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I can't get over how amazing Ni-Oh's combat is.

Jul 14, 2018
3,927
#1
I've been playing Ni-Oh again after finishing Sekiro to feel that Feudal Japan itch, and damn, I'd forgotten how good the combat in this game was. Well, not forgotten but you could say Sekiro made me appreciate Ni-Oh's combat even more. So, what makes it so good?

  • On the base PS4, the game runs (mostly) at 60FPS at the cost of rendering at 720p, with an option for 1080p 30FPS. Why don't more console games (especially action games) do this? A high framerate mode should be the standard for every Single-player game on the enhanced consoles at the very least.
  • The Ki purification thing is so well executed. If you're good at the game you can pretty much be constantly attacking, it almost feels like a rhythm game at times.
  • While the loot aspect definitely sucks and makes getting a weapon and sticking with it frustrating, it feels like every type of weapon is 100% viable. I've been using the double Uchigatana + the Axe, this combo pretty much has you prepared for every situation.
  • On top of that, you have three different postures with the ability to instantly swap between them, it's almost like having three weapons equipped at once.

Hopefully I'll be able to finish it this time, last year I got frustrated on the third mission because the map felt like a maze, but this time I instantly noticed that there was a lever to open up a shortcut so we're off to a great start I guess :P
 
Oct 25, 2017
8,247
#3
Ni-Oh is an incredible game. It also gave me so much feudal Japan fantasy goodness that I frankly feel burned out on the whole setting. Hence, skipping Sekiro for now.
 

Delriach

Designer at Iron Galaxy Studios
Verified
Oct 27, 2017
427
Chicago
#5
Nioh is incredible. Controls are super responsive. Everything feels good to do. The game feels like playing a fighting game and has a lot of the DNA of what makes fighting games great. Imma go play some Nioh when I get home.
 
#6
It's good, just a shame that it's wasted on such dull and repetitive enemy design. :/ If they could make a Nioh 2 where they focus a lot more on level and enemy/encounter design, I'd like the game a lot more, that's what I want from a sequel.
 
Dec 28, 2017
6,809
#7
Yeah, it's great. The combat is fast, fluid and visceral with plenty of weapons to mess around with. Easily surpasses the combat in From games. Team Ninja did a great job in this department but I wish everything else was up to snuff :/

Nioh 2 has so much potential, and I'm glad they're going with a character creator this time round.




 
OP
OP
Lant_War
Jul 14, 2018
3,927
#9
Yeah, it's great. The combat is fast, fluid and visceral with plenty of weapons to mess around with. Team Ninja did a great job in this department.

Nioh 2 has so much potential, and I'm glad they're going with a character creator this time round.


Are they ever going to talk about the game again? It feels like it was announced and nothing came out of it besides the character creation stuff.

Hopefully they'll ditch the loot aspect of it too. Really all they need to do is improve upon the amazing combat system of the first one and work on level and enemy design to have a masterpiece.
 
Oct 27, 2017
447
#12
Even though I played in low stance for the sweet iframes it’s crazy how much variety the move sets of the weapons had.

Not as good as FROM for sure but still good
The level design isn’t but the combat trumps anything fromsoft has made. Then again the biggest difference is how they both handle weapons. From splits movesets between gear while Nioh is per weapon class. I really hope Nioh 2 is amazing, they’re the only competition to from in the souls-like 3D space in my eyes.
 
Dec 28, 2017
6,809
#13
Are they ever going to talk about the game again? It feels like it was announced and nothing came out of it besides the character creation stuff.

Hopefully they'll ditch the loot aspect of it too. Really all they need to do is improve upon the amazing combat system of the first one and work on level and enemy design to have a masterpiece.
The Playstation EU product manager got to play the game a month or two ago and he enjoyed it. Previews might come up later this year.
 
Oct 25, 2017
8,247
#14
The early word on this game made it sound like the unfair sort of difficult, but your character is so smooth and responsive that you feel perfectly in control. I still remember how immediately exhilarating the game's first battle against basic mooks is. The way you can dash in and out is beautiful.

Also, some of the levels are so atmospheric. That first level in the pirate harbor in the torchlit rain at night, for example.
 
Nov 6, 2017
1,692
#18
If the demo is still available I will re-download and try again. The first go with the demo I found it to be pretty dull compared to Dark Souls/Bloodborne.

edit: looks like it was just a beta I was playing and no longer available.
 
Dec 8, 2018
45
#19
Decent combat coupled with thrash tier loot system, enemy and map variety (don’t even mention phantoms they are garbage), story and acting makes it my most disappointing game this gen.
 
Nov 26, 2017
419
#30
the sequel just needs more enemy variety and better level design and it will be fucking amazing
That and a loot system that doesn't result in 99.9% trash items you are just going to sell so you can pay for absurdly priced ugrades. I'd rather have the Souls style where finding unique weapons and armor is part of the fun. The set bonus thing has to go as well because it really meant that wearing anything but sets was a drawback. I want my fashion Nioh!

I really hope they take some cues from Sekiro because blocking wasn't really much of a thing in Nioh, it was always better to dodge.
 
Feb 7, 2018
938
#34
One of the best games of the Gen in my honest opinion. I know a lot of people complain about the games length, but I loved going through every mission on my first run. Can't wait for Nioh 2, super excited to see how they've improved the formula.
 
Oct 30, 2017
1,278
#36
The combat is at its best around WOTS/WOTD.

When you get to WOTW, WOTN, and the Abyss, it becomes watered down into putting on 8 buffs, draining your life, and then popping Living Weapon to one shot everything because everything one shots you and it feels really repetitive.

There's other builds of course, but the enemies get so tanky in these difficulties that I don't want to bother.
 
Oct 25, 2017
9,390
#37
I feel like I'm missing out knowing that there's a good 4 or 5 other weapons all with their own spiffy special moves/abilities (that can actually be useful no less as opposed to say most of DS3's weapon art stuff) that I've never even toyed around with.

But hey, that's what Nioh 2 will be for.
In any case I got some good mileage out of the axe and lance.
 
Oct 25, 2017
5,887
#43
It's incredible, but I feel like the game doesn't do much with it and I found the bosses boring, it still hurts that I ended up dropping the game when I have finished every modern FROM game, it just didn't grab me... also the loot stuff just no.
 
Oct 25, 2017
601
#46
The fact that the combat mechanics carried me through every side quest in the game, every repeated map, and every repeated boss battle is a testament to how pristine and well balanced it was. A plethora of options, a truly rewarding risk / reward system, and beautiful combat feel.
 
Jan 25, 2018
1,112
#47
Yep! Still the best combat system of all time for me.
I just wish they add much more enemy variety for the sequel. No matter how good the combat system is it always gets boring and repetetive without great enemy variety. Had the same issue with recent God of War.
 
Jun 29, 2018
1,292
#50
Nioh is a gem. It’s notably better than Dark Souls III and Sekiro when it comes to combat. A lot of things in Nioh really took it to From Software. Not Bloodborne though. Bloodborne is still the king.