I'm hoping for that at minimum. Wonder how far CEA is right now since that's being done at the same time as Reach apparently
I'm hoping for that at minimum. Wonder how far CEA is right now since that's being done at the same time as Reach apparently
The "Pro Team" at 343 - a group of former pro players assembled to help focus on the competitive design/balance/experience for Halo Infinite - has been chipping in and spending a lot of time playing MCC on PC.
Probably shouldn't have repeatedly said April, in the middle of April. Missing a date given 6 months out is totally understandable, missing within the month inspires zero confidence.
I have no issue with devs taking their time, everyone should work half as hard and take twice as long, but there's an art to managing community expectation.
Here's how not to do it:
"It's this month!""It's still totally this month!""It's probably this month!""Oops, it's the end of the month and it's not this month and we have no new date!"
Just say soon, then give a date when you know a date 100%
Other then the game being pretty bug free not really. They still as they said have to iron out controls. But it's pretty much done.
Other then the game being pretty bug free not really. They still as they said have to iron out controls. But it's pretty much done.
Ah so they are planning on a quick Flight to Launch schedule then? Nice. Any idea how far CEA is along? Iirc it was being done at the same time as Reach.Other then the game being pretty bug free not really. They still as they said have to iron out controls. But it's pretty much done.
From release or just flighting?
Ah so they are planning on a quick Flight to Launch schedule then? Nice. Any idea how far CEA is along? Iirc it was being done at the same time as Reach.
Just flighting. I have no word on CEA.
CE will have it for sure.I really hope they do centred crosshairs for PC its kinda needed for it to not feel weird.
I don't get why they would act so confident about the flights coming out this month. They've been so shaky with giving any details about what features these new versions will have, they never came off as confident enough to have any set timeframe for a beta test.Probably shouldn't have repeatedly said April, in the middle of April. Missing a date given 6 months out is totally understandable, missing within the month inspires zero confidence.
I have no issue with devs taking their time, everyone should work half as hard and take twice as long, but there's an art to managing community expectation.
Here's how not to do it:
"It's this month!""It's still totally this month!""It's probably this month!""Oops, it's the end of the month and it's not this month and we have no new date!"
Just say soon, then give a date when you know a date 100%
They probably want to avoid a Street Fighter V situation of one platform barely getting any public beta testing before release, which would be very bad when they want to show that PC is their primary focus for once.So why is the Xbox one delayed exactly? All I see are PC reasons.
Less than thrilled about this given I'm pretty sure the "Pro Team" is the reason Halo 5 launched with quite possibly the worst aiming I've ever experienced in a console shooter lol
I disagree, part of the flighting process is having the necessary number of players signed up so that the testing actually garners results. Without the announcement that would not be possible at this stage.As excited as I am for this, I feel like they probably should've held off announcing until there was a concrete schedule. Stuff like this kinda kills the hype
I don't get why they would act so confident about the flights coming out this month. They've been so shaky with giving any details about what features these new versions will have, they never came off as confident enough to have any set timeframe for a beta test
I disagree, part of the flighting process is having the necessary number of players signed up so that the testing actually garners results. Without the announcement that would not be possible at this stage.
They set proper expectations by clearly stating it could miss April. The reason why they even said it could start this month is because people alot of fans were begging for a launch window for flighting.As others pointed out, they shouldn't have repeatedly said April for the flight unless they were sure. The flight system is good, but managing expectations is also good
I agree that Halo 5's aiming system was one of the worst and weirdest in any FPS game, but you can't seriously think that this was the fault of the Pro Team. They are not your typical developers and they are not coding any of these features. Either way... 343i rebuild the Pro Team, because a couple of them left 343i and they decided to hire oter fromer pro players. Halo: MCC has also received a "modern aiming" feature that is one of the best things that ever happened to the aiming system in Halo games. Here is a pretty good video that showcases this:
I'm not really worried about the aiming and even if problems occur with it... That's why the flighting program exists and people will leave their feedback.
That's the spirit!Pro team are former Pro players? Which would mean console players. Why don't they have someone from a PC background working on PC controls. In before we end up with garbage accel, decel, input lag etc. Additionally I bet we'll see shitty view model locations because they dont get changing fov will cause it to be a problem.
They set proper expectations by clearly stating it could miss April. The reason why they even said it could start this month is because people alot of fans were begging for a launch window for flighting.
Pro team are former Pro players? Which would mean console players. Why don't they have someone from a PC background working on PC controls. In before we end up with garbage accel, decel, input lag etc. Additionally I bet we'll see shitty view model locations because they dont get changing fov will cause it to be a problem.
Blog post also today maybe? Its Thursday.Ske7ch it's saying June is still what he's hearing, so if emails don't go out today, next week they should.
The SteamDB entry and all the depos are being updated A LOT today
Pro team are former Pro players? Which would mean console players. Why don't they have someone from a PC background working on PC controls. In before we end up with garbage accel, decel, input lag etc. Additionally I bet we'll see shitty view model locations because they dont get changing fov will cause it to be a problem.
Possibly. But yeah a lotta work on the SteamDB today.
"Mouse control is precise and pixel-perfect with no acceleration or stick virtualization. There's no option to change settings during gameplay yet, so I didn't get to tinker with options as much as I would've liked, but things look sharp and natural at 4K resolution and 60 fps, even with the FOV topped out at 90."
What time does the blog post usually go up?
Should be sometime from now and the next 3 hours.