Games like those were the exception, especially with SCEA's early efforts to discourage publishers from releasing pixel-based games in North America.PS1 has some really underrated pixel art. See the Breath of Fire screenshot above
Games like those were the exception, especially with SCEA's early efforts to discourage publishers from releasing pixel-based games in North America.PS1 has some really underrated pixel art. See the Breath of Fire screenshot above
Love the puppet Combo aesthetic, I just wish the primary market being catered to wasn't horror games. JRPGs were my PS1 BnB, but it's mainly 2d styled stuff that comes out, which doesn't have the same level of nostalgia for me.
100%
There's great modern work in the horror genre, but I do wish the aesthetic was carried over to others on a more regular basis.
One of my biggest 2021 surprises was the adventure title Northern Journey. Though it's more of a Quake-era look.
Still worth checking out, landed at #3 on my personal Top 10.
Duckstation can and does work wonders for making ps1 games look a whole lot better, all without losing the original charms
+ I don't really get people who are saying they hated the graphics back in the day. Hell, I thought it was amazing coming from SNES, with N64 games like Star Fox looking even better.This is the era and platform that made games my primary interest so yes, I do have a healthy nostalgia for this look. I'm not denying that it's ugly, but it existed in an important time and place for me and I still love it to death.
Ah, this is a good excuse to post this :
That era's graphics have aged like milk honestly, but there is a charm to it. Toy Story 2 kind of holds up, I replayed it a few months ago, what an amazing platformer
I respect the effort from whoever made this, but it's literally just a bad version of a great game. I don't get this.
I need the chrono cross remaster to be a real thing. I maintain that it is one of the most beautiful games ever made, even if it's not that impressive technically.I get where you're coming from but I think I prefer the beautifully beautiful PS1 games lol
The absolute worst looking era, to be honest. No thanks.
Pixel-art games still look great though.
I don't miss it exactly but I do think those early 3D games still had a level of abstraction you had to engage with your minds eye that has been lost as polygon counts has climbed
The textures in MGS are not designed to be filtered like they are in the screenshot. They should be treated like pixel art to look correct. A lot of the screenshots you find online are from emulators or the PC version which almost always have texture filtering enabled and make the game look worse than it actually does.Can't have this thread without talking about the gorgeously blurry faces of MGS. Also: most iconic opening level of the gen?
I respect the effort from whoever made this, but it's literally just a bad version of a great game. I don't get this.
The textures in MGS are not designed to be filtered like they are in the screenshot. They should be treated like pixel art to look correct. A lot of the screenshots you find online are from emulators or the PC version which almost always have texture filtering enabled and make the game look worse than it actually does.
Those face textures are honestly genius. They get around what would have been a lot of complicated animation, and can just rely on head bobbing for almost everything. It also feeds right back into the atmosphere of the game.
I feel like these chunkier low poly models are an artifact from FF7 being the first 3d game and these models look and animate similar to sprites in 16-bit JRPGs a few years earlierIt looked so bad for so many fancy design ideas. Thinking Aeris is wearing a pant suit because there was no good way to conjoin dress polys?
Yesssssssss.Can't have this thread without talking about the gorgeously blurry faces of MGS. Also: most iconic opening level of the gen?
At least rivalled by FFVII I guess.
I also don't buy for one minute the people saying they thought it was ugly at the time and even skipped it for that reason. That screams mad revisionist memory to me. Early 3D games were mind blowing, and did not look A THING like most people think they do now on a CRT. I know that because I have one.
Ooh, thanks for the rec! Added it to my wishlist to check out later tonight!
It's not out yet, but Frogun gave me pick PS1 / PSP vibes as well. It's not going for the aesthetic as hard, but it reminded me of it a lot.
This is also my take.I think the PS1 evidences the idea that artistic style is what remains when the novelty of graphics technology has been lost.