Turn on performance stats in game to full. Tells you what's available and how much is used.You have a credible source for the 6.4gb thing? Because it sounds completely made up.
That's pretty bananas. Do you need two copies of the game to pull that off?If you happen to have two gpus and a good cpu (at least something like mine i7 4790k) and 16gb ram you can run on two seperate setups quite easily with Aster multiseat. Did a Gears 5 lan and we had a great time. Even the mini enclosure I was able to run it extremely well and is competetively playable. For this time I reduced my own settings (normally 1440p high but for today I reduced it to medium because we just wanted to start quickly).
CPU usage was quite high at around 100% but there weren't noticable or annoying hiccups and the games ran perfectly fine and we can play online without having a handicap.
Next time I will step it up to high because it ran cool enough on the 1080 (the Windforce GTX 770 is above the Strix 1080 which was heating up quickly but it was safe around under 90c).
That's pretty bananas. Do you need two copies of the game to pull that off?
I don't have Gears 5. But this came up in my subs. So i thought i'd post it in here, for you lovely people.
I did and the damn stuttering won't stop.Solid 60 with the Recommended settings. You'll mostly be around 100+fps in the closed space sequences, enough headroom for when you're outside and things get chaotic.
Yes, someone else mentioned that getting rid of the optional Ultra textures that you have to download in-game solved it for them, if you have them installed.
Seems a driver issue. Either go back to a previous driver or wait until the 10th for game ready driver.
Ultra settings are not the issue, it is the ultra HD texture pack which is... the optional download.
Don't believe the DF video either as I never had dynamic on and I was stuttering until removing the texture pack.
I never add the dynamic resolution option active while having stuttering, it's removing the ultra textures that fixed them for me. I'm on act 3 and i played all act2-3 without ultra textures and didn't have a single stutter, not even during cutscenes. Act 1 was horribly unplayable with ultra textures.
This is exactly what happened to me (and most of you I guess but perhaps you haven't noticed):
I did and the damn stuttering won't stop.
It's honestly ruining my experience with the game.
What the hell should I do?
Decided to re-install the texture pack and use my old settings (Cinematics framerate set to Unlimited, Minimum framerate set to None, etc) with the exception of this time turning the Tiled Resources to Off (this setting is supposed to "Improve texture streaming efficiency by optimizing texture loads into VRAM"). Since turning that off I haven't experienced a single stutter in gameplay or in a cinematic (fairly deep into Act II now).
So I've either gotten very lucky and haven't seen a stutter yet or maybe the Tiled Resources setting is causing the issues.
Damn i tried that and unfortunately i still get stuttering during the cinematics. I feel like ive tried everythingThis right here fixed it for me. The main problem I had (not using DSR) was cinenmatics stuttering and this improved frametimes a lot for me during cinematics. 30 fps cinematics only give you the sense of better frametimes as a spike isn't as noticeable but when you actually monitor frametimes you'll see the graph still spiking.
Damn i tried that and unfortunately i still get stuttering during the cinematics. I feel like ive tried everything
Are you on PC or Xbox?
Go to Setttings -> Display and turn on HDR and WCG.
The game is heavily AMD optimized owing to the GCN, shader intrinsics optimization on the Xbox One consoles. It's great to see the power of these AMD GPUs being fully harnessed using asynchronous compute and whatnot. On the other hand, as an Nvidia user, it's also a bit of a bummer to see at times 20-30% worse frame-rate on avg. and frame-times being all-over the place on the Nvidia equivalent.
To be fair, Gears 5's drivers aren't out on the AMD side but still not out on the Nvidia side. The gap should close a little once they release the drivers.
Seems like this is intended to be that way and doesn't actually consume extra drive space. What an odd solution.Note: PC players examining disk space may notice a folder named "MSIXVC" which will appear similar in size to the Gears 5 install folder. This is a side effect of how the installation uses a file system feature called junctions - it is not a second full copy of the game. If needed, you can verify the actual space consumed by the game on your hard drive under "Add or remove programs".
Runs like a dream on a 1080Ti. What AMD advantage are you talking about? I don't see anything out of the ordinary in TPU performance analysis. For example RX 5700 XT is slower than 2700 SUPER and no AMD GPU can touch anything above RTX 2080 and 1080 Ti....The game is heavily AMD optimized owing to the GCN, shader intrinsics optimization on the Xbox One consoles. It's great to see the power of these AMD GPUs being fully harnessed using asynchronous compute and whatnot. On the other hand, as an Nvidia user, it's also a bit of a bummer to see at times 20-30% worse frame-rate on avg. and frame-times being all-over the place on the Nvidia equivalent.
Runs like a dream on a 1080Ti. What AMD advantage are you talking about? I don't see anything out of the ordinary in TPU performance analysis. For example RX 5700 XT is slower than 2700 SUPER and no AMD GPU can touch anything above RTX 2080 and 1080 Ti....
That's still far from 20-30% that person who I quoted claimed (Md Ray). Also don't forget that Nvidia is releasing Gears 5 game ready driver on the 10th.I wouldn't call a $500 GPU that usually performs a bit better than the 5700XT running 1-2fps better normal. By TPU's own numbers going by a 5700XT review the 2070 Super performs 11% better on average, which is not overly off but that does have this game performing better than usual on AMD. Also TPU has a 5700XT being 5% faster than a 2060 Super on average yet here in Gears it's around 16% faster. And for some reason Async can't be enabled on Nvidia GPU's right now.
That's weird. I have a much worse CPU than you and it runs fine for me including alt+tabbing and stuff. I would say it's a RAM issue but you have 16GB. Usually when alt+tabbing becomes a slow almost lagfest when switching between programs it's due to lack of RAM and the OS starts moving background tasks to the pagefile which is basically a partition on your HDD which is insanely slow compared to RAM which is why you have the lag when alt+tabbing. Are you running any background cleaner apps or gaming optimiser apps?Game is bringing my PC to its knees and then causing a BSOD of death lol. All stock - 6700K, 980Ti, 16GB.
Game causes Chrome to cutout in the background and alt-tabbing is a nightmare.
You could probably set everything to ultra and be just fine. I also have a 1070 and I'm running it at ultra across the board and achieving around ~90-110 fps average. My CPU is quite a bit worse than yours too with only 4 cores 8 threads compared to your full 6 cores 6 threads.So best mix of settings for 1080p60frame with a 1070/8600k?
I was waiting for my 2070super to arrive but i'm just curious to try the game.
Thanks.