Value is probably going to be the main thing this will have going for it. I'm expecting a model where specific games aren't bought, maybe Netflix style.In the end, I think pricing is key. Even if the tech is capable of streaming the highest-end games with minimal latency, there's always going to be a huge number of people who won't want to pay $60 for software that exists 100% in the cloud.
This is not going to be the scenario at all though.In the end, I think pricing is key. Even if the tech is capable of streaming the highest-end games with minimal latency, there's always going to be a huge number of people who won't want to pay $60 for software that exists 100% in the cloud.
Goodluck finding those kids outside US, UK, etc.The market for this is every kid growing up now that essentially has never had to look for a CD or DVD to watch or listen to whatever they wanted.
Apple released AirPods when they removed the headphone jack. They didn't catch on until a few years later, and now they're everywhere.
The market for this is every kid growing up now that essentially has never had to look for a CD or DVD to watch or listen to whatever they wanted.
lmao ahahaha
-No mods.
-No config tweaking.
-No reshade or any other graphical changes.
-No way to bypass bugs, you'll be forced to wait until developers fix them. If they ever do...
-No communities keeping games alive years after release by creating content for them.
-No using cheat engine to counter ugly balances in some single player games.
-No way to check/analize how games are made.
-No way to find secrets or things left on the files.
-No game conservation as we don't know if every game will be always available.
-No enough speed in most countries for this kind of streaming to work.
-No control whatsoever over any part of the games.
For example Skyrim wouldn't have survived so many years after release if Stadia was out back then, as no mods would've been released for it.
Google controls it all for you. Sorry but this is a massive no for me.
This is the future of gaming. True mobile gaming anywhere anytime.
so to view 4k you will need a 4k tv/monitor and fast internet speed?
It was definitely a stream aimed at devs more so than consumers, hence the lack of pricing and game announcements. Which is kinda dumb given how much hype they gave it, but hey.
Agreed. Stadium, Stadia for everyone to come together for games. "Gather Around".I like the name and see the meaning behind it. I think it's creative in a way that a lot of console names aren't.
Yeah looks like Stadia is region locked to Google hardware storefronts. If Google never officially sold hardware through their website in your country you are shit out of luck.
They haven't touched pricing even remotely and nothing implied per-game or subscription-based. Just wait for it.
with a service like this they could actually go pretty wild with pricing:
1. monthly subscription
2. pay per play
3. episodic pricing / pay per level
4. buy whole games
5. discounts for playing with in game google ads
6. all of the above
Wait so this counts as a new system, meaning the library is starting from zero essentially? It'll be on devs to port all their games to this, as well as games going forward?It's a platform like the PS4 or Xbox but running in the cloud. It's technically a dedicated system.
Probably already being uploaded, if they haven't already. People do this shit for the classic consoles with Pis and crap so why not I guess. They just miss the point.How long until we get a youtube tutorial on how to build your own PC rig equivalent to the Stadia?
Shenanigans! Neither is superior to the other, it's just what you're used to!
Hes behind this? I can see clearly now...Phil Harrison behind this is basically a death kiss to a platform.
It happened with PS3, Xbox Kinect, Xbox One... Stadia next?