G-sync compatible or w/e. It's not like it has modules in it, theoretically nothing should be stopping AMD from supporting the exact same protocols via their software also.
They support eARC which will get you audio to the receiver with the console plugged into the TV.
Cries in 2017 OLED
With AVR, one solution is to output the audio via your motherboard HDMI/optical, then display only from your Nvidia directly to your TV.Something tells me that has to do with their low latency in gaming with 13.7 ms.
I am very happy that I bought a C9 this year, the only thing which makes my head scratch is, if this works, if you use an AVR,
basically G-Sync plus AVR usage, or if you have to go the direct way, I know that my Marantz supports ALLM, but does not have HDMI 2.1.
I thought about that idea as well.With AVR, one solution is to output the audio via your motherboard HDMI/optical, then display only from your Nvidia directly to your TV.
We don't know if Pascal cards are capable hardware wise. There is more in GPUs than just the core.Same feel bro.
I've been waiting for this feature for so long. And despite the fact that 10 series cards are entirely capable hardware-wise, Nvidia is software-locking the feature to it's newest cards.
Incredibly scummy.
yeah but not on Pro :'DWe actually already have it on console right now, Xbox has it.
It won't get you Atmos if your TV doesn't support it which is my issue.They support eARC which will get you audio to the receiver with the console plugged into the TV.
"G-Sync Compatible" not G-Sync.
If the display supports 48–120 Hz, that is a wide enough range for Low Frame-rate Compensation.Will G-Sync have the same operating window of 48fps-120fps as VRR or will the range be greater?
I could be wrong, but I thought it was limited to 60Hz and did not support LFC on Xbox? That would severely limit its effectiveness.We actually already have it on console right now, Xbox has it.
Very low (~6ms at 120Hz, ~13ms at 60Hz) and total game latency is reduced further by using VRR in place of V-Sync.How good are these TVs for lag/input delay for fighting games, and how much do they cost? If the cost is reasonable and the price right, I could get this as a monitor.
I see this a lot, and I don't really agree.Console is where a variable refresh rate could shine at best, so I really hope next gen will be fully compatible with it, we need this.
eARC is the future. eARC is a full-bandwidth audio return channel, rather than being severely limited like ARC - which was effectively an S/PDIF connection.Audio receivers really need to start supporting VRR passthrough!!!
You should not be using S/PDIF for anything other than stereo audio now. It doesn't support any of the modern multichannel audio formats; only heavily compressed formats.With AVR, one solution is to output the audio via your motherboard HDMI/optical, then display only from your Nvidia directly to your TV.
That's not necessarily true. VRR is an optional part of the HDMI (2.1) spec so there may be hardware changes beyond a standard "HDMI 2.0b" port which AMD have incorporated but NVIDIA have not.The limiting hardware factor would be if the 10 series cards didn't include HDMI 2.0b, but they do just like the 20 Series cards.
I could be wrong, but I thought it was limited to 60Hz and did not support LFC on Xbox? That would severely limit its effectiveness.
Hopefully they will be able to improve that with a system update. The 1903 update to Windows 10 added an option to force VRR support in UWP games released prior to its inclusion (though I still don't see that option with an NVIDIA GPU).It's limited to 60hz at 4K due to the actual bandwidth, however, I think can work up to 120hz at 1440p.
The bigger issue here s that next to no games have both v-ysnc enabled (a prerequisite for VRR to function on Xbox) AND have no framerate cap, so you can rarely go above 60fps even in 120hz mode.
The Xbox does have an LFC like system, so you get a benefit even in 30fps capped titles.
99.9999% chance that Pascal is capable. This mostly comes down to HDMI spec and both 10 and 20 series have the same HDMI 2.0b. Nvidia can't hide behind their usual Tensor cores excuse for this one.We don't know if Pascal cards are capable hardware wise. There is more in GPUs than just the core.
Of course, but that might not be an option for the person I quoted which is why I suggested either HDMI or optical, with the former obviously being the preferred option if available.You should not be using S/PDIF for anything other than stereo audio now. It doesn't support any of the modern multichannel audio formats; only heavily compressed formats.
To be fair this news isn't related to HDMI 2.1 bur rather if TV has VRR support on HDMI 2.0b.As someone who just got a C9 and choose it over the C8 mostly because of high probability of 2.1 being used by new gen & PCs I'm quite happy about this.
Only downside about the C9 for now is I got unlucky and got a faulty TV but it should be replaced soon.
VRR isn't part of HDMi2.0b spec. Moreover, having support for the same version of HDMI doesn't mean that the display controller in both architectures is the same.99.9999% chance that Pascal is capable. This mostly comes down to HDMI spec and both 10 and 20 series have the same HDMI 2.0b. Nvidia can't hide behind their usual Tensor cores excuse for this one.
VRR has been supported on select HDMI 2.0 TVs since 2018 and computer monitors even before that. Implementation discussed in this topic is relying on HDMi2.0b signal, not HDMI 2.1.
VRR isn't part of HDMi2.0b spec. Moreover, having support for the same version of HDMI doesn't mean that the display controller in both architectures is the same.
All of you c7 and c8 users should wait until the consoles release to support this and pick up a c9 that's two years old or a c10. That's what I'm doing.
Cries in 2016 OLED w/burn in.
Oof. Okay, that can't be beaten, I guess.
That's what you're doing, not me lol, this is huge for pc gamers that have the PC connected to the TV, like myself.All of you c7 and c8 users should wait until the consoles release to support this and pick up a c9 that's two years old or a c10. That's what I'm doing.
Interesting. If true, people with Samsung VRR capable TVs and RTX 20 / GTX 16 series GPUs should try it out because Nvidia said you'll be able to force Gsync on any HDMI VRR TV. I have Samsung TV but not RTX 20 :(nVidia released a new Game Ready Driver, 436.30:
Seems they already added support, only LG has to roll out the update for the E9 and C9.
I can give it a try after work!Interesting. If true, people with Samsung VRR capable TVs and RTX 20 / GTX 16 series GPUs should try it out because Nvidia said you'll be able to force Gsync on any HDMI VRR TV. I have Samsung TV but not RTX 20 :(
Although I suppose Samsung TVs, just like LG TVs, might need firmware update as well to support Nvidia's implementation.
Unfortunately I do not have an QLED, if I had I would try it. I hope there will be more reports though.Interesting. If true, people with Samsung VRR capable TVs and RTX 20 / GTX 16 series GPUs should try it out because Nvidia said you'll be able to force Gsync on any HDMI VRR TV. I have Samsung TV but not RTX 20 :(
Although I suppose Samsung TVs, just like LG TVs, might need firmware update as well to support Nvidia's implementation.
Right I had assumed no FPGA module. Just wierd that it isn't being listed as having both VRR technologies through the HDMI scaler.G-sync compatible or w/e. It's not like it has modules in it, theoretically nothing should be stopping AMD from supporting the exact same protocols via their software also.
They are allowing HDMI 2.1 VRR to work on Turing HDMI outputs - presumably with any display which has support for HDMI 2.1 VRR - and are certifying LG's 9 series TVs as "Gsync Compatible".I guess I will wait for the driver to clarify this. Is it bringing generic VRR (like generic VRR over Displayport) to HDMI? Or is it literally just for LG T.V.s?
I would obviously prefer the former as it allows you to "try" and get your VRR display to work with the NV driver, which generally does.
I hope to get time to test with this driver tonight as I have a 2018 Samsung with VRR.Interesting. If true, people with Samsung VRR capable TVs and RTX 20 / GTX 16 series GPUs should try it out because Nvidia said you'll be able to force Gsync on any HDMI VRR TV. I have Samsung TV but not RTX 20 :(
Although I suppose Samsung TVs, just like LG TVs, might need firmware update as well to support Nvidia's implementation.
Based on the current compatibility list, there are some monitors that show as 'Gsync compatible' that still show HDR support.When they announced this in January, HDR was exclusive to GSYNC ultimate (I.e with GSYNC chip only) so people might want to wait and see with this.
I agree about waiting for more info, but this list at least seems to indicate that it should work.When they announced this in January, HDR was exclusive to GSYNC ultimate (I.e with GSYNC chip only) so people might want to wait and see with this.