Switch outsold Wii U lifetime sales in 10 months according to Famitsu.
The Switch has three 1 million sellers on those 10 months.
Splatoon 2 - 1,752,096 units
Super Mario Odyssey - 1,324,280 units
Mario Kart 8 Deluxe - 1,103,744 units
Wii U had four 1 million sellers during its lifetime. From https://sites.google.com/site/gamedatalibrary/game-search
Splatoon - 1.660.291 units
Mario Kart 8 - 1.356.167 units
New Super Mario Bros U - 1.260.178 units
Super Mario Maker - 1.076.843 units
Is this reliable? I can't believe Mario 3d world didn't pass a MIL. Also wasn't Nintendo land bundled in?Switch outsold Wii U lifetime sales in 10 months according to Famitsu.
The Switch has three 1 million sellers on those 10 months.
Splatoon 2 - 1,752,096 units
Super Mario Odyssey - 1,324,280 units
Mario Kart 8 Deluxe - 1,103,744 units
Wii U had four 1 million sellers during its lifetime. From https://sites.google.com/site/gamedatalibrary/game-search
Splatoon - 1.660.291 units
Mario Kart 8 - 1.356.167 units
New Super Mario Bros U - 1.260.178 units
Super Mario Maker - 1.076.843 units
No?
Not if SE wants to keep their numbers up. DQ shrinking in sales is not something they want to happen.
Is this reliable? I can't believe Mario 3d world didn't pass a MIL. Also wasn't Nintendo land bundled in?
Damn :(3D World didn't even get close to a million. I don't know what the most recent LTD is, but last time I saw numbers it was at something like 650k.
This is objectively wrong.
3D World is not far from 800k. It was at 740k at the end of 2016.
This is objectively wrong.
It has some kind of legs. Otherwise it would have stopped charting on its third week and it wouldn't have had an increase either.
Holiday season is not an excuse cause many games have been released in Nov/Dec only to be buried few weeks after (Atelier being the most recent example).
i feel good10./11. [NSW] Arms <FTG> (Nintendo) {2017.06.16} (¥5.980) - 13.262 / 285.063 <80-100%> (-43%)
Go ARMS! Almost there to 300k!
Chris is very obviously sarcastic and mocking some doubters who will probably still keep on saying that the game is a failure (with some new metrics to prove it)This is objectively wrong.
It has some kind of legs. Otherwise it would have stopped charting on its third week and it wouldn't have had an increase either.
Holiday season is not an excuse cause many games have been released in Nov/Dec only to be buried few weeks after (Atelier being the most recent example).
Well at least it passed 5 MIL worldwide and is 3rd most sold after Mario Kart and Bros so I'm happy :)
I thought it should hit 800k already? I mean, a full 2017 should be easy for 3D World to sale 60k copies there.
he was just mocking that CGiRanger guy's quote last week lol,the dude that was saying the game had no legs and wom and used fan doujins as an example I thinkThis is objectively wrong.
It has some kind of legs. Otherwise it would have stopped charting on its third week and it wouldn't have had an increase either.
Holiday season is not an excuse cause many games have been released in Nov/Dec only to be buried few weeks after (Atelier being the most recent example).
It's not, that's actually the beginning of 2017 now. Famitsu changed how they track things.
Word of the wise, Sammy. Chris' no legs comment is not genuine and is sarcasm, Lady's comment is incredibly not genuine and is a farce.This is objectively wrong.
It has some kind of legs. Otherwise it would have stopped charting on its third week and it wouldn't have had an increase either.
Holiday season is not an excuse cause many games have been released in Nov/Dec only to be buried few weeks after (Atelier being the most recent example).
when a game that was released in april being in the first place in the end year chart and no one bat an eye01./05. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 89.033 / 1.103.744 <80-100%> (-28%)
This is kind of crazy, isn't it?
Code:HARDWARE +-------+-------------+ |System | LTD | +-------+-------------+ | NSW | 3.407.158 | | WIU | 3.301.555 | +-------+-------------+
Right? Some people love to shit on Yokai Watch for no reason. None of their faves are selling 400k, let alone with a spin off.Youkai Watch is dead. A measly 400k copies sold in less than a month for a low effort spin-off. What is this, Gaist Crusher?
Luckily, we have the megahit The Snack World with its 230k copies sold in over four months.
Theoritically it's a game that was originally released in May 2014.when a game that was released in april being in the first place in the end year chart and no one bat an eye
Holiday.
Right? Some people love to shit on Yokai Watch for no reason. None of their faves are selling 400k, let alone with a spin off.
Snack World is beating everyone's expectations and it's doing pretty well for a late 3DS game too.
They gon be shook when Yokai Watch continues to be a powerhouse franchise on Switch, displaying graphics and gameplay evolution in a way that others will never.
Oh it definitely deserved better. Up to this day I have more games for WiiU than PS4 and Xbox One, combined.Makes me happy for the Switch, but sad for the Wii U. I remember back in 2013 when I still had hope it might bounce back. Good times. It deserved better.
13./23. [NSW] Xenoblade Chronicles 2 # <RPG> (Nintendo) {2017.12.01} (¥7.980) - 9.831 / 149.390 <80-100%> (-16%)
Luckily, we have the megahit The Snack World with its 230k copies sold in over four months.
21./00. [NSW] Monster Hunter Double Cross: Nintendo Switch Ver. # <ACT> (Capcom) {2017.08.25} (¥5.800) - 5.894 / 203.359 <80-100%>
Wii u imo was one of the systems with the best games, better games than wii/GC/DS/GBA in my opinion. But while the (first party) software deserved fantastic sales, the hardware itself didn't at all.Oh it definitely deserved better. Up to this day I have more games for WiiU than PS4 and Xbox One, combined.
It's certainly past its peak (but so is Monster Hunter, Pokemon and Dragon Quest?) but it has found a place for itself and it's still pretty succesful.When was the last time you heard someone sing a King Creamsoda song at karaoke? For me it was over 2 years ago. The franchise has fallen greatly.
Other things to watch for is Pokemon USUM's drop after Christmas, on Amazon.co.jp the two versions already dropped into the teens.
Prior weeks the two versions were constantly between 3-10 place. Last year SM sold 90K for Week 52 ->100K for Week 1 ->31K for Week 2 -> 21K for Week 3
I totally see USUM being under 10K by week 3 of 2018.
Busters is the other game collapsing this week, it already finished above my expectations but next week's drop should bring it to about >45K. I'm thinking we would even see something like an 80% drop post Christmas week for the Yo-Kai. Should disappear entirely from M-C before week 3.
Switch software drops will be interesting to see, but I personally doubt they'd be larger than the drops for Pokemon USUM and YWB2. Something like a 50% drop for Week 52, 25% increase for Week 1, 60% drop for Week 2 and 10% drop for Week 3. Around week 3 things should stabilize for SMO, Splatoon 2, MK8D and Zelda and they'd all get to their respective baselines based on hardware availability until bigger games launch.
The amount of Switch games charting is really surprising and bodes really well for future support and software sales. I don't think even 3DS had so many games charting in December 2011. And the curious thing is that these are different games from different publishers and different genres, and many of them are not even really worthwhile being late ports.
Idk about the comparisons with Pokemon/MH/DQ, whose recent mainline games have sold upwards of 3 million consistently. There's a difference between 'past its peak' and 'in a decline' if that makes sense. Yo Kai has stagnated a bit now but for a while there it was steeply declining.It's certainly past its peak (but so is Monster Hunter, Pokemon and Dragon Quest?) but it has found a place for itself and it's still pretty succesful.
Its sales have been consistent since Yokai Watch 3 so I don't think it's still losing popularity.
I mean even when it was a may game,that's still............ quite a featTheoritically it's a game that was originally released in May 2014.