Didn't think that was aggressive. Sorry if it came off that way.cmon man, he is just giving his opinion.. let's not get this aggressive.
edit: double post
Yeah regardless of how this turned out I wasn't going to pay an extra $20 on top of the $50 I'm already paying for Miles.I'll say it again, this remaster is not worth 70USD and you will set a precedent for Sony to make this things a norm. Please, buy something else instead, destruction all-stars, sackboy's adventure.
It be as simple as open style headphones don't work because of sound leakage, or headphones with one ear bud won't work. Hard to draw conclusions yet.I thought all headphones were 3D audio compatible because the hardware was in the PS5, I guess not...
This cannot be true. Dolby Atmos for Headphones is Spatial sound and works on ANY Stereo headset (connected through a Stereo output or USB), the same should be true here or Sony has goofed up.
I'm talking about the ps5 version shown in the trailer. Did they say the ps4 version was getting a 60fps mode?
Store A is offering buy one get one free on product.
Store B is not offering buy one get one free on product.
F*** store B, I absolutely deserve to get product free there too!
Look, I get it. You absolutely have the right to spend your money where you please to get the most value out ot your money, but let's not pretend that everyone has to give us stuff "Free" just because someone else is willing to. In this case, just don't buy the remaster. Solved.
This cannot be true. Dolby Atmos for Headphones is Spatial sound and works on ANY Stereo headset (connected through a Stereo output or USB), the same should be true here or Sony has goofed up.
User A makes a good argument why next gen upgrades should be free while comparing it to a competitor's product in detail.
User B doesn't mind spending that extra money.
Fuck User A because I am okay with spending that extra while ignoring valid reasons.
Of course everyone has the right to spend how they want, but an asinine analogy isn't a valid counter argument for why Sony feels entitled to charge for an objectively iterative-at-best upgrade.
No but the ps5 version will be better looking then ps4 version regardless of 60fps. Just wait till we get more footage, like its been said before the ps5 cpu and GPUs have more then enough brute force to play the other one in 60fps at 4K with same settings. Spiderman on ps4pro was 1440p already and it ran at a very stable 30fps
Ok, so here is the thing, there is no valid reason. Unless you are able to provide a detailed account of the level of effort and cost to the developer/publisher it takes to add these upgrades, then how is it possible that you can create an argument that something should be free? Free based on what exactly? I'm all for free stuff but I am not ENTITLED to it just because I feel like it....or because another company decided to possible forgo development costs(no matter how small or large they are) for the benefit of the customer.
Is that a great thing to make it free? Absolutely.
Should I expect it of everyone company? No!
Do I have the right to complain? I guess.
Should I vote with my valet. Damn right.
People need to understand what entitlement really is. You say Sony is entitled, yet at the same time promote people saying, "I deserve this for free". That makes no sense.
Option for unlocked framerate would be lovely.It'd be cool they unlocked framerate and resolution for ps4 BC owners, and who want's, give the option to buy that remaster...
You won't get these updates for free. Neither a smart delivery game will deliver these improvements.
I'll say it again, this remaster is not worth 70USD and you will set a precedent for Sony to make this things a norm. Please, buy something else instead, destruction all-stars, sackboy's adventure.
Grears 5? Microsoft is constantly adding free Multiplayer/Horde, Escape maps for free, and adding character skins, guns skins to the game that can be earned for free.
Crazy what gets done in a studio that cares about its employees. Insomniac gonna show up every other dev this gen. Book it.Looking good!
the real question is how the hell is insomniac developing this, Miles Morales and Ratchet And Clank, all within launch window? And in the midst of a pandemic? Crazy
120fps will be that one feature that only a handful of games will take advantage of. Remember PS3 was able to deliver 1080p games... in just a bunch of games. PS4 pro is also capable of 4k... but most high profile games are not actually native 4k but upscaled.I don't understand why a "performance" mode is still only 60fps on a cross gen remaster. What happened to 120fps? I feel like we should be able to get 4k120 out of a cross gen game at least, otherwise how are we supposed to expect fully next gen games to do it?
You're talking about GaaS though. A game where you can spend $100 at a time on Iron. Continued support is part of the GaaS model, and yes, it has its benefits, but let's not ignore that it comes at a price.
To be fair, there are some games that are getting substantial upgrades that are not GaaS, and I'm sure Microsoft will have some examples of that. But I'm not sure it's reasonable to compare GaaS like Destiny or Gears 5 to games like Spider-Man. The Witcher 3 is probably the quintessential example of the 'ideal' situation right now.
If we're talking about the free character skins etc. sure. I wouldn't expect to get those for free with a Spiderman PS5 enhancement, but I'd certainly prefer the choice to get the enhancements and pay for the character skins separately.
For the visual upgrades though, those are pretty standard for what Microsoft and other 3rd parties are offering for free with smart delivery, ro have offered as free upgrades on PC. It's what I also expect for Grounded, Tell me Why, and the Outer Worlds. You are right that stuff like the Witcher 3, and Cyberpunk getting free next-gen updates with Ray Tracing are great examples. Spiderman has already sold a comparable boatload of copies compared to those games. Considering Sony is already selling an expansion pack half the size as the original game at nearly the same price people paid for the original game, it's not like Sony don't already havea way to make another boatload of money here.
Instructions unclear, I bought 3 copies of this. :(I'll say it again, this remaster is not worth 70USD and you will set a precedent for Sony to make this things a norm. Please, buy something else instead, destruction all-stars, sackboy's adventure.
Very nice.the mug bug was already fixed, as were some of the other lighting "differences"
we basically re-lit the whole game to take advantage of PS5.
the mug bug was already fixed, as were some of the other lighting "differences"
we basically re-lit the whole game to take advantage of PS5.
Bring in xbox from the start. All these threads devolve into chaos anyway.OK...here's Gears 5. Note that I didn't want to bring up an MS game, but since you've put it in play...
All for free. I am speaking with my wallet. I am not console warring, I've said this about every game forcing a fee for an upgrade.
- Contact Shadows
- Screen Space Global Illumination
- 50% higher particles counts than that on the PC's ultra spec
- Real time cinematics in 4K 60fps
- Higher resolution textures
- Improved Anisotropic Filtering
- Higher Resolution Volume Fog
- Higher quality Depth of Field
- Extremely far Draw Distances with high level of object detail
- Shadow Resolution & Shadow Distance
- High quality Screen Space Reflections
- Post Processing improvements like Bloom, Lens Flare, Light Shafts, etc.
- 120fps multiplayer support
I didn't, as nothing about your post came across as "we the players".You clearly know I'm talking about players when I ask here 'who wanted this?', not the studio or Sony.
Yellow/warmer color temperature, which I see in some of the side-by-side comparison shots, but I didn't notice it at all when I played it on PS4 back in 2018 tbh.
You really can't count games like Cyberpunk and Grounded. These are unreleased games which are releasing at/after launch*. Them getting a free update is no different to Spider-Man: Miles Morales, Horizon: Forbidden West or Sackboy Adventures getting free updates from PS4 to PS5 (which they all are). Cyberpunk's next-gen update isn't even coming until next year for PS5 and XSS/XSX. As for Outer Worlds, all the info I can find is that it's going to get performance/resolution boosts. That clearly isn't equivalent to the attention Spider-Man has received. I presume the same is true for Tell Me Why.
As I said, there are some examples of significant free next-gen upgrades, and even some that aren't in GaaS games. But they are the extreme minority. In the vast, vast majority of cases developers are not putting in substantial work to next-gen versions of 2+ year old games to reward fan loyalty. They are all focused on making more money from their games.
Looking forward to the next trailer/showcase of this remaster! I did complain about no free upgrade and still think it'd be nice to get it for current game owners, but I also appreciate the work being put on this remaster, so no free upgrade is no dealbreaker. Plus I didn't get the DLC (was planning to), so I'm treating this as putting that money into this remaster instead :Pthe mug bug was already fixed, as were some of the other lighting "differences"
we basically re-lit the whole game to take advantage of PS5.
This is reassuring. Can't wait to see and play the final product. I was already sold at 60FPS gameplay footage, knowing that you care and fix these small bugs is just icing.the mug bug was already fixed, as were some of the other lighting "differences"
we basically re-lit the whole game to take advantage of PS5.
Showing that they even have bugs like that kind of shows they aren't just patching stuff etc it's a whole different build of the game.This is reassuring. Can't wait to see and play the final product. I was already sold at 60FPS gameplay footage, knowing that you care and fix these small bugs is just icing.
Near-instant loading (you can turn back on the fast-travel animations)
the mug bug was already fixed, as were some of the other lighting "differences"
we basically re-lit the whole game to take advantage of PS5.
It be as simple as open style headphones don't work because of sound leakage, or headphones with one ear bud won't work. Hard to draw conclusions yet.
Awesome.the mug bug was already fixed, as were some of the other lighting "differences"
we basically re-lit the whole game to take advantage of PS5.
Perhaps I should clear up a couple points from my perspective:
My reference to Cyberpunk was included because the game is getting a substantial next-gen upgrade months after launch. I suspect we are still getting next-gen perks at launch, such as better resolution, framerate, dialed up settings? Is this next-gen upgrade not also coming to PC?
Doing a PC port is likely either close to or just as much work and cost as doing a Series X optimized version in my experience (6-12 months of work).
In Microsoft's case, every game they release is a buy once to play across all devices scenario. This isn't industry standard, only some 3rd party games like Resident Evil 7, Middle: Earth Shadow of War have done this as well, but a lot of developers seem to be supporting smart delivery and next-gen upgrades. I think it's reasonable to ask Sony to give owners of Spiderman on PS4 some basic quality of life enhancements on one of thier biggest and most profitable games. It's not like the game didn't make huge amounts of money.
I agree that from the sounds of it, spiderman has seen a bit of extra work put onto it, but I'd also argue that most of that work is probably knock-on improvements that came from them making Miles Morales (Ray Tracing, 60fps mode, dialed up settings, greater draw disrances). In the video we saw, the game clearly wasn't a visual upgrade over PS4 outside of standard PC type visual enhancements, outside of a new Peter Parker that pretty much no-one asked for.
Also, we should remember that Insomniac working on Spiderman resmastered for a year isn't the equivalent of them working on Miles Morales, Spiderman 2, or the original PS4 Spiderman for a year. The Spiderman remastered team could have had as few as just a handful of people working on it for several months, and probably had a main team, excluding QA, of around 20-50 people, as opposed to what I imagine was over 200 for Spiderman PS4.
OK...here's Gears 5. Note that I didn't want to bring up an MS game, but since you've put it in play...
All for free. I am speaking with my wallet. I am not console warring, I've said this about every game forcing a fee for an upgrade.
- Contact Shadows
- Screen Space Global Illumination
- 50% higher particles counts than that on the PC's ultra spec
- Real time cinematics in 4K 60fps
- Higher resolution textures
- Improved Anisotropic Filtering
- Higher Resolution Volume Fog
- Higher quality Depth of Field
- Extremely far Draw Distances with high level of object detail
- Shadow Resolution & Shadow Distance
- High quality Screen Space Reflections
- Post Processing improvements like Bloom, Lens Flare, Light Shafts, etc.
- 120fps multiplayer support
Keep up the good work y'all. Congrats on the buzz. Excited to play.the mug bug was already fixed, as were some of the other lighting "differences"
we basically re-lit the whole game to take advantage of PS5.
People are saying the PS4 version's had a slightly warmer color grading, but it kind of just looks like the new lighting system is more articulate and defined because while the sky looks more grey-neutral, the dirt/sand at the construction yard looks about the same.