Yep, is a drug dealer, and yes, is really impressive for an multiplayer Alpha on a lifelike solar system. That's not even the final tech BTW and need lot of work on other aspects aswell. With that said, it's not on par with Blizzard's cinematics.
The "issue" with FF is that for it cartoonish looking it lacks a lot of details you can see on games or cinematics that approach real life.
I mean, it's a lot easier try to build 3D animation with cartoon aspect than aproximate it to real life like in Uncharted, TLOU, Days Gone, COD, etc.
Talking especific of FFVIIR, and ignoring the amount of bugs on textures and low poly, you can even see in the main character that all materials are not close to CGI level (his shoulder protector or the sword handle for example).
I think next gen will use photogrammetry and photoscan materials for the models and environments. And that mixed with advance illumination techniques will look better than ever. There are examples of that now, it just need capable hardware.