More just bigger unique enemies in HD1, they had groups of regular enemies with them, but much more like a raid boss than anything else. The robot was like a giant mech who shot mines everywhere and had a huge flamethrower. Would spawn turrets and different lower tier enemies throughout, but you had to really focus on the boss more than anything as it would pretty much constantly chase you down and flamethrower you.
Hmmm I mean that's not bad but I would love if they could do something more community organized like a big even with 100 players dropping on a giant enemy or continuously spawning in Helldivers on a planet with a massive battleMore just bigger unique enemies in HD1, they had groups of regular enemies with them, but much more like a raid boss than anything else. The robot was like a giant mech who shot mines everywhere and had a huge flamethrower. Would spawn turrets and different lower tier enemies throughout, but you had to really focus on the boss more than anything as it would pretty much constantly chase you down and flamethrower you.
that uh, is never gonna happen lolHmmm I mean that's not bad but I would love if they could do something more community organized like a big even with 100 players dropping on a giant enemy or continuously spawning in Helldivers on a planet with a massive battle
Ok 8 players! 16?that uh, is never gonna happen lol
the game has problems with 4 players already
i could see 8 players maybe, yeah
Maybe, but they won't be leaving Steam anytime soon after these numbers lol
Pretty sure they will because of these numbers. They don't know how petty pc players are. Also it will fix that "games being sold in places PSN isn't" issue.Maybe, but they won't be leaving Steam anytime soon after these numbers lol
WhatPretty sure they will because of these numbers. They don't know how petty pc players are. Also it will fix that "games being sold in places PSN isn't" issue.
With cross buy and cross save?
Where did you get that from
lol, no and maybe.
Its just rumours, but the sign show they are going to do a storefront for PC. Trophy support for PC, the entire delisting of HD2 and GOT because of PSN.
Damn. Cross trophies?lol, no and maybe.
Its just rumours, but the sign show they are going to do a storefront for PC. Trophy support for PC, the entire delisting of HD2 and GOT because of PSN.
It's not a question of if, it's simply, HOW soon. Could be a decision
I'd be all over this. I love Steam, but I have no problems using Sony's launcher if this means their first party games launch on PC dad and date or really soon after.
I think so? If you have everything on PS4 and migrate the save to PS5, you get them all on PS5.
Yes I remember that so hopefully that works. Kinda lame it isn't just a unified ps store across PC as well including purchasesI think so? If you have everything on PS4 and migrate the save to PS5, you get them all on PS5.
Which may imply thatreleasing games on PC simultaneously is potential threat to their current/traditional ecosystem.Of course it didn't move many consoles when the biggest userbase is on PC lol
Uh no lol. Their store will probably fail like all the others. I have yet to see a compelling argument for it outside of "Sony will make it work cause they have a plan and won't make the same mistakes"Pretty sure they will because of these numbers. They don't know how petty pc players are. Also it will fix that "games being sold in places PSN isn't" issue.
I will give you the best argument. Why should they give steam 30% when they can take 100% from PC? And a year or 2 later, put it on steam.Uh no lol. Their store will probably fail like all the others. I have yet to see a compelling argument for it outside of "Sony will make it work cause they have a plan and won't make the same mistakes"
And none of what you said proves a store is happening. In fact, implementing features into Steam sounds more like they're sticking with it.
Because the PC audience doesn't care about other storefronts. Yes, you get 100% instead of 70% of your PC sales, but now you have much lower sales overall, and have to maintain a storefront on top of that. And if you put it on Steam 1-2 years later anyway, most will realize that and just wait.I will give you the best argument. Why should they give steam 30% when they can take 100% from PC? And a year or 2 later, put it on steam.
70% on steam sales would still be higher revenue than 100% of sales on this playstation storeI will give you the best argument. Why should they give steam 30% when they can take 100% from PC? And a year or 2 later, put it on steam.
Huh yourself. That's a flawed comparison.
BG3 isnt GaaS. It doesn't need Larian's support for years to come. Helldivers 2 will tie most of Arrowhead up for years.
In comparison Larian is massive to tackle different kinds of products. Arrowhead is rather small in their headcount in relation to how big Helldivers 2 has become, and it seems they're already struggling a bit to handle updates to Helldivers 2 at a steady pace. You also can't just instantly expand like crazy. It takes time and careful planning.
Larian has relevant IP of their own, Arrowhead doesn't. Larian can also pretty much just continue to the next Divinity, or at least to something like Divinity or BG3 and just refine their existing stuff to craft a new single player RPG, stuff they have experience on. You think Arrowhead will now start making another GaaS like Helldivers to compete against their own game, or draw an even wilder card, pivot to a completely different genre? Maybe they will years from here, but it's not like Helldivers 2 doesn't need constant support from them.
Yeah that was kinda dicky though I'm glad they at least had the courtesy to have bloodborne
Because they helped them reach a new level of success just like housemarq, naughty dog, insomniac, etc even before being bought. No reason to abandon a symbiotic relationship or abandon someone who took a chance on you and helped you grow further than you ever could have alone
Because the PC audience doesn't care about other storefronts. Yes, you get 100% instead of 70% of your PC sales, but now you have much lower sales overall, and have to maintain a storefront on top of that. And if you put it on Steam 1-2 years later anyway, most will realize that and just wait.
We are talking about all games being day 1, right? No way Sony does that to kill of console sales, no matter how great it would sell on Steam.70% on steam sales would still be higher revenue than 100% of sales on this playstation store
70% on steam sales would still be higher revenue than 100% of sales on this playstation store
100% of 1000 sales is better than 70% of 6 million.I will give you the best argument. Why should they give steam 30% when they can take 100% from PC? And a year or 2 later, put it on steam.
Not objectively good to just release more places. Id say the same if Sony just used them then released Helldivers without them. They should stay partnered until it turns out badly and yes I was also talking if they released on PC without playstation after playstation helped them takeoffI'd say it's a better comparison than you think. BG3 has required a lot of post-launch support from Larian just for patches and additional content, with mod tools in the works likely till August (so 1 whole year of support after release). Supporting it with DLC would have netted them a goldmine for years to come, as the wider community was *thirsty* for DLC in a similar way to Elden Ring, yet they decided they'd rather work on their own intellectual property, including a potential new IP. And I love my Divinity games, but come on, Divinity OS 2 didn't really sell that much better than Magicka and it's silly to just assume they would have to build their fanbase from scratch; From Software first moved on from Demon's Souls to do Dark Souls and then moved on from the Souls series and Bloodborne to do Elden Ring. How much did they need to keep their older IP again? Armored Core 6 even managed to outsell all other entries of its own franchise just from sheer value the From brand gained over the years.
Anyway, you said "There isn't really much Arrowhead can or will do without Sony", and I don't think that's true. It is not necessarily the case that Arrowhead is locked into supporting Helldivers 2 for the next five years and even if they were, nothing precludes them from growing their team to kickstart another development at a reasonable pace, particularly if they rely on early access to fund it as they go.
Support doesn't make you a slave of your employer, even less-so when you do an amazing job. Would you also argue that people should stay with the same employer forever just because it allowed them to garner experience? The idea sounds crazy to me and it's not as if going independent means ditching the PS playerbase, just that more people get to play their games.... which, uh, is objectively good.
Yes, even if they would switch to day-and-date PC for their own storefront, it would still not make much sense. Even without considering all the implications that has for their single-SKU-developing first-party studios having to switch to multiplatform development, and the potential impact on their console sales.We are talking about all games being day 1, right? No way Sony does that to kill of console sales, no matter how great it would sell on Steam.
I mean, it's available on PC day and date with console. I believe over half the sales are on PC. Still very impressive, of course.
I mean, it's available on PC day and date with console. I believe over half the sales are on PC. Still very impressive, of course.
God of War Ragnarok sold 15m in a year with a huge advertising campaign, console bundles and discounted sales included. Not really a comparable situation.And cheaper than God of War. God of War did these sales at 70 bucks without PC
TBF NIxxes would be out of a job if they make every dev make a PC port.Yes, even if they would switch to day-and-date PC for their own storefront, it would still not make much sense. Even without considering all the implications that has for their single-SKU-developing first-party studios having to switch to multiplatform development, and the potential impact on their console sales.
Oh, stop it. You act like the Epic store doesn't have over 200 million accounts and 80 million active users. No matter how stupid it sounds to you, it makes sense to the suit at Sony.100% of 1000 sales is better than 70% of 6 million.
We've been through this over and over again. People won't just create an account and install another launcher for exclusive games. Especially if the launcher is barebone.
I will give you the best argument. Why should they give steam 30% when they can take 100% from PC? And a year or 2 later, put it on steam.
80 million active users that aren't buying anything according to their own numbers lolTBF NIxxes would be out of a job if they make every dev make a PC port.
Oh, stop it. You act like the Epic store doesn't have over 200 million accounts and 80 million active users. No matter how stupid it sounds to you, it makes sense to the suit at Sony.
Oh, stop it. You act like the Epic store doesn't have over 200 million accounts and 80 million active users. No matter how stupid it sounds to you, it makes sense to the suit at Sony.
Oh, stop it. You act like the Epic store doesn't have over 200 million accounts and 80 million active users. No matter how stupid it sounds to you, it makes sense to the suit at Sony.
Who cares, if a shit store like that can do it, a Sony store could too.80 million active users that aren't buying anything according to their own numbers lol
If this is true then sure. If they can get 100% from steam, then no point in a store. But it still causes the issue that steam is in countries PSN isn't. Maybe they make the store for that?As evidenced in Apples court case, those accounts are primarily going for the free games or there for other f2p titles like fortnite. The conversion to actual purchasing power of those users has only been there for a tiny amount of games sold there first.. I think it might be around 3 or 4 iirc, and now AW2 seems to have done okay. That's not a good metric to base this on as it's obviously proven a failure.
The 30% on Steam is nonsense anyway, as that trial evidenced, Valve's cut is effectively a lot smaller overall. 30% scales down to 20%, and then on top of that Sony Steam keys generated 3rd parties sales gets Valve 0% and Sony whatever deal they cut with the vendors. Eg Over a third of HD2 reviews not from direct Steam sales, but from 3rd party. Sony can also sell those on its own platform/websites and get 100% from it.
Literal dropping from the heavens.So funny how out of nowhere this game outsells God of War, TLOU and Spiderman
Epic has Fortnite alone contributing to the majority of that MAU and its major success has been covering EGS' ass for years.Who cares, if a shit store like that can do it, a Sony store could too.
Which mostly only play Fortnite. Their 2023 year in review showed that only 1/3 of the total revenue came from 3rd party games.Oh, stop it. You act like the Epic store doesn't have over 200 million accounts and 80 million active users. No matter how stupid it sounds to you, it makes sense to the suit at Sony.