Unbelievably, this is actually being made, and it's way better than it has any right to be. A Limbo port for C64 that follows the original quite closely in terms of gameplay, control and visuals. Perhaps the craziest of all is that the port is being developed semi-officially, by a single member of Playdead team - Søren Trautner Madsen - done as a hobby on his own time. Few days ago, a playable preview has been released, and it can be downloaded here, to be ran on a real C64, or an emulator:
https://csdb.dk/release/index.php?id=170889
Here's a short writeup about this release: https://www.vintageisthenewold.com/limbo-for-commodore-64-preview-available-for-download/
And here's a playthrough of the demo:
I'm always fascinated with what's possible on C64, and I've seen a lot of magic come out of the machine with demos released over the last few years, but this still left me in awe. The detailed animations, and the smoothness of it all - it's just hard to believe. As a reminder, this is a machine with a 1MHz CPU.
https://csdb.dk/release/index.php?id=170889
Here's a short writeup about this release: https://www.vintageisthenewold.com/limbo-for-commodore-64-preview-available-for-download/
And here's a playthrough of the demo:
I'm always fascinated with what's possible on C64, and I've seen a lot of magic come out of the machine with demos released over the last few years, but this still left me in awe. The detailed animations, and the smoothness of it all - it's just hard to believe. As a reminder, this is a machine with a 1MHz CPU.