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Jakisthe

Member
Oct 25, 2017
5,584
I could kinda get the "this particular weapon is otherwise banned IRL" angle, but isn't that also true of cluster munitions, proximity mines, non-command mode claymores, and gas grenades?

Like, I can get the concerns about normalizing and diminishing the depiction of certain weapons of war, but...I mean, yeah, that's a lot of things. Which, of course, has been mentioned countless times in this topic, but I haven't seen any reasons mentioned as to why WP in particular is getting this much attention.

It is a personal experience thing? As in, is it because the author has particularly close encounters with WP which would convince them that it should be given more weight in a game? That's a perfectly fine reason to want people to see just how grim the reality of war is, but..I dunno. That seems kinda arbitrarily narrow, but I'm not sure what else is the argument being made here.
 

Xx 720

Member
Nov 3, 2017
3,920
Curious to see if the campaign has a part with white phosphorus, they could show how inhumane it is, why its banned as a weapon.
 

chrominance

Sky Van Gogh
Member
Oct 25, 2017
13,646
I know that the Nuke in CoD: Ghosts doesn't end the game. In fact, not only does it wipe out the enemy team, it turns the entire map into a wasteland.

Edit: Actually it was called a K.E.M. Strike, but it behaved in a similar way to a nuke. It also acted as an EMP for the rest of the match I believe.

Just saw the edit, but yeah, not a nuke. I think crucially, a theoretical railgun/space missile weapon doesn't have the same sociopolitical significance that a nuclear weapon, which is an actual thing we've known about and used against people in the past, does. But also, it sounds like the game does treat the missile with a certain amount of gravitas; the environment changes when you use it.

The MOAB in Modern Warfare 3 isn't a nuclear bomb but is based on a real weapon with immense destructive power and maybe feels a little sketchier. Napalm in Black Ops is definitely in the "war crimes" section of COD killstreaks, but other weapons like the flamethrower in World at War did, I think, get some blowback.
 

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
Every time I read a post which has some variation of "iT iS a VidEo GaMe"...... I remember what hot trash having-my-cake-and-eating-it-too gamer culture is.

I mean why bother protesting sexism, racism and other forms of bigotry both in games and those who practice them online whilst spewing equally violent diatribes online.... It Is JuSt A vIdEo GaMe .... hurr durr purr....

Fucking dumbassery.
 

Dio

Member
Oct 25, 2017
8,097
Every time I read a post which has some variation of "iT iS a VidEo GaMe"...... I remember what hot trash having-my-cake-and-eating-it-too gamer culture is.

I mean why bother protesting sexism, racism and other forms of bigotry both in games and those who practice them online whilst spewing equally violent diatribes online.... It Is JuSt A vIdEo GaMe .... hurr durr purr....

Fucking dumbassery.
preach it.
 

blitzblake

Banned
Jan 4, 2018
3,171
Seems a weird spot to draw the "too much violence" line? I mean ripping people to shreds with that ac130 gun and hearing that commentary, boo yah?
 

Arex

Member
Oct 27, 2017
12,510
Indonesia
A lot of whataboutism in this thread.
IMO they can say it's an incendiary weapon or anything but the fact is it's a chemical weapon and glorifying its use is bad.
 

Issen

Member
Nov 12, 2017
6,822
Cutting someone in half with a chainsaw seems pretty cruel to me (Gears of War's Lancer). Or shooting them in the head (literally any gun in games), or blowing them up with a grenade...

You can make similar arguments about any weapon. Yes, some weapons might be more horrible than others, but not only is all violence different degrees of horrifying in real life, but when you pass the point of things that straight up maim or kill people I don't think making distinctions is all that useful.
 

kittens

Banned
Oct 27, 2017
4,237
I've stayed away from the COD games exactly because of their glorification of militarism and violence. I don't respect it and I don't find it fun.
 

NinjaGarden

Member
Oct 25, 2017
3,550
The effects of all weapons in COD are watered down in comparison to real life. People take bullets to the arms and legs and heal from it on the spot. If players were being mutilated by stab wounds and bleeding out from gunshots then I could understand singling out WP for being unrealistic, but COD is painting everything with an equally sanitized brush.

This thread did remind me that US still uses that shit. That's far more upsetting.
 

lt519

Member
Oct 25, 2017
8,064
In general I'm of the stance that human vs human war games are distasteful and something I'm not interested in due to their desensitization of serious issues such as this. I also despise movies that glorify war. I think as a whole the industry should pivot away from these depictions and keep it sci-fi settings that are completely detached from current events and preferably not human vs human.

I know that will never happen so in the mean-time I'm glad articles like this exist to educate people that are interested in learning and potentially have games molded moving forward into not using these horrific weapons just for a "wow" factor. The game would be no worse off without it and is really no better off with it so it's only purpose at this point is to desensitize young minds to using WP.

I'm not surprised the majority of this thread has ignored the nuance of the situation and is rife with "It's a war game where you kill people, get over it." Pretty disgusting.
 

Sangetsu-II

Member
Oct 26, 2017
2,503
In real life, you don't take mild damage and stagger away, coughing with impaired vision; you scream in agony as you slowly melt while your organs systematically shut down.

To be fair I could mention a couple of things in this game that would also get a similiar reaction.

- Someone chucking a grenade and you surviving without screaming as you would have shrapnel lodge inside your body.
- Someone shooting you 5 times and you not bleeding out and your organs systematically shutting down.
- Someone throwing a thermite grenade at you and your skin not melting away and your vision being impaired by it.
- Surviving a biochemical grenade without a gas mask.
-Nukes

As much as I think the author wants to try and make it seem like a big deal, it really isn't when you think about all the other stuff that is wrong with CoD.
 

Rodan

Member
Nov 3, 2017
634
WP is far from the most dangerous or brutal weapon we have conjured up as human beings (I've fired Willy Pete rounds in training but never in combat) and I see little reason to single it out specifically. The problem isn't with that particular killstreak reward, the problem is with the game itself. I don't like CoD because it does an awful job of straddling the line between arcadey gameplay and realistic combat. Whereas a game like Halo can lean on it's sci-fi underpinnings to embrace both arcadiness and realism simultaneously.

Other games (Tom Clancy games for example) do a better job of portraying more realistic depictions of combat while still feeling "game-y". Something about how CoD handles the same issues strikes me as a 14-year-olds fantasy vision of combat.
 

Truly Gargantuan

Still doesn't have a tag :'(
Banned
Oct 25, 2017
8,034
A lot of whataboutism in this thread.
IMO they can say it's an incendiary weapon or anything but the fact is it's a chemical weapon and glorifying its use is bad.
Yeah the whataboutism in this thread is pretty disgusting. Was a good article that made some good points.
I don't think it's whataboutism to say that CoDs depiction of WP is any different from it's depiction of any other implement of war and it's depiction of war in general. Zeroing in on the use of WP is missing the forest for the trees. That is to say CoD makes light of war and that includes the use of WP.
 

DammitLloyd

Member
Oct 25, 2017
779
Didn't Mustard gas also get the same treatment when it was introduced in BF1? We got through it just fine. I think we'll get through this one the same.
 

Alienous

Member
Oct 25, 2017
9,606
I don't really understand their choice to name it 'White Phosphorus' instead of 'Incindiary Air Strike'. It seems like 'authenticity' from the single-player that's spilled over into the multiplayer without thought.

It seems like the kind of thing that Call of Duty has been canny enough to avoid, where Medal of Honor was tripping over its own feet letting players be on team Taliban before changing it to OPFOR.
 
Oct 26, 2017
6,577
Expecting nuance and tact from a series that delights in the glorification of warcrimes and the destruction of human life, a series that treats war as the ultimate playground for fascistoid wank material, promotes torture as a viable and necessary way of gathering information, is racist to it's very core... yeah that's a bit too much to ask really.
 

mutantmagnet

Member
Oct 28, 2017
12,401
I suspect the majority of people here taking this subject seriously and think the best thing to do is remove WP is making a mistake. That was my own immediate reaction but I think since the author wanted people to actually think more about WP is then it would be prudent to consider leaving it in the game and using it as mechanic to be feared.

THe simpliest method is to make White Phosphorous be a weapon that adds a respawn timer penalty. The player can opt to ignore the penalty to rejoin at normal respawn rate but take severe hits to their stats that makes playing the game challenging. Of course in this scenario WP is a very limited item that can't be used everytime in a match.


You got wooshed. But also being a American soldier does not award one respect.


At the very least being a soldier earns more respect than you just posting your insight.
 
Oct 27, 2017
5,247
That's a really good article Mister Megative, great work.

And people should read what he has written before this as well. It's fine that they make war games and people should be allowed to play them and enjoy them. But we don't need to glorify what war is, the effect it has on soldiers, civilians or the world.

People should listen to people like Mister Megative, he's not trying to take away your war games. So unclutch those pearls and listen.
 

SuzanoSho

Member
Dec 25, 2017
1,466
To be fair I could mention a couple of things in this game that would also get a similiar reaction.

- Someone chucking a grenade and you surviving without screaming as you would have shrapnel lodge inside your body.
- Someone shooting you 5 times and you not bleeding out and your organs systematically shutting down.
- Someone throwing a thermite grenade at you and your skin not melting away and your vision being impaired by it.
- Surviving a biochemical grenade without a gas mask.
-Nukes

As much as I think the author wants to try and make it seem like a big deal, it really isn't when you think about all the other stuff that is wrong with CoD.
In the US military our standard issue isn't even designed to kill instantly so much as it is designed to cause severe complications that would (hopefully) cause opposing forces to instantly go into CUF mode. Because taking one person out of the fight is cool, but taking multiple people out of it is better...

That's why I'm always rolling my eyes during combat deployments when, inevitably, certain parts of the Geneva Convention and ROE are brought up. You brought this all-volunteer force over here to fight battles you failed to settle diplomatically. Trying to, on top of that, force an arbitrary set of rules we're supposed to follow in regards to, unfortunately, killing the people YOU told us are the enemy combatants while maintaining the top priority of protecting our own from harm seems so silly...

Nobody in the armed forces, from top to bottom, WANTS to fight. Every single one of the killing tools you send joes overseas with were designed with the intent of devastating enemy combatants so that the fighting that does break out is quick and will-shattering. NONE of them are any "better" than the next...
 

Potterson

Member
Oct 28, 2017
6,418
The game itself is supposed to be using recent weapons, though. Modern Warfare and all.

Well yes, but I'm talking about everything. Modern conflicts will always create more discussions while being depicted in games, cause we still have people who were a part of these conflicts. So it's a bit "weird" to have fun in such games I guess.
 

tommy7154

Banned
Oct 25, 2017
5,370
Just want to say I disagree with your line about killing people who are trying to kill you. That is indeed the reality of the situation in a just war, a war in the defense of our country for example...but OIF/the Iraq war was not a necessary war, it was not a just war.

It was a war that we (our government) put ourselvess in, and so I don't agree in that regard.

So to me youre talking about CoD glorifying WP, which ok I can see that somewhat...but at the same time you're glorifying your service in a despicable war that many people were duped into supporting, and at the time others who spoke out against it were shamed and called Unamerican or unpatriotic by many. To me that is at least as big of an issue as a videogame glorifying WP.
 
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Rendering...

Member
Oct 30, 2017
19,089
What does an audience admit about themselves when they insist that literally everything, even unimaginably agonizing death, should be fodder for throwaway entertainment? Think about what these people blubbering about censorship are really saying: any attempt not to trivialize real-world horror by not showing certain weapons in a casual light is "censorship," and censorship is bad!

Fucking derp. How childish. Gamers who won't be satisfied unless they can wallow in tastelessness with complete impunity are too immature to deserve a place in this conversation.

Hurr, durr, triggered snowflakes. Why does anyone bother consulting with manchildren who live in fantasy?
 

Modest_Modsoul

Living the Dreams
Member
Oct 29, 2017
23,681
Recently played MGS4, there's a White Phosphorus Grenade.

I throw it every time I want to kill / burn enemies; though Molotovs have the same effect.
 

Deleted member 1726

User requested account closure
Banned
Oct 25, 2017
9,661
I don't think it's whataboutism to say that CoDs depiction of WP is any different from it's depiction of any other implement of war and it's depiction of war in general. Zeroing in on the use of WP is missing the forest for the trees. That is to say CoD makes light of war and that includes the use of WP.

All FPS games make light of war though, just picking on CoD is weird.
 

Thera

Banned
Feb 28, 2019
12,876
France
"nearsighted glorification"
Sure, the rest of the game and all others COD in the past are fine, just remove WP and we are OK.
 

massoluk

Member
Oct 25, 2017
6,591
Thailand
John made a pretty good point on trivializing of WP. It's pretty disappointing to read some comments here when someone actually tried to educate people on often overlooked subject in the industry

Here's my 2 cents lifted from my Twitter post

Read the Gamers comment ("It's just game!"), and got a flashback to when CoD (MoH rather) started as Steven Spielberg's edutainment pet project on the reality of war and the dev went to great length to get WWII's vets approval.
 

PrintedCrayon

Banned
Oct 25, 2017
771
Seadome
Every time I read a post which has some variation of "iT iS a VidEo GaMe"...... I remember what hot trash having-my-cake-and-eating-it-too gamer culture is.

I mean why bother protesting sexism, racism and other forms of bigotry both in games and those who practice them online whilst spewing equally violent diatribes online.... It Is JuSt A vIdEo GaMe .... hurr durr purr....

Fucking dumbassery.
I don't know mate. That's a bit of a strawman.

Critique the inclusion of white phosphorus for sure. However, surely the whole series should be critiqued for its glamification and fetishising of war and violence?
 

carlosrox

Banned
Oct 25, 2017
10,270
Vancouver BC
Read the article and it's not really anything mindblowing.

Basically "WP is an especially cruel weapon to include in the game and it isn't portrayed realistically", no? Did I miss something? I'm not trying to be a smartass here, I really mean it. I don't feel like I'm missing anything here.

It seems like a strange line to draw. He goes into detail about what WP does to soldiers and mentions it as if it's the only weapon not portrayed accurately what with the bubbling skin, nternal damage, etc. Then he goes on to say "everything else is portrayed rather realistically" yet many terrible things happen to the body when you get shot in various spots as well. And these games never show any of that.

Do we ever see the hell people who get shot in the stomach, chest, leg, etc go through?

These games trivialize everything.

Maybe there should be stuff like this in these games.
 
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Donald Draper

Banned
Feb 2, 2019
2,361
Either you're okay with all of the violence and weapons or you're okay with none of it. Singling out this one thing is frankly bizarre and not even worth discussing.

Like, using a flamethrower on someone in reality would be horrific. But using one in a game is one of the funnest weapons ever for me.

I dont need a game to lecture me on why using a weapon on someone would be bad.

Seriously. This feels like it was written by an out of touch soccer mom or something youd find a 50 year old white Republican sharing on Facebook.
 

carlosrox

Banned
Oct 25, 2017
10,270
Vancouver BC

This happened to people in Hiroshima.

And the point is these people still end up dead.

It's like "humane" animal slaughter. You're still fucking killing them, it's hardly "humane".

It's like saying killing someone in their sleep isn't as bad as torturing them for an hour before you kill them. Like, I guess it's slightly less shitty but it's still pretty shitty ya know?

And guns are still used in all parts of the world. So...
 

Rendering...

Member
Oct 30, 2017
19,089
???

Either you're okay with all of the violence and weapons or you're okay with none of it. Singling out this one thing is frankly bizarre and not even worth discussing.

Like, using a flamethrower on someone in reality would be horrific. But using one in a game is one of the funnest weapons ever for me.

I dont need a game to lecture me on why using a weapon on someone would be bad.

Seriously. This feels like it was written by an out of touch soccer mom or something youd find a 50 year old white Republican sharing on Facebook.
Is it so wrong to draw an arbitrary line? If consistent treatment of violence as a Very Serious Thing isn't practical in some genres of entertainment, the occasional reminder of brutal reality is better than nothing. Better than sanitized fetishistic war porn, anyway.

BTW, why would some aging Republican share a story that calls for basic empathy, and a respect for the grisly reality of war? That's not really on-brand, lol.
 

chrominance

Sky Van Gogh
Member
Oct 25, 2017
13,646
I suspect the majority of people here taking this subject seriously and think the best thing to do is remove WP is making a mistake. That was my own immediate reaction but I think since the author wanted people to actually think more about WP is then it would be prudent to consider leaving it in the game and using it as mechanic to be feared.

THe simpliest method is to make White Phosphorous be a weapon that adds a respawn timer penalty. The player can opt to ignore the penalty to rejoin at normal respawn rate but take severe hits to their stats that makes playing the game challenging. Of course in this scenario WP is a very limited item that can't be used everytime in a match.





At the very least being a soldier earns more respect than you just posting your insight.

I don't think it needs to be removed but I don't know if there's an easy way to make WP work in a multiplayer context. The crux of the matter is that the use of WP is seen by most people, including military personnel, as essentially a war crime. This seems out of sync with multiplayer, where that kind of context is next to impossible to incorporate because the whole point of multiplayer is to have fun hunting and killing each other in small arenas. I mean, it's not like Activision is going to put a "war crimes" counter in the top left of the screen and give you atrocitystreaks or something. That's very much not the point, and I think that's where all the whataboutism comes from in the end: lots of people who feel like multiplayer has tons of other ways to murder people and we've mostly decided all those methods can and should be abstracted into enjoyable game mechanics, so why is WP any different.

Its depiction in Spec Ops: The Line works because WP is placed in the proper context. I'd argue that the original Homefront, for all its many flaws, also managed to depict WP with sufficient gravity in one of the game's few successful story scenes. But in multiplayer, I don't see how you could do it. Tactical nukes I think just barely manage to work because they literally end the game, and thus don't have to depict any sort of aftermath (which, if targeted properly, would be instant death anyways so we don't have to think about its ramifications). WP doesn't feel like it affords us that same luxury. You either glide past the reality like Activision has done and make WP just another weapon with special effects, or you depict WP as something closer to its actual form, and then basically stop every multiplayer match whenever it's used to show people writhing in agony as their lungs catch fire, before I guess everyone gets up and keeps shooting each other? I'm not sure if adding a respawn time penalty really changes much from the first option I outlined.

P.S. Fun fact I didn't know: apparently a white phosphorus strike is ALSO a reward in Homefront's multiplayer modes. We've been down this road before, it seems.