There's like zero point to unlocking Bahamut in FFVIIR part 1.
dude, this is just a flat out lie lol. You are projecting your own experience as a fact.
There's like zero point to unlocking Bahamut in FFVIIR part 1.
It's too dumb, man lol.
dude, this is just a flat out lie lol. You are projecting your own experience as a fact.
And then they have to do that again in Part 3 and Part 4? Why even bother doing sidequests at that point? Why do anything if nothing carries forward?
He means that what's the point of a super-powerful Summon when you can't use it on anything meaningful like another Superboss.
They can probably give it back to you near the end of the second part or whatever. Might make it easier for endgame stuff or newgame plus. You beat the 2nd part and Yuffie gives you your stuff back for Hard Mode. lolIt's too dumb, man lol.
You guys and your Yuffie Deux ex machine to explain the Materia loss lmao. Even in the original, you get them back.
Sephiroth gave them a virus that destroyed their materia and levels lol.
Then Shinra arrests you and you lose it again.They can probably give it back to you near the end of the second part or whatever. Might make it easier for endgame stuff or newgame plus. You beat the 2nd part and Yuffie gives you your stuff back for Hard Mode. lol
This is too complex, man lol.They can probably give it back to you near the end of the second part or whatever. Might make it easier for endgame stuff or newgame plus. You beat the 2nd part and Yuffie gives you your stuff back for Hard Mode. lol
They can probably give it back to you near the end of the second part or whatever. Might make it easier for endgame stuff or newgame plus. You beat the 2nd part and Yuffie gives you your stuff back for Hard Mode. lol
Maybe there's just a group of bosses around like Ultimecia's Castle and you defeat them to get one materia back at a time (or choose to buy them)I mean he can basically do anything the script needs him to at this point so i wouldnt be suprised lol
Not really but either way, people should expect to lose all their stuff until notified otherwise. Mass Effect 1 to 2 did something similar. ME2 to 3 was much better handled but they capped you off at level 30 in ME2.
Not a hard reset as in no materia. Nah. My prediction is you will get preset materia--Cloud having a Lighting Materia, Aeris having Pray, Cure, and so on. You'll also have your old summons since they're easy to rebalance.
Materia is one of the big things of this game. While you may not have your original sets, starting with no Materia will be too jarring.
Again you're comparing true sequels to a remake saga that is remaking a single game. Way different design considerations.Not really but either way, people should expect to lose all their stuff until notified otherwise. Mass Effect 1 to 2 did something similar. ME2 to 3 was much better handled but they capped you off at level 30 in ME2.
So you think they're letting you import everything as is so you can steamroll the game from the getgo?Again you're comparing true sequels to a remake saga that is remaking a single game. Way different design considerations.
You could also nerf Bad Breath.Levels and abilities are easy, just carry them over like Kiseki does, new players who start on say 35 would be able to catch up quite easily then.
In terms of materia, apart from maybe Bad Breath you could carry most of it over no problem. Just establish that materia outside Midgar is better or some bullshit reason and add -Ja magic or do it in levels like the original. That way everyone gets to keep their stuff but it's not as effective as before. There's still so much materia we haven't seen yet or had multiple versions of that there's plenty of room to expand without having to take anything away.
Just please no stupid reset reason ala Kingdom Hearts. I don't mind there but this is totally different, it's supposed to be one story so progression should happen in accordance.
So you think they're letting you import everything as is so you can steamroll the game from the getgo?
So you think they're letting you import everything as is so you can steamroll the game from the getgo?
That seems vastly more complicated when you have to balance newcomers, new combat mechanics, and new materia then just wiping the slate clean.It really won't be hard to balance the game in such a way that you won't be able to "steamroll" the game. Take away the Gotterdammerung and maybe Bad Breath and you're already golden. You can't really break the combat system in Part 1.
That seems vastly more complicated when you have to balance newcomers, new combat mechanics, and new materia then just wiping the slate clean.
Or you just wipe everything. This isn't a big deal.It's really not that complicated. It's no different than the balancing they already had to do for Hard Mode in part 1.
Maybe not for you but it will be for a lot of people. Everything that they worked for in Midgar just disappearing would sting bad.
why not both?
That's what happens in most trilogies/sets of games. This feels exactly like some of the arguments I saw floating around during the Mass Effect era.Maybe not for you but it will be for a lot of people. Everything that they worked for in Midgar just disappearing would sting bad.
Not the same thing tho?That's what happens in most trilogies/sets of games. This feels exactly like some of the arguments I saw floating around during the Mass Effect era.
"Mass Effect is a trilogy, of course your stats should carry over. If our choices carry over then our stats/inventory should carry over."
We don't even know if this thing will be a trilogy."Mass Effect is a trilogy, of course your stats should carry over. If our choices carry over then our stats/inventory should carry over."
"Mass Effect is a trilogy, of course your stats should carry over. If our choices carry over then our stats/inventory should carry over."
To be fair he's probably not in the best shape in that part, cause of the stuff he has to deal with at the end of the second act.So I guess at the beginning of Part 4 Cloud should feel as pathetic and weak as he was at the beginning of Part 1, because it's a new game?
To be fair he's probably not in the best shape in that part, cause of the stuff he has to deal with at the end of the second act.
The combat mechanics are probably going to be different so who the hell knows. They also might allow you a select number of materia or just reset it to level 1 or 2. That's also going to be likely 10 years out. Unless they plan for it advance and notify the player, never assume you're just getting a 1 to 1 transfer.So I guess at the beginning of Part 4 Cloud should feel as pathetic and weak as he was at the beginning of Part 1, because it's a new game?
Have Zeus stab the party through the chest with the Blade of Olympus, killing them all and sending them to the depths of Hades. Once the party fights their way back up through Hades, they have lost all their powers and need to start again.
Fuck sake guys. It ain't rocket science.
So I guess at the beginning of Part 4 Cloud should feel as pathetic and weak as he was at the beginning of Part 1, because it's a new game?
Killing fate has made it so even a normal wolf can kill Cloud now, anything is possible.We killed fucking Fate itself in Part 1, and smacked Sephiroth's ass. Yet in Part 2 the party is going to get killed by a random wolf in the overworld.
You can't make all this shit makes sense in a game.
We killed fucking Fate itself in Part 1, and smacked Sephiroth's ass. Yet in Part 2 the party is going to get killed by a random wolf in the overworld.
You can't just make sense with all this shit in a game, it's impossible.
"Put all your materia in this cannon and that should get rid of the Zolom outside!"
Mayor of Kalm
Just thinking of the stupidest things now.
It's obvious you just balance the game to cope with every combination of levels, equipment, materia and abilities learnt that the player can have at the end of FF7 Remake Part 1 whilst ensuring a smooth transition for new players who haven't played through the first game and so don't know the ins and out of the combat system yet by giving them an overwhelming amount of gameplay mechanics and choices at the start of the game. That's the most sensible thing to do rather than just having a clean slate start for all players with like the odd item or weapon perhaps for players starting with cleared save data.
Yuffie might be a bigger threat than Sephiroth when she's taking the heroes' powers.Part 2 won't be about chasing Sephiroth, it will be about chasing Yuffie to get all your shit back
It just happens that Yuffie is heading west towards Junon and then Wutai