This is true but this forum will never accept itIt's as if day one on PC makes sense. This game blew up because of social media and influencers play PC. It would not be the massive success on just PS.
Lot of these publishers should be taking these five bullet points into consideration for every new title moving forward
- Good price point that hinges on impulse buy territory for many people
- No ridiculous monetization, just a battlepass and some cosmetics on a rotation
- Effective way to earn premium currency in-game to buy the battlepass/cosmetic
- Battlepass doesn't expire, no pressure or FOMO
- Fun as hell gameplay designed exclusively around cooperation
I think the point of that post is it also wasnt just because it was PC and PS5 day one.Not the first time Sony has released $40 games and they were failures. Did it help in this case? Sure. But that's not the only reason it became so successful.
Cmon Sony, release games simultaneously with the console. You know you want to
Yes, and good at being one.
Saw it as a guarantee before launch, no idea how it works when the studio just becomes an overnight superstar. But the way they are doing live service is commended by so many fans. It's doing industry-setting stuff, I can see so many others watching this game and trying to make it happen for their next big AAA title. An on-going evolving war is just so simple and so obvious for this kind of live-service success.
I never said it was.I think the point of that post is it also wasnt just because it was PC and PS5 day one.
ironic, isnt it?
GOT Legends is technically modelled after a live service coop game and is sold standalone. The game is still very popular today, it could be considered a success in that vein.This is great. Sony needed at least one big hit from their GAAS initiative and looks like they already have that. Everything else is gravy. Still, I guess MLB and GT7 can be considered successes too.
I believe they already announced MP games will release on PC day and date, I doubt this will affect their SP games.If this is really true this will have a big impact on Sonys future development and platform strategy.
Spiderman 2 numbers on a much smaller budget while being multiplatform from the start. They must be crunching the numbers.
Also Bungie need to step up their game after this success.
This got a good laugh from me.Publishers: Best I can do is two month only battle passes and $35 skins
People say this like the game doesn't have additional transactions that aren't selling.
Lot of these publishers should be taking these five bullet points into consideration for every new title moving forward
- Good price point that hinges on impulse buy territory for many people
- No ridiculous monetization, just a battlepass and some cosmetics on a rotation
- Effective way to earn premium currency in-game to buy the battlepass/cosmetic
- Battlepass doesn't expire, no pressure or FOMO
- Fun as hell gameplay designed exclusively around cooperation
If this is really true this will have a big impact on Sonys future development and platform strategy.
Spiderman 2 numbers on a much smaller budget while being multiplatform from the start. They must be crunching the numbers.
Also Bungie need to step up their game after this success.
Sony because they've already said, multiple times in fact, that their GaaS titles will be day/date on PC.
If this is really true this will have a big impact on Sonys future development and platform strategy.
Spiderman 2 numbers on a much smaller budget while being multiplatform from the start. They must be crunching the numbers.
Also Bungie need to step up their game after this success.
Sony because they've already said, multiple times in fact, that their GaaS titles will be day/date on PC.
After Steam tax probably closer to 280M + revenue from microtransactions.So roughly $320 million in revenue. Crazy.
Without the Steam tax of 30% obviously, but can't calculate that without knowing the split between PS5 and PC.
It barely feels like a gaas which is why people who hate Gaas like this game. There isn't another GAAS quite like it right.
It's barely a GaaS. It's PVE and the things you earn from the "battle pass" are so minor it's not like any of the gear is an absolute game changer. It's a solid co-op game in the vain of Left 4 Dead in my eyes.
It's barely a GaaS. It's PVE and the things you earn from the "battle pass" are so minor it's not like any of the gear is an absolute game changer. It's a solid co-op game in the vain of Left 4 Dead in my eyes.
It's barely a GaaS. It's PVE and the things you earn from the "battle pass" are so minor it's not like any of the gear is an absolute game changer. It's a solid co-op game in the vain of Left 4 Dead in my eyes.
It barely feels like a gaas which is why people who hate Gaas like this game. There isn't another GAAS quite like it right.
It's literally a live service game in that you need to play the game online at all times and the game regularly changes on a weekly basis. It's not just about the microtransactions.It's barely a GaaS. It's PVE and the things you earn from the "battle pass" are so minor it's not like any of the gear is an absolute game changer. It's a solid co-op game in the vain of Left 4 Dead in my eyes.
people get too hung up on GaaS being about microtransactions even though HD2 has literally all of that (battle passes, skin shop, mtx, etc).It's barely a GaaS. It's PVE and the things you earn from the "battle pass" are so minor it's not like any of the gear is an absolute game changer. It's a solid co-op game in the vain of Left 4 Dead in my eyes.
It's barely a GaaS. It's PVE and the things you earn from the "battle pass" are so minor it's not like any of the gear is an absolute game changer. It's a solid co-op game in the vain of Left 4 Dead in my eyes.
It's literally a live service game in that you need to play the game online at all times and the game regularly changes on a weekly basis. It's not just about the microtransactions.
This game is a live service in every sense of the word, most shooters only have cosmetics in paid BPs and that is as inconsequential as you can get.It's barely a GaaS. It's PVE and the things you earn from the "battle pass" are so minor it's not like any of the gear is an absolute game changer. It's a solid co-op game in the vain of Left 4 Dead in my eyes.
A live service game should probably encompass those that have a combination of post-launch content, updates, and community engagement (seasons, events, evolving content, etc.). What constitutes a live service game is correctly broad, because it can include mp, sp, coop games, and every genre imaginable.People really need to start defining what they mean by "gaas" because its starting to become a buzzword