But you knew going in it'd be open world so how would you be disappointed?
I didn't know the extent of the open world and have liked them before(ghost of Tsushima). Didn't work for me with Souls formula.
But you knew going in it'd be open world so how would you be disappointed?
Ragnorak.
2018 was my game of the year, I wasn't super hyped for ragnorak this year but still expected to like it enough at least. Can't even force myself to push much into it. Uninstalled :(
Same.I don't think I was disappointed by anything this year, I was fortunate. Everything matched or exceeded my expectations.
Yeah probably.Elden ring due to the open world structure. Enjoyed DS3 and BB a lot more.
I'd struggle to disagree with any game mentioned in this thread. It's been a year of disappointing releases for me too.
Aside from the stuff already mentioned, I'll also nominate The Entropy Centre.
The first person environmental puzzle genre is one of my favourites, but sadly this simply wasn't a good game, in fact probably the worst in the genre I've played. And I'm pretty sure I've played them all.
The game was just incredibly tedious, poorly written, puzzles repetitive and not well designed, bland environment with constantly repeated assets and little variety. And it outstayed it's welcome. If Talos/Manifold/Portal etc are a 10/10 (they are), this is about a 2.
They were initial impressions; I'd only played the first 30 minutes at that point.. I was also just excited to have a new game like this.Iirc, you posted very positive impressions in the OT? What happened?
People posting Elden Ring and GOW:R in here... as ResetEra as it gets.
Like many have already said, the true answer is The Callisto Protocol. :(