The animatronics portions holds up extremely well nowadays, but anyone is kidding themselves if they think the CGI shots look better than modern productions.
Gorgeous movie, looks better than Aliens.Another movie that holds up incredibly well: Alien
Aside from the ancient computer tech (which is pretty stylish) and a handful of shots, it looks virtually modern. Better, actually, with all of the practical effects.
You don't see bad CGI, plenty of movies have CGI that you don't even know that is cgi.
no, you just don't notice good cgi because it's so goddamn good.
Compared to the video gamey look of the Jurassic World version, definitely.
I haven't seen the film so I just searched for comparison pics
Compared to the video gamey look of the Jurassic World version, definitely.
"Jurassic Park looks better than modern movies"
In what way? I never thought this film was particularly pretty looking. In terms of CGI? Yeah I don't know about that.
The animatronics hold up just fine though.
This is pure and elegant filmmaking. A triple rack focus + crane down + dolly shot. Completely invisible as story information is shared. Takes planning + preparation + blocking + practice.
Natural cinematography.
Modern movies love to mess with all those dials and over process the image until even practical shots don't look real anymore. It's got to run through 12 different filters and have the graphics department comb through every frame to make 136 touchups.
It's not just about practical vs cgi like everyone likes to repeat forever. CG isnt the problem in itself. It's the amount of control modern effects afford the creators, and the overindulgence of control.
Modern filmmaking has so much control, and it's so easy, that every frame now gets a shitload of plastic surgury until it hardly resembles what was actually shot. Every shot must be flashy with perfect lighting and everything in perfect position with perfect color as intended by the director with absolutely nothing left untouched.
The problem is that real life doesn't look that contrived.
That's the real reason why movies look more fake now. It's not just CGI creatures replacing puppets and anamatronics. CGI can look absolutely real and the technology has improved dramatically since JP. The real problem is that cinematography today is more contrived looking than ever due excessive control and the attitude of "we'll fix it in post."
It's no longer enough to set up a good shot on site with the lighting you want and perform some standard adjustments to preference in post.
Now you've got to up the contrast, boost the color, brighten the main character's head a little bit, add a shadow on his left cheek, dull the red on his jacket, CGI his collar so it doesn't look messy, darken the distracting papers on the desk, replace the tree in the window, add light shafts to the window, tint the window green, run the shadows through a blue filter, run the highlights through an orange filter, add a gate in the background, sharpen the image, strengthen the rim light on the arm, move the arm slightly down, apply a little DNR, move the background character slightly to the left to fit better in the door frame, brighten the whites of their eyes, reapply artificial film grain. On to the next shot!
No wonder nothing looks fucking real anymore. Modern cinematography is contrived as shit. And those youtube videos you'll find that turn the contrast down and add a warm filter don't account for the other 1138 changes that have been made to the image already. It's not as simple as "color grading." It's the entire process that's fucked in these types of movies.
...but it doesn't hurt to try. It's interesting to see what JW might look like if they just laid off the fucking contrast a little.
idk if this was an intentional THX 1138 reference but I caught it either wayAnd those youtube videos you'll find that turn the contrast down and add a warm filter don't account for the other 1138 changes that have been made to the image already.
Perfect post.More on-set cinematography, less micromanagement in post.
Modern movies love to mess with all those dials and over process the image until even practical shots don't look real anymore. It's got to run through 12 different filters and have the graphics department comb through every frame to make 136 touchups.
It's not just about practical vs cgi like everyone likes to repeat forever. CG isnt the problem in itself. It's the amount of control modern effects afford the creators, and the overindulgence of control.
Modern filmmaking has so much control, and it's so easy, that every frame now gets a shitload of plastic surgury until it hardly resembles what was actually shot. Every shot must be flashy with perfect lighting and everything in perfect position with perfect color as intended by the director with absolutely nothing left untouched.
The problem is that real life doesn't look that contrived.
That's the real reason why movies look more fake now. It's not just CGI creatures replacing puppets and anamatronics. CGI can look absolutely real and the technology has improved dramatically since JP. The real problem is that cinematography today is more contrived looking than ever due excessive control and the attitude of "we'll fix it in post."
It's no longer enough to set up a good shot on a real set with the lighting you want and perform some standard adjustments to preference in post.
Now you've got to up the contrast, boost the color, brighten the main character's head a little bit, add a shadow on his left cheek, dull the red on his jacket, CGI his collar so it doesn't look messy, darken the distracting papers on the desk, replace the tree in the window, add light shafts to the window, tint the window green, run the shadows through a blue filter, run the highlights through an orange filter, add a gate in the background, sharpen the image, strengthen the rim light on the arm, move the arm slightly down, apply a little DNR, move the background character slightly to the left to fit better in the door frame, brighten the whites of their eyes, reapply artificial film grain. On to the next shot!
No wonder nothing looks fucking real anymore. Modern cinematography is contrived as shit. You could have a shot with no CG "characters" in it and it will still look fake. And those youtube videos you'll find that turn the contrast down and add a warm filter don't account for the other 1138 changes that have been made to the image already. It's not as simple as "color grading." It's the entire process that's fucked in these types of movies.
...but it doesn't hurt to try. It's interesting to see what JW might look like if they just laid off the fucking contrast a little.
Perfect post.
Amazing how many people just on page 1 completely miss OP's point.
Hint: it's not about the CG in and of itself. I rewatched the movie a week ago and while the wide-eyed wonder of 1993 is long gone, I possibly appreciate the movie as a whole a little more every time I see it. There was something in the process of filmmaking before our post-processing heavy era that is almost completely lost today, and what we get today is just not as good.
Totally intentional, you got it dude.idk if this was an intentional THX 1138 reference but I caught it either way
there's a magnitude more effect/cgi shots in blockbuster films now than back in '93.the fantastical cg elements are blended more naturally with much more care than they seem to be these days
There are lots of great posts like these in this thread.It's because back then CG was used to assist practical, which was the primary style of "special effects".
Today, that has swung to CG. There were no green screen sets in 1992. So today everything looks fucking fake.
Spielberg loves doing this. One-take shots that move elegantly between different framing. Every Frame A Painting did a great video on itSome of the camera movement is awesome in that film too. Part of the reason it looks so good, because its so well thought out.
example:
https://twitter.com/vashikoo/status/1010663126180642817
The Thing, Blade Runner, Alien and Aliens look better than modern movies.
I had thought about this a lot after rewatching JP recently and the biggest aspects that make JP feel more real is 1) that the CGI was being used to complement and work in conjunction with practical effects and 2) Spielberg mostly used such effects in ways that hide the imperfections (ie the Rex reveal at night and in the rain)
With modern CG, there's no upper limit that the CG has to match. You can have that Rex do whatever you want, in any lighting, any kind of movement even if the physics are weird. While in JP, the goal was to make CG feel seamless with the animatronics and practical effects; they had to keep the movement and actions of the CG Rex feel in sync with that of the animatronic Rex, like they were one and the same.
A lot of the CG in JP definitely looks dated, particularly the close-ups of the raptors in the kitchen. But it doesnt feel jarring, because the movie is constantly switching between real tangible practical effects and CG, and our brain connects the two and accepts them as a single cohesive thing onscreen.
Silly as it is, that UI was real. Some poor people used that daily, at the time.