This could go for 360 users as well, since streaming is hardware agnostic.they could migrate 1S users to Scarlett via xcloud streaming..
This could go for 360 users as well, since streaming is hardware agnostic.they could migrate 1S users to Scarlett via xcloud streaming..
Yes before a game is out, IP will influence consumers based on the studios previous games, but that only works if the last games were good and if the next games are bad it can backfire and deter ppl from the platform.It will effect sales but they will still sell a lot and they also bring people into there ecosystem .
The bigger your IP they more people you can get to try it out\buy a system .
People already hype for GOW, HZD2 , Spidey 2 etc etc and we not even see them yet and when we do people will buy systems for it before the game even comes out .
If it not good that is bad but it already done it's job .
By another console what do you mean?
coz I think switch 2 in 2022-23 is a good bet, with PS4 level performance more or less
This could go for 360 users as well, since streaming is hardware agnostic.
That's not entirely true. They may have trouble doing on the 360 due to the software stack. Stadia requires a chromcast ultra standard chromcast is a no go.This could go for 360 users as well, since streaming is hardware agnostic.
Yes before a game is out, IP will influence consumers based on the studios previous games, but that only works if the last games were good and if the next games are bad it can backfire and deter ppl from the platform.
So basically the IP is only as strong as the games are.
The correct term would be "strong IP that has sold a lot" the IP is not constantly high selling.Yes but that is how it always is for everything so don't see why it matter .
Sony going into next gen with very high selling IP is a plus no matter how you look at it.
The correct term would be "strong IP that has sold a lot" the IP is not constantly high selling.
Yes but that is how it always is for everything so don't see why it matter .
Sony going into next gen with very high selling IP is a plus no matter how you look at it.
I'm pretty sure that the Stadia requirement for Chromecast Ultra is due to it having better wifi and support for Ethernet. As long as you can get the a fast enough signal to the Internet then streaming is fine, 360 would at best support 1080 streaming anyway.That's not entirely true. They may have trouble doing on the 360 due to the software stack. Stadia requires a chromcast ultra standard chromcast is a no go.
It's more like they are proud from the past achievement as they know that they will be not so much from the future one ;d
Cross-gen is a very dumb move on MS part, and feels especially bone-headed seeing how disappointing XO sales were.
Sony has a reputation for visually stunning games now, which can only be made more apparent by continuing to support old gen far longer than it needs to.
Maybe idk. I think those were just midgen gimmicks to extend the gen like Move, Kinect, EyeToy, etcI mean another Xbox and Playstation. I think you will now just see an updated model every few years. Just like the X and the Pro. I mean people are all excited for the SSD and CPU improvement but the gains made on the GPU from the Xbox One to the X were significant, and so were the results with games going from 900-1080p to 4k. Phil Spencer has already said that they will build new consoles when there is a flexion point with the technology.
You have to start somewhere, and have a good foundation that allows you to even hope that some time in the future there is going to be a chance that there are going to be some good games that can make the platform appealing.They have the devs to do it but it still have to be done .
Haveing great devs don't always mean having great games and this goes for Sony first party also .
What Sony does have right now are very high selling IP .
No one knew what Horizon Zero Dawn was. Prior to last generation, no one knew what Gears of War was, Uncharted or The Last of Us. In the previous generation, it was games like Halo, Forza and God of War that became huge titles, and on the third party space games like Splinter Cell, Devil May Cry.Yes but that is how it always is for everything so don't see why it matter .
Sony going into next gen with very high selling IP is a plus no matter how you look at it.
Even if tlou2 is absolute crap it will sell loads.?
"very high selling IP"
While IP does have some power, I don't know if it applies to sony's IP, Sony's games sell well based on there quality not there IP. If the next Sony santa Monica or ND game is poor the sales will reflect this.
No one knew what Horizon Zero Dawn was. Prior to last generation, no one knew what Gears of War was, Uncharted or The Last of Us. In the previous generation, it was games like Halo, Forza and God of War that became huge titles, and on the third party space games like Splinter Cell, Devil May Cry.
There will always be new IP that come in and capture the imagination of users.
Even more than jaguar, games will be held back by slow HDD storge
Interesting,"Sparkman" is some Navi APU:
It has HW RT,back compatibility mode...hmm.
I really don't think i need to explain or add anything more .
People know what you talking about without saying all of that .
High selling say it all and IP can go up or down that is a given .
LOL, I was clearly joking. I've said multiple times I'm getting both. It's just a question of timing. I owned OG PS4 and XB1 and now have a Pro and an X. I'm under no disillusion about ending up with both platforms.
Thank you. This is my point and how I suspect most people will feel. This is a huge contrast to a split SKU strategy like Lockhart, which was explicitly rejected after entertaining it, presumably.
Those Scarlett dev kits they mentioned yesterday...? Sparkman new Scorpio Engine? :)
Phil Spencer: "I'm not going to sacrifice performance for the sake of price"
Yes, it looks the same, but with better lighting.I wouldn't worry about it. Look at Minecraft. Now look at Minecraft with texture updates and RayTracing. Tell me they look the same generation at all.
Yes, it looks the same, but with better lighting.
Not exactly the groundbreaking experience you hope people buy a new console for
There will be one cross-gen game Ghost of Tsushima because the release is late and near PS5 release. And I suppose tons of PS4 games will receive a PS5 patch.
For Sony we will have the first Housemarque AAA game, probably a Ratchet And Clank from Insomniac, Demon soul's remake by Bluepoint and maybe other games from other dev maybe Ready at Dawn or studio Wushu or SuperMassive games. And they can release Horizon Zero Dawn 2 during the second part of 2021 when there will be more PS5 sold. They have the new San Diego studio maybe something from Japan studio or partnership with third party devs.
Housemarque goes AAA with new project
"The era, the ten-plus years that we've been mostly working on smaller, downloadable, arcade-inspired console games has…www.gamesindustry.biz
Shuhei Yoshida visited Housemarque this year.
What's the difference between a game that is developed for current gen, then patched/upgraded when next gen arrives, and a game that launches with last gen / next gen at the same time? In both instances there is a game that is optimized for two different console generations for the same platform holder. I'm not talking about taking an old and abandoned game and bringing it to the new gen. These studios (SP, ND, etc) have PS5 devkits right now, and are likely working on PS5 versions of their games alongside the PS4 version, rather than focusing only on PS4, then once the game ships quickly throwing together a patch.I won't call games being ported \ patch to PS5 with upgrades cross gen .
PS5 has BC so even without a patch \port it will play on PS5 .
Most of the time when people talk about cross gen they talking new games coming out on both systems when next gen already started.
It's very rare for two consecutive console generations to be based on such similar technology, as we'll see with PS4 to PS5. I believe this brings an ease of development across the two platforms, and we'll see current gen last a lot longer for both platforms than previously. Also, while the SSD will be utilized in next gen games, I don't think all next gen games will leveraged it in the same manner. Some games the SSD will be crucial for realizing the world being developed, others the game design may not change much, but instead offer reduced or no load screens, and perhaps removal of "loading ladders."Why?
EDIT : I am pretty sure the SSD will be in the design of every next gen games, so no cross gen.
If we do a worldwide top 50 games sold you will see exclusively Multiplatform and Nintendo games. From what I could find Playstation's top selling exclusive game Uncharted 4 only sold 16 million copies. That's 16% of the 100 million gamers Sony has on the PS4. People tout exclusives as the reason why they buy a consoles than go on to only buy the new Call of Duty, Fifa, NBA2k and other 3rd party games every year with a small base actually buying the 1st party exclusives. I think most people just like the idea of having access to exclusives but than realize they don't have the time/money to buy anything other than the top franchises 3rd party games. Or at least that's what the sales number suggest.If we do a worldwide top 50 of PS4 games sold we will find many exclusives games. For a multiplatform game, I talk about only the PS4 version sales. And into the top 50 few games are in Gamepass. We will find some COD games are not in Gamepass, at the top Rockstar games are not in Gamepass, all Sony games are not in Gamepass, EA games are not in Gamepass and so on. And I don't even talk about f2p games. Services is good but you need to have the game the people want to play inside. ;)
After it depends on the place in the US and UK the people will choose what they prefer and consider the best offer. In other places in Japan, they don't care about Xbox and in other countries, Playstation will launch with a big advantage if they don't fuck up something like the price.
I never said different .
Just like how they will IP people buy the systems for that become big over the years .
Also DMC is not big and GOW not turn huge until this gen it was selling mostly the same on PS2 and PS3.
Why are you twisting my words?Make sure you don't play Ghosts of Tsushinima or TLOU2 on PS5. They're trash games held back by last gen. Just like how horribly GTA V sold this gen because it was cross gen. It's horrible.
If we do a worldwide top 50 games sold you will see exclusively Multiplatform and Nintendo games. From what I could find Playstation's top selling exclusive game Uncharted 4 only sold 16 million copies. That's 16% of the 100 million gamers Sony has on the PS4. People tout exclusives as the reason why they buy a consoles than go on to only buy the new Call of Duty, Fifa, NBA2k and other 3rd party games every year with a small base actually buying the 1st party exclusives. I think most people just like the idea of having access to exclusives but than realize they don't have the time/money to buy anything other than the top franchises 3rd party games. Or at least that's what the sales number suggest.
What's the difference between a game that is developed for current gen, then patched/upgraded when next gen arrives, and a game that launches with last gen / next gen at the same time? In both instances there is a game that is optimized for two different console generations for the same platform holder. I'm not talking about taking an old and abandoned game and bringing it to the new gen. These studios (SP, ND, etc) have PS5 devkits right now, and are likely working on PS5 versions of their games alongside the PS4 version, rather than focusing only on PS4, then once the game ships quickly throwing together a patch.
If we do a worldwide top 50 games sold you will see exclusively Multiplatform and Nintendo games. From what I could find Playstation's top selling exclusive game Uncharted 4 only sold 16 million copies. That's 16% of the 100 million gamers Sony has on the PS4. People tout exclusives as the reason why they buy a consoles than go on to only buy the new Call of Duty, Fifa, NBA2k and other 3rd party games every year with a small base actually buying the 1st party exclusives. I think most people just like the idea of having access to exclusives but than realize they don't have the time/money to buy anything other than the top franchises 3rd party games. Or at least that's what the sales number suggest.
Most 3rd party games don't sell 10 million .
In fact name a 3rd party company that has 5 IPs that sold over 10 million plus this gen .
If we using your math only on 20% of the base buy COD or Fifa and even less buy 3rd party games like AC , RE , FF etc etc etc .
Damn double post .
People don't understand than UC4 is probably in the top five of best selling PS4 games the first one being GTA 5, after maybe some FIFA version, maybe Minecraft. I don't think any COD sole more than 20 millions on PS4 only.
If we do a worldwide top 50 games sold you will see exclusively Multiplatform and Nintendo games. From what I could find Playstation's top selling exclusive game Uncharted 4 only sold 16 million copies. That's 16% of the 100 million gamers Sony has on the PS4. People tout exclusives as the reason why they buy a consoles than go on to only buy the new Call of Duty, Fifa, NBA2k and other 3rd party games every year with a small base actually buying the 1st party exclusives. I think most people just like the idea of having access to exclusives but than realize they don't have the time/money to buy anything other than the top franchises 3rd party games. Or at least that's what the sales number suggest.
So same old same old lol
Interesting,"Sparkman" is some Navi APU:
It has HW RT,back compatibility mode...hmm.
Those Scarlett dev kits they mentioned yesterday...? Sparkman new Scorpio Engine? :)
edit: console apu is technically not "consumer apu" i guess
Sparkman is clearly a secret Death Stranding boss. Must be tied to PS5.
I do think from the wording it seems hes focused on a high spec console now and might release a lockheart sometime later down the road.
Presence of VRS in hardware is good news because Navi is known to be missing that feature. If one APU has it, the chances the competing console does too. We may be getting closer to a RDNA 2.0 design than we realize.I thought we wanted Navi to support VRS or is it something the platform holder adds as a special sauce?
He understood your reply differently, as did I.Presence of VRS in hardware is good news because Navi is known to be missing that feature. If one APU has it, the chances the competing console does too. We may be getting closer to a RDNA 2.0 design than we realize.
That reads "navi doesn't support vrs, that's fantastic news."
A Devkit APU is not a consumer APU. Yes Komachi can play with words and meaning too.
The 360 got FH3 as well. So where does this come from then, that the PS3 was very well supported for years late into the lifecycle, is it literally just up to launch of the PS4?