I have read and none could provide any examples of other publishers that can rival Sony's output in those 3 regions... so...?
Don't agree. TLG definitely looks like a AAA scale project.The Last Guardian...ehhh. It's certainly not a Vita game, to be sure, but I also wouldn't say it's to the same standard of quality, content and polish (ESPECIALLY polish) we kind of expect out of major AAA releases in the current era.
It's kind of the same tier of release as Until Dawn in my book. AA, but not AAA. A roster-filler but not a tentpole.
It IS curious to see Shawn talk and boast so much recently. I dont ever recall them saying stuff like this before this E3. they have been leading all gen and have been pretty humble about it. last gen they had an insane lineup of games and never boasted. So why now?
To deflect from crossplay criticisms? to preemptively wave off any questions that might come out of Phil acquiring five new studios while he has shutdown several of his studios this gen?
Or is this is simply the return of arrogant sony? i sure hope not. Andrew House and Jack Tretton were a lot more humble.
The Last Guardian...ehhh. It's certainly not a Vita game, to be sure, but I also wouldn't say it's to the same standard of quality, content and polish (ESPECIALLY polish) we kind of expect out of major AAA releases in the current era.
It's kind of the same tier of release as Until Dawn in my book. AA, but not AAA. A roster-filler but not a tentpole.
Bethesda and Square Enix are, it turns out.I have read and none could provide any examples of other publishers that can rival Sony's output in those 3 regions... so...?
If we're only talking about budgets, then I sincerely doubt that TLG cost anywhere close to something like Uncharted 4.
beatenI feel like half this thread could have been avoided if he didn't claim they were the only one.
Some people are really desperate for Sony to screw up it seems.
lol you end your post with God and accuse me of being dramatic. what?You guys are so dramatic. The dude is just saying they have a diverse studio portfolio and he's seemingly happy about being able to have studios in the regions he mentioned, and you are out here like "arrogant sony". God.
It doesn't have to be "anywhere close" to Uncharted 4 to be considered AAA. If let's say Uncharted 4 has a budget of 200 million $, then it doesn't mean a game must be around 200 million $ to be considered AAA.
I do agree TLG isn't AAA though.
You guys are so dramatic. The dude is just saying they have a diverse studio portfolio and he's seemingly happy about being able to have studios in the regions he mentioned, and you are out here like "arrogant sony". God.
Also, it's hardly boasting, the spread of their studios is a huge strength and they've spent decades building up their roster of talented and experienced studios. They've been in it for the long haul.
Bethesda? What am I missing here...?
Square Enix, fair enough.
Yes so long has it been out this Skull & Bones???
Clutching at straws to make a point
But that's exactly what they're doing? they're probably the one doing it the most in the entire industry. Shuhei mentioned that in a statement where most of their games don't recoup their cost but they are fine with it because it diversity their lineup. Look at their 2017 games (which were something like +20 titles) and tell me how many of these became successful and how many were clearly going to be niche/fail.Sony's mistake (in my opinion) is to expect these relatively niche IP's to perform well in sales.
There should be room for some loss leaders. These IP's grow the brand and make it a rich and exciting platform.
We don't know their expectations for the game. Not showing at E3 doesn't mean they had big expectations for the game. If anything it shows the game had low expectations to begin with since they were treating it as a smaller title and yet it failed to meet it. And of course E3 isn't the only place to show your game. They did show the game at TGS and PSX.You shouldn't excuse them closing down the online service for GR2 after a year. That is ridiculous and they deserve to be called out for it.
They also can't expect GR2 to sell well if they didn't even give it the time of day at E3.. I think it was only seen in a sizzle real during the main stage that year.
I don't see a reason for that since Mm is small and has been extremely successful and Sony Japan wasn't closed despite releasing a flop after a flop and it's their main studio in Japan.I just hope they don't close Japan Studio one of these days. Or Media Molecule.
Tango Softworks in Japan, Arkane and MachineGames in Europe. BGS and idSoftware in NA.Bethesda? What am I missing here...?
Square Enix, fair enough.
At the very least, Arkane Lyon and Machine Games for Europe, Tango Gameworks for Japan.
i like the playstation but i really hate layden. To me he is a very arrogant person. He reminded me of the old playstation 3 days. fuck that. even if he is an great executive ( or not ) , just keep him behind the scene. Don't make him the public image of the brand.
Jack was much a better person and down to earth guy. same with that tall British guy ( what his name ? Phill ? ) or even Yoshida. bring a friendly face to crowd. Not someone who is smug and talk like he is full of him self ( he probably isn't , but his personality sure is )
With that being said, wtf is he smoking ? Nintendo games are a success in all region as well. am i missing something? or was he responding to the MS acquiring the 5 studios and he wanted to defend Sony
Ok you got me. I didnt even know about the existence of this studio. I guess it is The Evil Within guys?
Please explain.
Ubisoft being more efficient isn't a fact when you consider how many people they put on a single game, they also don't have an AAA studio in Japan which is what this thread about.That's an opinion. I was living in the realm of fact. It's fine that you like Sony's output more, doesn't diminish that Ubisoft is more effecient while still being global.
But the games from their Japanese studios don't even sell the most in Japan, any game from any of their studios has a global reach since Sony is a worldwide company.Think about what a console manufacturer can do when their reach for AAA games include all regions with all kinds of demographics and possible buyers.
This is the kind of thing that a investors would like.
I mean it's splitting hairs I suppose, but I don't think it's fair to exclude the whole of Asia outside of Japan in this context, so I would say that Ubisoft's Singapore studio has AAA presence.
And of course Square Enix is developing AAA content in North America, Europe, and Japan.
Ubisoft being more efficient isn't a fact when you consider how many people they put on a single game, they also don't have an AAA studio in Japan which is what this thread about.
Well, the China Hero Project is Sony ran iirc, so they're trying at least! Would definitely be cool for them to eventually make a big studio there for sure. I think that's what this china hero project will eventually lead to down the line.
Make a point? Lol
What about Bethesda?
Tango Gameworks - Japan
Arkane Lyon and MachineGames - Europe
Id software, Arkane Austin, BGS - America
How many japanese games could sell as much as God of War, Uncharted or God of War ? Even Detroit probably sell (or will) much than any PlayStation 4 exclusive from Japan, except GT Sport and Bloodborne.They got lots of studios in the West but in Asia only got one studio in Japan? (Sony Japan Studio) that's not good enough for that region
Edit, and Polyphony Digital but still not good enough with just a Gran Turismo making studio
How many japanese games could sell as much as God of War, Uncharted or God of War ? Even Detroit probably sell (or will) much than any PlayStation 4 exclusive from Japan, except GT Sport and Bloodborne.
Sorry but I've decided Japan Studio are doing Siren 3 next.
Nope. Square Enix's main western offices might be based in London but their biggest European developed game right now is Life is Strange 2 and while I'm really looking forward to it, it isn't AAA. Hitman would've counted but it's gone.
Nope. Square Enix's main western offices might be based in London but their biggest European developed game right now is Life is Strange 2 and while I'm really looking forward to it, it isn't AAA. Hitman would've counted but it's gone.
Bethesda do though, which I'm guessing Shawn forgot because everyone seems to forget Bethesda owns Tango. No big deal, the people trying to make this into some kind of scandal are really embarrassing themselves.
Tomb Raider and Crystal Dynamics are in the UKNope. Square Enix's main western offices might be based in London but their biggest European developed game right now is Life is Strange 2 and while I'm really looking forward to it, it isn't AAA. Hitman would've counted but it's gone.
Bethesda do though, which I'm guessing Shawn forgot because everyone seems to forget Bethesda owns Tango. No big deal, the people trying to make this into some kind of scandal are really embarrassing themselves.