Mass Effect's Future

  • Prequel

    Votes: 52 6.6%
  • Trilogy Sequel (with new canon ending)

    Votes: 262 33.2%
  • Andromeda 2

    Votes: 82 10.4%
  • Trilogy Remake/Remaster

    Votes: 225 28.5%
  • Please, stop, it's already dead

    Votes: 169 21.4%

  • Total voters
    790

HellofaMouse

Member
Oct 27, 2017
6,504
andromeda had a ton of potential, and i think its still there even after the 1st game's cookie cutter story. so ill go with that
 

SliChillax

Member
Oct 30, 2017
2,176
Tirana, Albania
If the same team that made Andromeda or Anthem is responsible for making the next Mass Effect game, then I'd rather have a remake of the trilogy instead of another mediocre game.
 

Infi

Member
Oct 27, 2017
707
I too would like them to make another game like Andromeda but this time they need to go all out on making everything new. Andromeda I thought was too tied the original trilogy. This was an opportunity to capture the discovery of a brand new universe like in Mass Effect 1 but they only brought in two (three-ish) races and you mostly interacted with the races you had in the original trilogy.
This. Make Andromeda 2 and have more of the Andromeda galaxy open up beyond Heleus and introduce a lot of new species. Don't have half the things you face be Exiles or you may as well just set it in The Milky Way.
 

MadMod

Member
Dec 4, 2017
3,063
After completing Andromeda, I'd take a much improved sequel. Sort of trajectory Uncharted went on from UC1 to UC2. No point in scrapping the foundations they've laid already.
 

GamingRobioto

Member
May 18, 2018
1,350
Exeter, UK
A remake of Mass Effect 1 as it hasn't aged very well. Would happily pay full price if done properly. Then release ME2 and ME3 as an HD remaster package.

Then start to think about how to get the series back up an running again. If that means building off of Andromeda? Great, if that means a new trilogy and laying Andromeda to rest? Also great.

But I think none of the above will happen.
 

Quinton

Staff Writer at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,625
Midgar, With Love
I've been refraining from posting my thoughts on this one until I've felt like I have the time to do so without interruption.

Forget the critical apathy, because it's important but it isn't the biggest issue. Forget the potentially middling sales, because they're important but they aren't the biggest issue. Forget how half-baked the game is in fundamental ways, because it's important but it isn't the biggest issue. The biggest issue with Mass Effect: Andromeda is that its cast failed to impress. At their best, BioWare games center on characters first and foremost. They build stories around their characterization and develop lore which will make sense in context. That's not to say the gameplay doesn't matter, because it does, but get 100 modern BioWare fans in a room together and I'd be surprised if over a third of them cite anything other than the games' cool characters as their #1 motivator.

Having failed by this metric, Andromeda is unlikely to leave a long-term impression with all but the most hardcore segment of its player base. Were the game's characters intrinsically flawed as concepts? I can see an argument to be made for that in some cases, but I'd wager the problem is with the writing instead. But that's not what this message is about, so I'll move on. The lesson to be learned here is that for a Mass Effect game to be successful it needs a solid cast. This isn't rocket science by any stretch but it needs to be driven deep into the minds of anyone at BioWare intending to create a new installment in a beloved-but-tarnished franchise.

It is my belief that, with the relative failure of Andromeda, the number of potential settings that BioWare can reasonably entertain the notion of building a game around have slimmed significantly. Although to some the very idea of a game set in the far future and in another galaxy was immediately unappealing, I don't think there's much salvaging that idea even for all those who went into Andromeda with wait-and-see mentalities (or even downright enthusiasm). There's always an exception to these conversations -- I personally know a handful of people who really, really liked Andromeda -- but on the whole I believe BioWare has rather cornered itself into needing to sever ties with a troubled experiment.

The idea of a prequel game never appealed to me, and judging by surveys from several years ago it appears that many other BioWare fans felt the same. But now? Now I'd say it's even less appealing. There's a pall of doubt over the Mass Effect franchise in 2019 and it needs to go boldly, not backwards. Most importantly, it needs to reconnect with the characters that millions of players adored. Charting unexplored space with a brand new cast is exciting on paper but Montreal tried that and it didn't exactly go as planned. I don't think it would be wise for BioWare to attempt to tantalize the fans with another stab at a brand new cast until folks have returned out of love for what made the trilogy so successful.

How, then, can we move forward directly from the events of Mass Effect 3? Speaking as someone who chooses Synthesis and is well aware they're in a minority on this one, it isn't with glee that I say this but the writers really ought to just canonize Destroy and be done with it. More fans are on board with it than any of the other endings. That's been patently clear to me for years and I reckon it has to be all the clearer to the people who created the game. Title the next entry "Mass Effect 4." Make it obvious right on the box what the game is supposed to represent. Remaster the damn trilogy beforehand to rope in new sales for the pending sequel. Don't start the game precisely where 3 left off -- skip ahead 15, 20, even 30 years -- but sprinkle in as much fanservice as you can conceivably muster, and write it well.

That's where Mass Effect is at this point. It needs a "Force Awakens" moment. Love them or hate them, the new Star Wars films began with a bang by catering to nostalgia out the wazoo. Being that Mass Effect has only been around for a little over a quarter of the time that Star Wars has, trailers with Wrex and Liara and Garrus and Tali and EDI aren't likely to inspire quite as much joyful shock, but by gaming nostalgia standards? Enough people will feel like it's a "Final Fantasy VII remake announcement" moment that BioWare will really make the necessary splash straight out the game.

None of this will matter, of course, if Mass Effect 4 isn't good. But in my mind it's the path most likely to right the ship for the maximum number of vocal (read: influential) fans at this juncture.
 

nuggetgamer52

Member
Oct 25, 2017
125
I don't really care where it falls in the timeline of things, but I've always wanted to play a Mass Effect game where the main focus is on the criminal underworld. Maybe play as a smuggler type under the thumb of a major crime lord and through some circumstance has a chance of making it big time. Something like that sounds cool to me.
 

Kratos2013

Member
Jan 25, 2018
691
I would like to see a remake of the first 3. Updating performance, textures, characters; maybe animations, and improving some of the mechanics to today's standards will do.
 

BossAttack

Member
Oct 27, 2017
43,543
I'm at work, but I've outlined it before. I want Andromeda 2.

But, by that I simply mean the setting of Andromeda, not Ryder and his crew. Montreal made the absolute correct decision to launch the series into a new galaxy. I was resistant at first, but they were correct. The Andromeda galaxy offers limitless potential for exploration and discovery, there are no constraints. On the other hand, the Milky Way comes with numerous constraints.

Stay in Andromeda, set it some decades after the first game and forget Ryder ever existed. Actually make a game about exploring a new galaxy and not one stuck referencing the past.

I too would like them to make another game like Andromeda but this time they need to go all out on making everything new. Andromeda I thought was too tied the original trilogy. This was an opportunity to capture the discovery of a brand new universe like in Mass Effect 1 but they only brought in two (three-ish) races and you mostly interacted with the races you had in the original trilogy.

Exactly.
 

RedSwirl

Member
Oct 25, 2017
10,180
If EA were to remaster the trilogy, the absolute most I would expect would be all three games at 4K and 60fps, with all the DLC included, and better anti-aliasing. MAYBE better textures too.

A remake of Mass Effect 1

Now this would be potentially the most interesting thing. Probably somewhere in-between what they did with Shadow of the Colossus and what they did with RE2.

The combat would probably be more action-focused, they'd maybe port the game to Unreal 4, re-do the models and textures, re-do the UI, and seriously spruce up the Mako exploration terrains. The key would be keeping ME1's quests and world-building, which probably means keeping the same audio and keeping all the original game's story events.
 

AYZON

Member
Oct 29, 2017
927
Germany
After Mass Effect 3 I wanted more Mass Effect, also after Andromeda even though I thought it was extremely mediocre but now after Anthem I dont know if Bioware is still capable of creating a Mass Effect game that I would enjoy.