I wanted to know how big all those developers are & when the investments happened as the whole Twitter thread is a bit harder to follow, so I looked into each of the mentioned companies, their sizes, plus at what point in time investments into each were made by GEM. All of it was data readily available through press statements & PitchBook.
Mundfish has 59 developers & secured funding by GEM, Tencent & Gaijin in January 2021.
Owlcat has 120 employees & has raised funding from GEM + My.Games in December 2019.
Weappy are a Belarussian developer between 11-50 employees big & raised funding from GEM back in April 2021.
Unfrozen has 35 developers & received investment from GEM in August 2021.
Eschatology Ent has 40 employees & received funding by GEM & Cali-based The Games Fund in November 2022.
So all in all, all those fundings aside from the Eschatology Ent one happened before the official start of the Russian invasion on February 24th 2022.
Doesn't mean that they couldn't support the war behind closed doors & that getting investments from GEM isn't awful given, you know, everything. But I'd wager it's different than big companies getting funds who have enough reach to get them elsewhere considering all these devs are smaller (mostly indie? though I'm not sure how people classify indie today, if they aren't indie once they get funding or marketing deals from e.g. Microsoft) & surely can't shit money.
Not saying that people shouldn't choose who they want to support with their money like usual (I myself generally stay away from spending money on all kinds of shit that's connected to wars, bigotry & human sufffering whenever I can), I just think it's a bit off to blame small developers for fundings that happened before the 2022 invasion. For what it's worth, I feel the same way about small developers getting funds from Tencent. A lot of them sadly can't pick & choose & have to take whatever they get if they're not just a handful of friends developing a game after work & need to actually pay their employees.
I see it differently when it comes to big companies + military games that get money from the military. Think Microsoft, Activision, Call of Duty. That's shit I could never support in good conscience, but I know many love their military games so it generally falls on deaf ears.
Mundfish's VK publishing part absolutely sucks, no doubt about that. And I'm pretty sure the USSR-ish imagery part is due to the game's setting. Haven't seen any outright symbols or anything, but I only have the video & pics in the thread to go on anyway. And like many others have mentioned - I can 100% understand why small Russian developers (even if they relocated & have many devs in different countries) might be worried about officially openly opposing the war & only do it on Discord where it's harder to notice. Do with all of that info whatever you want - be it supporting the devs or not.
Also, just to be sure, I am absolutely not downplaying the dogshit invasion or saying that you shouldn't criticize people for taking money from horrible companies backed by horrible people. I just personally don't feel good about acting like developers with mostly 2-digit-sized employee counts are openly supporting the war due to fundings they got before the invasion. But your mileage might vary.