Just imagine Microsoft releasing a demo of a call of duty for the Switch in responseFrom Idas Response from Sony
A new internal report from MLex says this:
Microsoft's Call of Duty deal with Nintendo is misleading, Sony argues
Sony has criticized Microsoft's deal to make the game Call of Duty available on Nintendo — should its $69 billion acquisition of Activision Blizzard be approved by regulators — as smoke and mirrors, MLex has learned.
Activision Blizzard could supply Call of Duty to Nintendo today, but doesn't, because Nintendo's younger audience is not interested in the first-person shooter and a previous version of the game on its console was a commercial flop, the arch critic of the deal says, MLex understands.
Instead of being a logical business decision, the licensing agreement is a tactic designed to make Microsoft — whose acquisition has drawn concerns in the EU, UK and US — look cooperative with regulators, the argument goes.
Furthermore, Nintendo's Switch could not run Call of Duty easily and may never be able to, Sony argues, MLex understands. Developing a version of the game compatible with the Switch could take years, making a 10-year licensing deal meaningless.
It is easier for Nintendo to enter into such an agreement, Sony says, MLex has learned. Nintendo doesn't need to worry about equal treatment for its subscription service or cloud gaming service as those are not areas where it currently competes aggressively, the argument goes.
It's not close though, is it? Did Sony not just sell nearly 3 times as many PlayStation's than MS sold Xbox's? And they're already significantly ahead this new gen despite being severely supply constrained and Xbox's being readily available in most places.Because that's a very narrow way of looking at things and is irrelevant to the impacts of the acquisition. You look at the future and its impacts, not just the state of the world today.
Again, "market leader" is a buzzword in regards to this case, and it understates how relatively close things are in the gaming industry and how huge all three console manufacturers actually are.
And if this deal goes through I wouldn't even say Sony would be in the lead after a few years. And personally I think Microsoft doesn't even need this acquisition to "catch up".
But I personally think this will go through, I'm just stating why I think people underscore the case Sony has. COD is critical, Sony has data backing this up, it's up to the FTC to see if it's enough to block.
Edit: I can also turn it around and ask why you're defending one of the most valuable companies in the world spending close to 80 billion dollars in two years to potentially make exclusive content when they have all they need to effectively compete as is.
The Wii U being a uniquely undesirable console is pretty damn important context for why even COD languished on it.Sure, if you ignore the fact that most of them missed Wii U as well. It's more like 1 and a half console. The games that did release had no impact on the system. That's what I questioned at the start. If COD had any impact, the Wii U would have been a relative success. That's what I've been saying.
I expect GP to grow with ABK games in there.Both currently seem to be around 25 million with MS admitting that growth has stagnated while PS5 sales are not slowing down. What do you expect these numbers to look like once the next CoD game releases?
No. XCloud is working on the devices you own, thus I count them. Whereas console gaming requires you to purchase a new device. The cost is not comparable between the two.xCloud is part of the Game Pass ecosystem so you can't really count anyone for just owning a device with a compatible browser.
That's like counting people without an Xbox because they have the option to enter the ecosystem (by buying an Xbox).
Lmao at Nintendo getting caught in the middle. That Sony response is some unnecessary shade.
I don't think Sony "willingly" released this on Switch and Xbox, but rather that the MLB license essentially demands a release on every major platform,
counterpoint: CoD is not criticl
oh I know, I just find it weird that Sony would tout difficulties in porting when they themselves had to do porting to Switch. in their favor, MLB is nowhere near CoD. but there's plenty of other examples, like CoD on the Wii, and the id games on Switch. if regulators wanted, they can just ask the popular porting studios if it's possible, and they'll all say "yes"I don't think Sony "willingly" released this on Switch and Xbox, but rather that the MLB license essentially demands a release on every major platform,
Exactly. Sony managed to convince the regulators that Nintendo was a different market because they released Wii Fit like 10 years ago, so they are not talking to people who read video game news for fun. Lawyers say all sorts of stupid stuff if they think the decision maker (regulator or judge) will buy it. They are not particularly concerned with how their statements look to outsiders.I think people need to accept the company responses are largely pointless. They're not being released for consumers, they're being released for regulators.
True desparation from Sony. Pathetic reallyFrom Idas Response from Sony
A new internal report from MLex says this:
Microsoft's Call of Duty deal with Nintendo is misleading, Sony argues
Sony has criticized Microsoft's deal to make the game Call of Duty available on Nintendo — should its $69 billion acquisition of Activision Blizzard be approved by regulators — as smoke and mirrors, MLex has learned.
Activision Blizzard could supply Call of Duty to Nintendo today, but doesn't, because Nintendo's younger audience is not interested in the first-person shooter and a previous version of the game on its console was a commercial flop, the arch critic of the deal says, MLex understands.
Instead of being a logical business decision, the licensing agreement is a tactic designed to make Microsoft — whose acquisition has drawn concerns in the EU, UK and US — look cooperative with regulators, the argument goes.
Furthermore, Nintendo's Switch could not run Call of Duty easily and may never be able to, Sony argues, MLex understands. Developing a version of the game compatible with the Switch could take years, making a 10-year licensing deal meaningless.
It is easier for Nintendo to enter into such an agreement, Sony says, MLex has learned. Nintendo doesn't need to worry about equal treatment for its subscription service or cloud gaming service as those are not areas where it currently competes aggressively, the argument goes.
Exactly this, Sony know it's nonsense, they're not trying to convince us. They're trying to convince the legal entities.Exactly. Sony managed to convince the regulators that Nintendo was a different market because they released Wii Fit like 10 years ago, so they are not talking to people who read video game news for fun. Lawyers say all sorts of stupid stuff if they think the decision maker (regulator or judge) will buy it. They are not particularly concerned with how their statements look to outsiders.
Sure, if you ignore the fact that most of them missed Wii U as well. It's more like 1 and a half console. The games that did release had no impact on the system. That's what I questioned at the start. If COD had any impact, the Wii U would have been a relative success. That's what I've been saying.
I think people need to accept the company responses are largely pointless. They're not being released for consumers, they're being released for regulators.
counterpoint: CoD is not criticl
evidence: three of the most popular gaming platforms thrived before/without CoD: Mobile, Switch, Steam
oh I know, I just find it weird that Sony would tout difficulties in porting when they themselves had to do porting to Switch. in their favor, MLB is nowhere near CoD. but there's plenty of other examples, like CoD on the Wii, and the id games on Switch. if regulators wanted, they can just ask the popular porting studios if it's possible, and they'll all say "yes"
Pretty weird that this is being reported here and nowhere else. I hadn't even heard of MLex previously.From Idas Response from Sony
A new internal report from MLex says this:
Microsoft's Call of Duty deal with Nintendo is misleading, Sony argues
Sony has criticized Microsoft's deal to make the game Call of Duty available on Nintendo — should its $69 billion acquisition of Activision Blizzard be approved by regulators — as smoke and mirrors, MLex has learned.
Activision Blizzard could supply Call of Duty to Nintendo today, but doesn't, because Nintendo's younger audience is not interested in the first-person shooter and a previous version of the game on its console was a commercial flop, the arch critic of the deal says, MLex understands.
Instead of being a logical business decision, the licensing agreement is a tactic designed to make Microsoft — whose acquisition has drawn concerns in the EU, UK and US — look cooperative with regulators, the argument goes.
Furthermore, Nintendo's Switch could not run Call of Duty easily and may never be able to, Sony argues, MLex understands. Developing a version of the game compatible with the Switch could take years, making a 10-year licensing deal meaningless.
It is easier for Nintendo to enter into such an agreement, Sony says, MLex has learned. Nintendo doesn't need to worry about equal treatment for its subscription service or cloud gaming service as those are not areas where it currently competes aggressively, the argument goes.
Of course they did lol. My little cousins still talk about CoD Zombies like it's a current release. Sony's generalization of Nintendo's player base is so off.
The fact that The Witcher 3 somehow just works on Switch shows the power of a good porting job.counterpoint: CoD is not criticl
evidence: three of the most popular gaming platforms thrived before/without CoD: Mobile, Switch, Steam
oh I know, I just find it weird that Sony would tout difficulties in porting when they themselves had to do porting to Switch. in their favor, MLB is nowhere near CoD. but there's plenty of other examples, like CoD on the Wii, and the id games on Switch. if regulators wanted, they can just ask the popular porting studios if it's possible, and they'll all say "yes"
If they convince regulators and lawyers that Switch is for kids and porting will take so long that a 10 year commitment won't matter, then I'll loose all faith in FTC and co. Because these arguments are disproven within seconds.Exactly this, Sony know it's nonsense, they're not trying to convince us. They're trying to convince the legal entities.
Also, what's to say Nintendo isn't planning some cloud gaming functionality in the future, where Microsoft is a market leader?
Exactly. Sony managed to convince the regulators that Nintendo was a different market because they released Wii Fit like 10 years ago, so they are not talking to people who read video game news for fun. Lawyers say all sorts of stupid stuff if they think the decision maker (regulator or judge) will buy it. They are not particularly concerned with how their statements look to outsiders.
You do understand Microsoft is gearing towards a future where you stream off the tv? Yet they've stated this won't be the last generation for consoles, they're not considering abandoning physical media and is apparent there are franchises they realize is better on more platforms.
I'm positive they've thought about the repercussions of these decisions ten years down the line.
They probably just aren't used to be sourced that often, different uses from like a Bloomberg and its platform used for things that affect the investment market. They are a media platform that covers different parts of the regulatory sector (mergers, buyouts, antitrust, etc.).Pretty weird that this is being reported here and nowhere else. I hadn't even heard of MLex previously.
Nah, I meant playing Game Pass titles on Switch.They already have, there's a ton of Switch games (Control, the newer Resident Evils, Dying Light, Plague Tale, Guardians of the Galaxy, Kingdom Hearts) that are only playable on Cloud. This isn't Nintendo's own service (IIRC it runs through Nvidia's service) but it's still an option.
Unless you mean some sort of Cloud gaming service to play Switch games on other devices like Xcloud. I can't see that happening when the Switch is already a portable device.
Losing money on a deal because you end up shuttering the company you bought in an acquisition is not the same thing as having to recoup the purchase price of the company in order to replenish your cash reserves. The goal of a corporation is to earn profits every year, not to keep as much money in the bank as possible. Yes debates could be made about whether spending their cash on a different acquisition would earn more profits but the fallacy I'm talking about is the notion that they spent 70 billion on ABK so now ABK has to earn them 70 billion in order to refill their bank accounts. That's just not how it works.Yes they do have to recoup, if that were true then purchases that have actually lost money would not exist. You are also treating $70 billion as something as a business lunch write off or sorts which is insane. They want the massive purchase costing $70 billion to make more for them because if they did have to sell out of circumstance there is the risk of losing many more billions than they paid.
Not even MS can treat their billions like pocket change, they would be a very poorly run company if they did.
Lmao at Nintendo getting caught in the middle. That Sony response is some unnecessary shade.
That's still a silly way to count the devices on which Starfield would be available, not to mention borderline goalpost moving.No. XCloud is working on the devices you own, thus I count them. Whereas console gaming requires you to purchase a new device. The cost is not comparable between the two.
What they are saying now and what they will be doing in 10 years could be radically different, how many times have companies shifted gears because it benefited them and they had the power to do so? The issue remains after the contract though is what I am saying, and its should a platform holder centered around their own gaming service (that will never be on other consoles) have ownership of such a massive franchise?
If all they needed was MS to say ¨CoD will remain multiplatform, scout´s honor!¨ then there wouldn´t be such a thorough investigation and it would have already passed.
The original argument was that Starfield is playable by more people, because xCloud is usable on Android and so on. You then essentially said you won't count these devices and only acknowledge GP current subs as a audience instead. Which then lead us to comparing PS5 vs GP numbers. Agree to disagree.That's still a silly way to count the devices on which Starfield would be available, not to mention borderline goalpost moving.
The argument was PS5 userbase vs. xCloud, not which ecosystem has the lower barrier of entry.
This with Doom Eternal, The Witcher 3, Skyrim, Wolfenstein II, Alien Isolation, Hellblade, Metro Redux, Dying Light, No Man's Sky, Apex Legends, Overwatch, Fortnite all already ported to Switch...From Idas Response from Sony
A new internal report from MLex says this:
Microsoft's Call of Duty deal with Nintendo is misleading, Sony argues
Sony has criticized Microsoft's deal to make the game Call of Duty available on Nintendo — should its $69 billion acquisition of Activision Blizzard be approved by regulators — as smoke and mirrors, MLex has learned.
Activision Blizzard could supply Call of Duty to Nintendo today, but doesn't, because Nintendo's younger audience is not interested in the first-person shooter and a previous version of the game on its console was a commercial flop, the arch critic of the deal says, MLex understands.
Instead of being a logical business decision, the licensing agreement is a tactic designed to make Microsoft — whose acquisition has drawn concerns in the EU, UK and US — look cooperative with regulators, the argument goes.
Furthermore, Nintendo's Switch could not run Call of Duty easily and may never be able to, Sony argues, MLex understands. Developing a version of the game compatible with the Switch could take years, making a 10-year licensing deal meaningless.
It is easier for Nintendo to enter into such an agreement, Sony says, MLex has learned. Nintendo doesn't need to worry about equal treatment for its subscription service or cloud gaming service as those are not areas where it currently competes aggressively, the argument goes.
From Idas Response from Sony
A new internal report from MLex says this:
Microsoft's Call of Duty deal with Nintendo is misleading, Sony argues
Sony has criticized Microsoft's deal to make the game Call of Duty available on Nintendo — should its $69 billion acquisition of Activision Blizzard be approved by regulators — as smoke and mirrors, MLex has learned.
Activision Blizzard could supply Call of Duty to Nintendo today, but doesn't, because Nintendo's younger audience is not interested in the first-person shooter and a previous version of the game on its console was a commercial flop, the arch critic of the deal says, MLex understands.
Instead of being a logical business decision, the licensing agreement is a tactic designed to make Microsoft — whose acquisition has drawn concerns in the EU, UK and US — look cooperative with regulators, the argument goes.
Furthermore, Nintendo's Switch could not run Call of Duty easily and may never be able to, Sony argues, MLex understands. Developing a version of the game compatible with the Switch could take years, making a 10-year licensing deal meaningless.
It is easier for Nintendo to enter into such an agreement, Sony says, MLex has learned. Nintendo doesn't need to worry about equal treatment for its subscription service or cloud gaming service as those are not areas where it currently competes aggressively, the argument goes.
Nah, I meant playing Game Pass titles on Switch.
I don't own a Switch and the games I work on don't release there, so lack of visibility on my part.
In either case, any statements from Sony/Microsoft should always be viewed through the lense of "how does this statement benefit the entity that made it", since ultimately both sides are trying to find the resolution that makes them the most money.
lol well putDidn't expect something from Sony like this, besides some off-the-table office talk that never really goes beyond the office.
Pretty much the conversation going...
Nintendo: *minding their own business with their system, 1st, 2nd and 3rd party relations*
Microsoft: "Hey Nintendo, do you want some COD if this deal with Acti-Blizz passes we already got Valve on board with it?"
Nintendo: "Yeah sure."
Sony: "Why should they get it? And even if they did it wouldn't matter anyways. Acti-Blizz already didn't release COD games on Switch because its made for children and those gamers don't care for first person shooters. Plus the Switch hardware sucks and would take years to port a COD game to it."
Yeah it'll be interesting to see how CoD on Switch 2 runs. Especially when CoD stops being developed for PS4 and Xbox One. I wonder how close to Series S the switch 2 can realistically get. Probably not that close, but maybe enough to make ports relatively easy.The tech nerd in me is actually really excited to see how exactly how well they get CoD running on Switch's successor. Will they hire a porting studio? Will they spin something up in-house with Microsoft's backing? Because now they are on the hook to bring it over and Phil said the intent is for it to be native. So, I'm looking forward to the journey to get from here to CoD on Drake.
Same, I'm very curious what their solution would be. The best bet is probably to use a dedicated support studio, right?The tech nerd in me is actually really excited to see how exactly how well they get CoD running on Switch's successor. Will they hire a porting studio? Will they spin something up in-house with Microsoft's backing? Because now they are on the hook to bring it over and Phil said the intent is for it to be native. So, I'm looking forward to the journey to get from here to CoD on Drake.