How about a new installment of this old classic thread. I'll start us off.
Dynamic lighting in Ranger X (Genesis, 1993)
T. rex chase sequence in The Lost World Jurassic Park (Genesis, 1997)
Vector cutscenes in Flashback (Amiga, 1992)
Pretty much everything in The Adventures of Batman and Robin (Genesis, 1995)
Shadow of the Beast parallax scrolling (Amiga, 1989)
Thunder Force 4 lake level (Genesis, 1992)
Comix Zone water (Genesis, 1995)
Faux-3D interiors in Red Zone (Genesis, 1994)
Dictator intro in Red Zone (Genesis, 1994)
Flickering lights in Clock Tower (SNES, 1995)
Round overworld in Treasure Hunter G (SNES, 1996)
3D chase sequence from Mickey Mania (Genesis, 1994)
Sandworm in Super Turrican 2 (SNES, 1995)
3D tunnel sequences in Super Stardust (Amiga, 1994)
Squash and stretch in Alien Soldier (Genesis, 1995)
Undulating water in Agony (Amiga, 1992)
Smooth scaling and texture mapping in Toy Story (Genesis, 1995)
Squishy flesh boss in Shinobi 3 (Genesis, 1993)
Rotating backgrounds in Brian the Lion (Amiga, 1994)
post more.
Dynamic lighting in Ranger X (Genesis, 1993)
T. rex chase sequence in The Lost World Jurassic Park (Genesis, 1997)
Vector cutscenes in Flashback (Amiga, 1992)
Pretty much everything in The Adventures of Batman and Robin (Genesis, 1995)
Shadow of the Beast parallax scrolling (Amiga, 1989)
Thunder Force 4 lake level (Genesis, 1992)
Comix Zone water (Genesis, 1995)
Faux-3D interiors in Red Zone (Genesis, 1994)
Dictator intro in Red Zone (Genesis, 1994)
Flickering lights in Clock Tower (SNES, 1995)
Round overworld in Treasure Hunter G (SNES, 1996)
3D chase sequence from Mickey Mania (Genesis, 1994)
Sandworm in Super Turrican 2 (SNES, 1995)
3D tunnel sequences in Super Stardust (Amiga, 1994)
Squash and stretch in Alien Soldier (Genesis, 1995)
Undulating water in Agony (Amiga, 1992)
Smooth scaling and texture mapping in Toy Story (Genesis, 1995)
Squishy flesh boss in Shinobi 3 (Genesis, 1993)
Rotating backgrounds in Brian the Lion (Amiga, 1994)
post more.
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