that's what i thought would happen. in hindsight it makes sense it failed (for various reasons), but yes i do think its central gimmick should have appealed to japanese consumers. of course, it's a moot point now, since switch has essentially perfected what the wii u tried to do.I was reading yesterday thread wiiu will dominate Japan
Tbh it has ingredients of success to do better in JP but it didn't work out
I kinda wish there were games that could connect two switches together, with one being docked, and one handheld, which could replicate the Wii U experience. it would be really useful for some software