Doesn't seem like we got any information on Yo-kai Watch 4 today. Strange that they'd release a magazine article without a proper announcement trailer or anything.
It was also weird Level-5 to announce the game on Famitsu.
Doesn't seem like we got any information on Yo-kai Watch 4 today. Strange that they'd release a magazine article without a proper announcement trailer or anything.
Corocoro.
It could boost sales in the rest of the world though, where it's selling solidly but not lighting the world on fire. A new physical release (with new cover art and the whole 9) might boost sales even higher in JP even higher too.Under normal circumstances, it would make a lot of sense to do that, but Splatoon 2 standalone is still selling fine on its own, so that would mean that a cheaper SKU wouldn't help Nintendo sell the game. I think they'll keep it digital-only for now.
Is Odyssey still ahead of 3D Land launch aligned? It had way better holidays, but the legs have been kind of poor since then. Are we still thinking 3M?
It's now behind Splatoon, Mario Kart and Zelda. Last time I saw numbers for 3D Land, it was doing 20k weeks. Yeah it's lower than I was expecting.Man our expectations are really out of whack right now re: typical legs.
It's now behind Splatoon, Mario Kart and Zelda. Last time I saw numbers for 3D Land, it was doing 20k weeks. Yeah it's lower than I was expecting.
Do we really have to argue semantics?
This my friends is why they always tell you to put titles on charts and figures,
What am I looking at here?
It launched later and outsold all of them outside of splatoon with a few k less currently weekly. Comparitively or not these legs aren't poor.It's now behind Splatoon, Mario Kart and Zelda. Last time I saw numbers for 3D Land, it was doing 20k weeks. Yeah it's lower than I was expecting.
Do we really have to argue semantics?
If it makes you feel better, we can talk about how insane those legs are compared to Super Robot Wars on PS4.I guess I take issue with calling them poor. It already has a 3x multiplier off a huge opening week.
If it makes you feel better, we can talk about how insane those legs are compared to Super Robot Wars on PS4.
When I call them poor, I'm obviously not saying the game sales are poor, but stricly compared to what our expectations might have been for a title like that. I'm assuming it goes without saying.
I mean sure if you are really willing to eat losses you can design premium product and sell it with same price as device designed to be sold cheaper but there is no question that 3DS and Switch had completely different design philosophies. Like friendcode above me posted I would also guess that target price for 3DS was something like $199 but after insane success of DS (and how they actually managed to raise the average selling price across its life) and good initial response to 3DS itself Nintendo thought that they could charge more. I mean currently Switch is doing slightly better than 3DS post price cut in west but in Japan 3DS is way ahead. This shows that premium design of Switch appeals more to the west. In japan conservative handheld only device with far lower price point could had sold more than Switch so far.
Actually after price cut 3DS sales and Switch sales have been nearly identical in US when you compare launch aligned months (so for past few quarters). Depending on Europe Switch is really not selling that much more than 3DS at the same point of its life in west. Obviously it's actually sold with profit and moves more software so its performance is good bit better but unit wise it's not really currently outpacing 3DS too much in west.
Actually after price cut 3DS sales and Switch sales have been nearly identical in US when you compare launch aligned months (so for past few quarters). Depending on Europe Switch is really not selling that much more than 3DS at the same point of its life in west. Obviously it's actually sold with profit and moves more software so its performance is good bit better but unit wise it's not really currently outpacing 3DS too much in west.
It's now behind Splatoon, Mario Kart and Zelda. Last time I saw numbers for 3D Land, it was doing 20k weeks. Yeah it's lower than I was expecting.
Do we really have to argue semantics?
Yeah going in crisis mode for Japan makes no sense Nintendo has purposefully not prioritised Japan since launch shipment wise. The fact the Switch is so much below the 3DS launch alligned and in terms of weekly sales isn't a shock but a purposeful trade off because Japan is pretty much the one major region Nintendo faces the least competition.Looking at the shipments Switch has shipped roughly 390k more to others and another 470k to the Americas then the 3DS at the same time period. Japan is down 940k...
Looking at the long time Japan had supply issues I would say that Nintendo is focusing on establishing a foothold in the west.
Software for the Switch is by the way WW 40% higher than 3DS mostly due to the good software sales in other and the Americas. (not including digital)
At the moment Japan is Nintendos weakest market. Especially if you ad in that the 3DS seems to have gotten a second life in the Americas.
So a price cut to boost Japan when we have not seen a full year with plenty of supply seems to be overkill if not more production capacity is going online.
Yeah going in crisis mode for Japan makes no sense Nintendo has purposefully not prioritised Japan since launch shipment wise. The fact the Switch is so much below the 3DS launch alligned and in terms of weekly sales isn't a shock but a purposeful trade off because Japan is pretty much the one major region Nintendo faces the least competition.
I know about the prices, but still. It's really important for them to not have a big drop in the domestic market, it's their biggest appeal to japanese third parties and it would be pretty bad to have a japanese market without a device with at least 20M units sold (limiting software sales even more). These sales need to improve at some point.
Of course it needs. lol More units = more third party = more software sales. Nintendo software doing "better" isn't enough.So Switch needs a installbase as big as 3DS so software sales dont drop ?
But that does not make sense, Switch is much better at selling Software, even 10m Switches will sell more software than 20m 3DS do.
Of course it needs. lol More units = more third party = more software sales. Nintendo software doing "better" isn't enough.
Switch only selling 10M would be considered a massive failure. Good that this won't happen anyway.
i don't think that's how this works looking at trends. The bigger the further the install base grew in Japan the level of japan 3DS support didn't grow proportionally, in fact the vita started leeching more and more support (whose hardware sales were a small fraction of the 3DS) while the 3DS support consolidated to AAA and kids titles. Nintendo is extremely aware of this fact.Of course it needs. lol More units = more third party = more software sales. Nintendo software doing "better" isn't enough.
Switch only selling 10M would be considered a massive failure. Good that this won't happen anyway.
:) Capcom has said that they are increasing support for the Switch as well. Ace Attorney is probably even exclusive to the Switch, i dont expect it to be multiplatform at least (maybe for mobile).They make decisions based on emotion, not reasoning, unlike what we do here on Internet forum :)
You'll have to ask Capcom about that. I mean, you don't have to be a business school graduate to recognize low-hanging fruit like a localized version of Monster Hunter XX or a launch-day port of Okami, but Capcom gotta Capcom.Why would Capcom have any malice towards themself? The decisions are affecting themself first and foremost.
:) Capcom has said that they are increasing support for the Switch as well. Ace Attorney is probably even exclusive to the Switch, i dont expect it to be multiplatform at least (maybe for mobile).
Noone said Capcom will want to sabotage themselves. They just see NSW as incompetible with their goals of being at the cutting edge (as defined by them) of console gaming.
3DS had more price wiggle room I think. It was probably designed as a $199 device but Nintendo thought they get a premium upfront due to the crazily positive initial e3/press response.
Switch by comparison was seemingly put out at costs more or less. This also happened with Vita, which was caught flat footed when Sony couldn't respond to the 3DS price cut.
As you mention, it being low hanging fruit, so maybe Capcom didnt see hose two examples as big money makers. There could be other reasons as well. I just commented since you said that you were wondering if it could be malice towards someone. If they think those things were great business deals and very beneficial for them in the overall picture, i think they would have done it. Capcom has said that they're increasing the Switch support, so overall they believe in the platform :)You'll have to ask Capcom about that. I mean, you don't have to be a business school graduate to recognize low-hanging fruit like a localized version of Monster Hunter XX or a launch-day port of Okami, but Capcom gotta Capcom.
You're right that no one said that. I'm sorry if it looked like i ment that he was claiming that. But if Capcom does choices with the intent hurt Nintendo (the Switch), it would indirectly mean that Capcom does it to hurt themself, because such decision will affect Capcom just as much as it would affect Nintendo, if not even more for Capcom themself. Thats is what i ment to say.Noone said Capcom will want to sabotage themselves. They just see NSW as incompetible with their goals of being at the cutting edge (as defined by them) of console gaming.
10M software is still more than 9M software. Doesn't matter that it's in a smaller userbase - that's part of the problem. It's a good thing that they're selling more in a smaller userbase, but they need units sold. No third party will "excuse" Nintendo for selling less software, no matter the reason.What i mean is that Switch software sales are already better than 3DS with much lower Hardware units sold.
According to Nintendo, as of December 31 2017, the switch sold 9.8 million pieces of Software in its 9 months of life on 3.72 million hardware units sold.
By December 31 2011, the 3DS sold 10.28 million pieces of software in 9 months, but on 4.66 million hardware units sold.
This shows what will become a clear trend, Games(not just first party, but all of them) sell better on Switch than on 3DS.
Third party cares much more about how Games are selling, rather than how the console is selling when deciding if they want to put games on it.
I never said Switch would do just 10M, my guess is that it will actually sell 10M in japan for its first model, and then sell 5-10M extra for each revision they release.
What i said that Switch would sell the same amount of software as 3DS on half the installbase, the 10M number was just a approximation of half the 3DSs sales so far(i should probably have said 12M since 3DS just crossed 24M right ?).
Tthe publishers will always care more about the PS4 worldwide-wise, it will simply lead as the best selling console. The Nintendo systems need these japanese sales to get software like they got for the DS and the 3DS - it wasn't the best, but the hardware wasn't strong enough to get multiplat games (PS family development is why Vita got so many games with a small userbase). At this point, the Switch still needs SW on par with what the previous consoles got.i don't think that's how this works looking at trends. The bigger the further the install base grew in Japan the level of japan 3DS support didn't grow proportionally, in fact the vita started leeching more and more support (whose hardware sales were a small fraction of the 3DS) while the 3DS support consolidated to AAA and kids titles. Nintendo is extremely aware of this fact.
Western growth is increasingly a more important factor in terms of third party support (even for smaller developers) as well as having the userbase that buys those games. The biggest driver of the mid tiers and lower towards the switch currently isn't domestic growth but western growth as their titles are outperfming those on the PS4 in the case a publisher like NISA. Selling more in Japan isn't going increase third party interest in the platform. nintendo has been the market leader for well over a decade now they know how well successful Nintendo systems sell in japan and what ranges they sell to, tehy're a relative known quantity. What Nintendo needed to prove was success outside of Japanas that's where the growth is for these publishers.
The biggest ones. The rest not so much by all accounts smaller Japanese publishers don't seem to be having as much success on the PS4. The Playstation ecosystem doesn't exist once the vita completely declines which is why your seeing the current trend. In the case of the biggest ones Switch would make a far more appealing ticket than Xbox PS4 outside of very large AAA games that are known to be successful in the west or are aimed to be. Priortising domestic makes little sense neither now or long term.10M software is still more than 9M software. Doesn't matter that it's in a smaller userbase - that's part of the problem. It's a good thing that they're selling more in a smaller userbase, but they need units sold. No third party will "excuse" Nintendo for selling less software, no matter the reason.
Tthe publishers will always care more about the PS4 worldwide-wise, it will simply lead as the best selling console. The Nintendo systems need these japanese sales to get software like they got for the DS and the 3DS - it wasn't the best, but the hardware wasn't strong enough to get multiplat games (PS family development is why Vita got so many games with a small userbase). At this point, the Switch still needs SW on par with what the previous consoles got.
Nintendo tries to not compete directly with Sony, so I don't feel it's a good strategy to not have Japan as a priority - a big market that they have for themselves and now with no Sony portable + with a system that can get multiplat games.
10M software is still more than 9M software. Doesn't matter that it's in a smaller userbase - that's part of the problem. It's a good thing that they're selling more in a smaller userbase, but they need units sold. No third party will "excuse" Nintendo for selling less software, no matter the reason.
I'm not sure how this matches with the aligned situation of Switch and 3DS. Switch sold about 500k less software than 3DS did in the same time span, while Switch had absolute dire third party support compared to 3DS. If third parties aren't going to give Switch an excuse for selling a little bit less software than 3DS in the same time span without bringing a single titles worth a damn, then they are being incredibly obtuse. It is abundantly clear that Switch can sell software very well, better than the 3DS if they would only put their software on it. Level 5 realised this, and are shifting gears hard. If third parties are going to point to Switch selling 500k less on a 10M software number, then they are actively looking for and excuse to snub the system, not carefully assessing it.10M software is still more than 9M software. Doesn't matter that it's in a smaller userbase - that's part of the problem. It's a good thing that they're selling more in a smaller userbase, but they need units sold. No third party will "excuse" Nintendo for selling less software, no matter the reason.
So you're saying Capcom has Amazon dreams and a K-Mart budget? Sounds about right...Noone said Capcom will want to sabotage themselves. They just see NSW as incompetible with their goals of being at the cutting edge (as defined by them) of console gaming.
What their public statements say and what their actions say are two separate things. And Capcom's actions toward the Switch tells me that they're being dragged kicking and screaming to support the Switch, probably by irate shareholders. I suspect their initial plans were to give the Switch token support with USFII and then ignore it, but runaway sales are forcing their hand.Capcom has said that they're increasing the Switch support, so overall they believe in the platform :)
Thats true, but they've increased the number of Switch releases, so that is action, not just statements. And i dont think that they will cancel Ace Attorney or anything like that. But this doesnt explain why there would be any malice towards anyone though. Who would they show malice towards by the way, and why would they have that hate? Was it malice towards Sony when Capcom decided to basically ignore the Vita and go full in on 3DS with Monster Hunter? A franchise that seemingly was more important to Sony's handheld than Nintendo's, based on historical data. Why didnt Capcom just ignore the 3DS if they want to show any malice towards someone?What their public statements say and what their actions say are two separate things. And Capcom's actions toward the Switch tells me that they're being dragged kicking and screaming to support the Switch, probably by irate shareholders. I suspect their initial plans were to give the Switch token support with USFII and then ignore it, but runaway sales are forcing their hand.
Human beings are irrational, and CEOs are human. Either that, or Sony moneyhats.But this doesnt explain why there would be any malice towards anyone though. Who would they show malice towards by the way, and why would they have that hate?
Human beings are irrational, and CEOs are human. Either that, or Sony moneyhats.
Third "Inkopolive" announced for NicoNico Choukaigi (April 28th). This one will have a brand new song. Totally not related to the Pearl and Marina amiibo out on July 13th. Like, what on earth are you talking about, imaginary discussion partner? ;)
What are we thinking is reasonable for My Hero Academia sales? (I have absolutely no idea)
Seems too low for me... The series is popular, just not huge with kids.
Quoting Nocturnal:Switch sold 500k less software while tracking close to the 3DS for a long time. Now it's tracking way behind and will keep at this pace for some time, SW difference will only grow bigger this year. Anyway, I'm not saying the Switch is doomed, but it doesn't seem wise to me to say "nah, no problem because the HW numbers are smaller too".
Japan makes software compelling to Switch's owners and that doesn't cost too much to make/port, while filling their release schedule. I believe Nintendo should still take care of the domestic market to get this kind of support, PS4 always gets games by default. "Abandoning" Japan is a terrible idea and big drops aren't fine because of western growth.
I believe they can have better legs than the 3DS and get to 20M, but shouldn't take it for granted.
Looking at 2012 vs. 2018, we see that Switch sold 500k less software compared to 3DS, while sellng about 500k less hardware as well. The theme is the same: hardware-wise the Switch is well behind but software-wise it's pretty close - and again without any semblance of real support from third parties: just look at the top 6 software for both systems in their respective second year (again helpfully provided by Nocturnal):2011 3DS Hardware Sales according to M-C: 4.282.143
2011 3DS Software Sales according to M-C: 7.365.636
2012 3DS Hardware Sales according to M-C(Week 12): 1.118.524
2012 3DS Software Sales according to M-C(Week 12): 2.505.901
2017 Switch Hardware Sales according to M-C: 3.407.158
2017 Switch Software Sales according to M-C: 6.831.615
2018 Switch Hardware Sales according to M-C(Week 12): 640.129
2018 Switch Software Sales according to M-C(Week 12): 2.028.878
One big cavet is that M-C doesn't provide the final software numbers for 2017 until the White Book is released, and since they only track the top 20 titles there would be a pretty substantial discrepancy. I fully expect that the final M-C software figures will be extremely close to 3DS's 2011 result, just looking at Dengeki gives me that impression since Dengeki tries to track top 50 weekly.
2017 Switch Software Sales according to Dengeki: 7.026.174
I think that Minecraft alone sold so much digitally that it would allow the Switch to easily surpass 3DS software sales. If you add 5-15% digital to titles like Splatoon 2, Super Mario Odyssey, MK8D, Zelda, 1-2 Switch(discounted on Japanese eShop during December), Arms etc and account for digital only titles its very likely that the Switch software sales for 2018 are closer to 10M
3DS Total Software Sales for 2012: 16.457.553
Switch top 6 has only M+R for third party, while 3DS has MH3G, RE:R and KH 3D, while Switch has to make do with M+R and late ports of Dragon Quest Builders and Hyrule Warriors (is there anything else even remotely notable besides those games from third party?). I really don't think saying Switch software is lagging behind 3DS is a fair comment when considering the situation: Nintendo has less third party support compared to 3DS, so they would need to outsell their own slate of released games on the 3DS by a fair margin to provide similar software sales. As such, even the comment that the software situation is worsening is an exaggeration: it's only worsening because third parties haven't yet gotten their shit together. When H2 rolls around, we know we will see a lot more big third party games (Taiko, DQB2, Inazuma Eleven, Yo-kai Watch 4) and furthermore Nintendo has a strong release slate of their own (which was also lacking this last quarter - probably even for the whole of H1 2018 when leaving Labo out of the equation for the moment).Code:Week 12 2018: [I] M-C 2018 Switch Top 6:[/I] 1) Splatoon 2 - 426.816 2) Kirby Star Allies- 357.093 3) Mario Kart 8 Deluxe - 314.193 4) Super Mario Odyssey - 278.564 5) Zelda:Breath of the Wild - 167.940 6) Mario + Rabbids - 167.333 Switch HW 2018 - 684.162 [I]M-C 2012 3DS Top 6:[/I] 1) Mario Kart 7 - 461.462 2) Super Mario 3D Land - 384.504 3) Monster Hunter 3G - 372.912 4) Resident Evil: Revelations - 244.116 5) Kingdom Hearts 3D – 213.579 6) Kid Icarus: Uprising - 179.705 3DS HW 2012 - 1.240.445