they build the back end to introduce and proper punish and ban system for repeat team killers. I'm just worried thats not whats happening.
Actually, that's a good point. I totally forgot they did that. In that case, $20 sounds like a safe bet.Do you know by chance if they've confirmed this? I think we're going off the assumption its going to be $20. This is however entirely speculated off the the first battle pass being listed as 1800 V-Bucks with a strike through it and came up as 950, but the description listed it as a 4,000 V-Bucks value. Gave the impression the $10 price was just an introductory one. I'd love the season 3 pass to be $10, but $20 is still an acceptable value.
I think the outcry over MMR being implemented is really overreaction. [...] Anyway, I am willing to wait to see what they say about the system before condemning it.
I think the game shines in Duos myself, though all modes can be a lot of fun.Had good games this weekend. Got my 4th and 5th Squad win.
Found out that I actually prefer Duos over Squads though.
I think the game shines in Duos myself, though all modes can be a lot of fun.
Duos with a good friend is generally a blast, because it's much easier to actually coordinate and have a great time.
You can get close. But due to just how fast you can whip a mouse around, it's not possible to emulate the PC building speed on console. You can still get to the point where you can do impressive things. But it involves using high sensitivities and the "editing pyramids into ramps" trick.
But the map mapping matches Witcher 3 in pro combat config, so all is well.
Only on the PVE side.
Technically you'll be able to earn 200 v-bucks per season, but that'd be like two years of playing for legitimate skin.
You earn way more than 200 per battlepass.Technically you'll be able to earn 200 v-bucks per season, but that'd be like two years of playing for legitimate skin.
We're discussing f2p rewards.
Such a drastic change in gameplay needs to be properly tested + get more feedback from the people who play the game since them getting rid of RNG bullets would change the way the game is played. Better to have them take their time doing this than slapping together a "fix" that would make the game possibly less enjoyable to playMan they need to fix this RNG shooting ASAP.
Was shooting at this guy who was barely moving with the SCAR, my reticle was at his center of body mass the entire time and the game only registered my initial shot. It said all other shots missed.
Why do they need to go through these Shooting Tests? Just make that the current game, plays so much better.
The building is a really important aspect of this game, and it isn't that hard to get the hang of. Of course, you're not going to get to streamer level without a ton of time and effort, but getting to competency doesn't take that much work. I suggest just taking a couple of games where you drop in the woods or the mire and get yourself a ton of wood, and just build and see what you can do. I'd consider basic competence being able to throw down a 1x1 fort (4 walls, a ramp) reasonably quickly when you get shot at, and being able to add levels to it without much difficulty. And some basic editing.Ok, this game is fun! Decide for fun to try it, and i can say it got something. Its my first time im playing this genre of battle royal game. 17th is my best so far. But i dont see myself doing better, the building aspect of the game will require me a lot of practice...
Do they plan to release a mode without the building aspect? I know, its part of the game and i should look at other games if i dont want that, but i like the look and style of it, reason why i think im gonna stick with this one for now.
The building is a really important aspect of this game, and it isn't that hard to get the hang of. Of course, you're not going to get to streamer level without a ton of time and effort, but getting to competency doesn't take that much work. I suggest just taking a couple of games where you drop in the woods or the mire and get yourself a ton of wood, and just build and see what you can do. I'd consider basic competence being able to throw down a 1x1 fort (4 walls, a ramp) reasonably quickly when you get shot at, and being able to add levels to it without much difficulty. And some basic editing.
Be sure to drop into towns to get used to the gunplay too. Those crowded beginnings will teach you how to land and how all the guns feel, as well as give a good idea of what situations each type of gun is good for. Good luck!
But... why?I wouldn't mind trying out the game with limited or no building. It would probably require a different map though.
Because it's... FORTnite. Building is the most fundamental part of the game. Seems strange to want to play Fortnite without it. The shooting model (hitscan) is pretty basic, so you need building to add depth to the game. I don't really see what removing the building would do for the game except make it feel extremely basic.
Yeah, it seems odd that you'd want to gut the game of half of its systems, even as just an LTM i can't imagine it'd be much fun. Much better to focus on the games strengths and have LTMs that are interesting takes on the game instead of just removing what makes Fortnite Fortnite for varieties sake. Building is also the counter to many of the games plays, including rocket spam that you do like to complain about.
I don't think there are any kB/m users on PS4. Is that even possible? If there are then I haven't come across anybody yet who has appeared to be using it.