Nooo
I hope they don't, having one system to play all their games is best.
In theory you're right. But it's not like we've seen a huge influx of Switch games. What are all the 3ds studios even doing?
Nooo
I hope they don't, having one system to play all their games is best.
Yeah, I can see that happening. It seems like there's a lot of talk in the thread of a Switch lite and I wonder if that idea could be taken a bit further. Make it smaller, weaker but also far cheaper. Captain Toad could be them testing how far they can scale down games. It's sort of the opposite of what Sony and Microsoft did with the Pro/One X.
ARMS has options for conventional controls.There's been several suggestions for removing detachable joycons, but that would break way too many Switch games that utilize split joycon controls. Like, removing the 3D from the 3DS didn't significantly affect the playability of most games (there was the occasional 3D Land stage that relied on depth perception tricks and the like, but it was still playable without 3D), whereas something like 1-2 Switch or ARMS is downright gutted without split joycon support. I have to imagine any "Switch Lite" would still have detachable joycons.
Cutting out the dock and HDMI cable would probably reduce the selling price a decent bit by itself. If you guarantee the machine can't run in docked mode, you can also use a smaller cooling system and get a lighter machine (less material costs, lower price, and more portable). They could also go from IPS to TN displays if they wanted to cut costs. You could probably sell a machine like this at $199 today if you wanted to - wait a year before launching and I could see that machine hit the $149 3DS price sweetspot.
Just make a Portable only Switch called a Pocket Switch or something. There's a ton of advantages for both Nintendo and their customers if they do this.
Yes, but the game was designed to be played with the Joy-Con controls. Take them out, you take out a key aspect of the game. There's also other games like Labo, which relies on the detachable nature of the controllers. Then there's also the whole marketing message of the Switch "Play Anytime, Anywhere, with Anyone" and the built-in multiplayer of the Joy-Con are key in that. The Joy-Con are ingrained deep into the design and marketing of the Switch, and are what separates it from any generic phone or tablet. Take them away, you take away 90% of the system's appeal.
lolIn line with their naming scheme for the 2DS, they'll call it the "Cannot Switch"
Making a Switch Lite would severely limit the games to what could simultaneously run on the lowest Switch system. What's the point in owning a Switch Plus if you can only play upressed versions of low scale games?You guys realize making a "Switch Lite" doesn't stop them from making a "Switch Plus" or something, right?
You mean kind of like how a "2DS" was considered a joke concept that undermined the central marketing aspect of the 3DS ... until of course Nintendo went ahead and actually did it.
It wouldn't be weaker hardware, any more than the 2DS was weaker than the 3DS, or the DS Lite was weaker than the original DS. It would be the same hardware.Making a Switch Lite would severely limit the games to what could simultaneously run on the lowest Switch system. What's the point in owning a Switch Plus if you can only play upressed versions of low scale games?
Portable mode already heavily constrains Switch titles. Imagine the performance issues/scale problems even weaker hardwarw would introduce.
Well I'd stop buying Nintendo consoles. I bought the Wii U and was burnt out. I don't trust Nintendo to support a portable and a home console in the HD era.
Why not just make a smartphone and advertise with their mobile games on it. Seems logical because a 3DS successor ain't gonna compete with smartphones and they want to pursue mobile so why not make a quality mid-tier priced phone.
Well I'd stop buying Nintendo consoles. I bought the Wii U and was burnt out. I don't trust Nintendo to support a portable and a home console in the HD era.
The 3D in the 3DS was a monumental fuck up on Nintendo's part. They spent so long trying to convince people it didn't harm your eyesight, it made the thing exponentially more expensive at launch, and most late game first party titles didn't even use it.You mean kind of like how a "2DS" was considered a joke concept that undermined the central marketing aspect of the 3DS ... until of course Nintendo went ahead and actually did it.
Agreed. I'll preorder a Switch Lite today.
Reminds me of the people who reckoned they'd launch a Wiimote-less Wii, which to my knowledge they never did.
Called this a year ago. The Switch is not a pure handheld device nor have we seen an influx of games to it from 3DS developers.
If they wanna make that money like they did during the Wi era, then they're gonna need a second console.
On top of the Wii being a massive success they also had the DS which was incredibly successful in it own right. Unless they want to put all of thier eggs into the switch the smart play is to upgrade the 3DS but still keep it relatively cheap. Maybe upgrade it to a 480p handheld with slightly more power and market it to kids since nearly all switch marketing has focused on young adults/teens.
They wouldn't make Let's Go and Pokémon 2019 for Switch if there was a 3DS successor that couldn't play them
A "3DS successor" doesn't have to be a separate platform altogether. When Nintendo says they want a 3DS successor they're saying they want something accessible in that price range.
And yet they did for more than 20 years with at least 30 titles per year, being the publisher with most published titles. Funny.
Either way, the discussion on this thread is worthless.
This. Not sure why so many people think '3DS successor' means different hardware with exclusive games. Nintendo have been saying for ages that it's positioning in the market as an entry level device is what's important, have reorganised their company to have all employees focused on Switch, and Iwata said years ago that the iOS model of one software line on a family of products is the model they should aim for.A "3DS successor" doesn't have to be a separate platform altogether. When Nintendo says they want a 3DS successor they're saying they want something accessible in that price range.
They are doing exactly that. From the shareholders meeting:Not going to tell Nintendo on how to run it's business but jesus, just focus on the switch! No new handhelds please... for awhile at least.
A3. Kimishima: Switch sales are expected to beat last fiscal year's with 20 million units, along with 100 million software sales. It's not an easy challenge. All of our employees are focused on it.
Because we are talking about Nintendo here, and Nintendo will Nintendo things that have us always saying.... "really... why?" But hey I'm all for switch revisions or a beefed up switchThey are doing exactly that. From the shareholders meeting:
Why is it that any mention of having a dedicated portable successor alongside their premium flagship hybrid product automatically has people expecting a '4DS' rather than what they've been pointing towards in terms of one product line of games on a family of systems for years. It's inevitable that there will be Switch revisions at some point, and considering the size of it a dedicated portable form factor seems like at least one of the more likely options.
To be fair they are always saying they like to surprise people. If Miyamoto and Reggie take the stage with a 4DS announcement headlined by Ice Climbers DX and Balloon Fight Remastered, I would definitely be surprised! :DBecause we are talking about Nintendo here, and Nintendo will Nintendo things that have us always saying.... "really... why?" But hey I'm all for switch revisions or a beefed up switch
Well I'd stop buying Nintendo consoles. I bought the Wii U and was burnt out. I don't trust Nintendo to support a portable and a home console in the HD era.
Nooo
I hope they don't, having one system to play all their games is best.
Because we are talking about Nintendo here, and Nintendo will Nintendo things that have us always saying.... "really... why?"
Their mobile titles are completely different though and (as far as I know) not developed in house. What's the point of making a hybrid console if you aren't going to consolidate handheld and home console titles to a single console. That was...the whole pitch with the Switch.They're doing that one way or another though. That's never been a secret. Either mobile takes off and they put the development resources there, or they use them for a handheld if mobile doesn't.