That's the Kingdom Building mode, quite an important part of the game.Like everything about it except that chibi look for the over world stuff. Or whatever that is. I haven't followed the game much.
It's a kids game. Fits in perfectly.Like everything about it except that chibi look for the over world stuff. Or whatever that is. I haven't followed the game much.
What fits to me is a cohesive style. Not a deal breaker, though. I'll wait for reviews.
Sounds like the usual Level-5 console JRPG. They usually have a lot of decently deep town building elements (Georama) and other kind of systems like photography, invention and minigames. The first Ni no Kuni was kind of lacking in that regard.I only watched briefly, but it seems like the game is really more than just traditional rpg with things like town management and some light rts element. Interesting.
It's so beautiful!!!
But why Chibi overworld? Whyyy? The first game had it perfect.
I hate the Chibi stuff with all of my heart.
This is legit making my hype goes down... the town building stuff and the war RTS(?) stuff doesnt interests me in the slightest too.
I just wanted a better Ni no Kuni 1... why add all these stuff no one asked for? More importantly, WHY CHIBI CHARACTERS IN THE OVERWORLD?
Also, did anyone think the music that started when they show the town building stuff is extremely reminiscent of Dragon Quest's main theme? It is like... really, really similar.
The overworld style is definitely worth critiquing. Why change what the first one did so well?