None are essential. I don't really like playing with mods beyond quick throwaway experiments.
Well. Your loss.None are essential. I don't really like playing with mods beyond quick throwaway experiments.
Me neither. In fact (and we may disagree here) I think I prefer "vanilla" War of the Chosen over any other modded version of XCOM 1 or 2.It is telling that several of XCOM 2's upgrades from XCOM:EW had their origins in Long War. Though not a fan of Long War 2 for XCOM 2.
Yep. I was in a party fighting the beetles out in Sauromugue one evening and one of the people in the group was talking about how their friend is about to release a windower for the game, and nobody believed him. A little bit of time went by and it had been released. We all broke the party to go download it and try it out. Unfortunately the first release did not work with gamepads but he got that fixed pretty quickly.
That ongoing process has been, in a mild internet way, controversial. They've moved on from legit, pretty clear bug fixes to doing implied bug fixes. Not to uncommon to see people salty they decided to "fix" necromage in Skyrim.The only ones that really comes to mind for the BGS games are the Unofficial Patches. Basically huge community-led projects to fix the bugs. Which is, even after eleven years of Skyrim, still an ongoing process.
Though I agree the mod and the work behind it is downright amazing, it does the most obnoxious thing some of the coolest conversion mods do... assume everyone is a fucking pro at the game. The base game AI cheats for sure, but at least it tries to hide it. Third Age tells you it cheats and you get to watch it cheat in front of you. Some of the coolest mods for Empire at War have the exact same issue and I can't stand it.There's a mod for Total WAr medieval i think thats called "third age"
It turns the entire game in a Lord of the Rings total war, it is really cool
Now this I can agree with. I know I certainly can't go back to the clunky UI of the base game.
None are essential. I don't really like playing with mods beyond quick throwaway experiments.
That ongoing process has been, in a mild internet way, controversial. They've moved on from legit, pretty clear bug fixes to doing implied bug fixes. Not to uncommon to see people salty they decided to "fix" necromage in Skyrim.
Do you mind telling me these tips and tricks?I feel all the tips and tricks I've given about RE6 are pretty essential for max enjoyment of that game.
I'd go on to say that FFNx for FFVII and FFVIII as well as SYW for FFVII and the analogous mod for FFVIII are just as important.I would say the Moguri Mod for Final Fantasy IX on PC is pretty much essential as it does the art of the game justice:
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What's Moguri Mod ? Moguri Mod is a faithful revamp of the PC version of Final Fantasy IX helped by deep learning techniques (ESRGAN). The most important changes are in the background arts, that are now cleaner, more detailed and higher resolution. Moguri Mod also includes a custom implementationsites.google.com
I'd go on to say that FFNx for FFVII and FFVIII as well as SYW for FFVII and the analogous mod for FFVIII are just as important.
This immediately came to my mind.
Thanks for this, I had no idea of it's existance.Circle of Eight and later, the Temple+ mod for Temple of Elemental Evil.
Circle of Eight mod for The Temple of Elemental Evil
A bugfix, rules compliance, and expanded content modification for Troika Games' 'The Temple of Elemental Evil.'www.moddb.com
Temple+ mod
Temple+ is an engine enhancement mod for Troika's Temple of Elemental Evil, including: Fixes for hardcoded bugs, Engine Modernization, UI improvements, and brand new Features!www.moddb.com
Blizzard just 'reworked' the default UI and it is still miles behind what people made in a cave with a box of scraps 10 years ago, it's truly baffling how terrible the default UI is. The new patch just broke an addon I've been using since forever that automatically groups items in your bags so you don't have to scour through 150 slots looking for that magic carrot and I feel lost without it (AdiBags).
Sure thing! I've posted this before, but here's an overview/history of the patches:
All the custom high detail skins, animations, wads, decals, and modes. Shame Csgo killed it mostly off because Valve wanted lootbox money.