If you're where I think you are, it's the turning point of the story. About 60% in. I actually dropped the game for over a year right before the quarry mission with the corruptors, lol. After I pushed through the first several missions tied to Meridian, I was hooked again.I am another one of those who couldn't finish. Maybe I put it down for too long and forgot how to fight when I came back to it. But I'm pretty far into the game I think, past Meridian in what looks to be approaching the final area. I can't remember what quest I was on but I just fought a corrupter in the snow inside a cultist outpost but I can barely remember what's happening in the story. Something about Alloy looking like her mother...
Anyway, I feel like I've seen most of what the game has to offer in terms of fresh locations and enemies, and while it's the most beautiful game I've ever laid eyes on I don't know if I can continue. How far away from the end am I, and should I bother to push forward at this point?
Alright then. I'll see if I can push through again. It's hard to get back into the combat after not playing a while... forgot about all the trip wire/arrow types. It's just a game that I really want to like, because it's just so damn beautiful and the concept is so fascinating but somehow the story just drags.If you're where I think you are, it's the turning point of the story. About 60% in. I actually dropped the game for over a year right before the quarry mission with the corruptors, lol. After I pushed through the first several missions tied to Meridian, I was hooked again.
If I recall, there are at least five really cool areas tied to the main quest that you haven't seen yet. The first, and least cool, is up north. A tall building. You can't miss it because a mission takes you there.
From there the backstory quickly takes shape. The audio and text logs scattered through the missions add a lot, and even if you ignore them the plot gets much more interesting.
Yeah, I couldn't care less about the tribal stuff honestly. I'm all about the futuristic elements and the sad haunted remnants of a world brought to ruin. There's a lot more of that in the last third of the story. And The Frozen Wilds' campaign too.Alright then. I'll see if I can push through again. It's hard to get back into the combat after not playing a while... forgot about all the trip wire/arrow types. It's just a game that I really want to like, because it's just so damn beautiful and the concept is so fascinating but somehow the story just drags.
I came to post exactly this.Play it on easy and just enjoy the story (it's almost so bad it's good). The world and the sidequests are boring, so don't bother.