Labo feels like a series that's more about what it brings to the platform than its raw sales, like a Bayonetta or Metroid. I doubt we'd have seen compatibility with so many games otherwise.
Labo is in a weird spot now though; with it's incompatibility with the Lite.Labo feels like a series that's more about what it brings to the platform than its raw sales, like a Bayonetta or Metroid. I doubt we'd have seen compatibility with so many games otherwise.
Labo is in a weird spot now though; with it's incompatibility with the Lite.
I really like the Lite, but this is the one thing that I'm a bit sad about. I think HD rumble and the motion sensing of the Joy-Con still has a lot of untapped potential that is getting less and less likely to be used. Nintendo ditched the special thing of the 3DS (which is its 3D) as well after two years and a half, so it's not entirely unexpected, but in case of the Joy-Con, I think it's a shame that this feature is not available for 100% of the user base anymore, so devs aren't surr whether a player can use that feature or not.Lite really does screw over any games in development that want to push the joycons.
Nintendo never ditched 3D for 3DS games. I'm sure you remember the New 3DS where they doubled down on the 3D. That came out in 2015, four years after the system's original launch.I really like the Lite, but this is the one thing that I'm a bit sad about. I think HD rumble and the motion sensing of the Joy-Con still has a lot of untapped potential that is getting less and less likely to be used. Nintendo ditched the special thing of the 3DS (which is its 3D) as well after two years and a half, so it's not entirely unexpected, but in case of the Joy-Con, I think it's a shame that this feature is not available for 100% of the user base anymore, so devs aren't surr whether a player can use that feature or not.
I meant that it wasn't a standard feature anymore after they released the 2DS. The real ditching of the 3D feature didn't come until 2017, you're correct.
It was brought up a few weeks ago that he isn't listed in Smash Ultimate's credits as a supervisor while the other managers are, so he might have retired and the project leads (eg. Takaya Imamura) may have been absorbed into other groups.
It was brought up a few weeks ago that he isn't listed in Smash Ultimate's credits as a supervisor while the other managers are, so he might have retired and the project leads (eg. Takaya Imamura) may have been absorbed into other groups.
Any news on a Pokémon Mystery Dungeon game being made for the Switch?
I wouldn't be against a mobile version, but I'll be very disappointed if we don't get one for the Switch. Pokémon Mystery Dungeon games have been my go to Pokémon games ever since I got bored with the mainline releases.Nope and to be honest, I think if we do see Dungeon in the future it'd be a mobile version before it was a console release.
Well, in the past, the Mystery Dungeon games served as stopgaps between annual releases of the main games. It makes a bit more sense for a Switch release.Nope and to be honest, I think if we do see Dungeon in the future it'd be a mobile version before it was a console release.
So would MK Tour then be EPD 9's current project rather than the mobile team's? I wonder if this could throw out the possibility of EPD 9 leading another Switch game right now.
Konno's EPD Smart Device Production Group just does production and planning and relies using developers from the series (and outside help). So Kobuki's PG9 definitely is lead developer, but we've also seen that every PG has at least 2 project teams. But the resources have to be balanced.
Hmm, now that you mention it we did have MK8D and ARMS both arrive around the same time.
Great news. I like my characters and external environments to have designs and art.
wheeeeeeeeeeeeeeeeere
Near to Link and Zelda maybe?
Interesting that Kenji Saito was a producer on Astral Chain. I seem to remember that he was one of the people who some thought could take over direction of Bayonetta 3 after Hashimoto left. Although I think he was working on another game up until early last year.
Nintendo First Party Thread's Return to Dream Land (aka this would be soo cool, or almost too good to be true).Part of me is still wondering where Hashimoto is working now since he left Platinum Games. He was one of the PG staff "sleeping over" in Nintendo's Kyoto Development Center working with Nintendo's programmers and planners to co-dev Star Fox Zero. Seems he is a fan of Nintendo and has made lots of close associates there. Is he working for Nintendo directly? Is he being funded by Nintendo on a new start up?
Part of me is still wondering where Hashimoto is working now since he left Platinum Games. He was one of the PG staff "sleeping over" in Nintendo's Kyoto Development Center working with Nintendo's programmers and planners to co-dev Star Fox Zero. Seems he is a fan of Nintendo and has made lots of close associates there. Is he working for Nintendo directly? Is he being funded by Nintendo on a new start up?
Wasn't Hashimoto one of the only few Platinum staff who worked on actual game design with Nintendo? I think the rest of the Platinum side were strictly on asset creation, programming, animation, and music.Part of me is still wondering where Hashimoto is working now since he left Platinum Games. He was one of the PG staff "sleeping over" in Nintendo's Kyoto Development Center working with Nintendo's programmers and planners to co-dev Star Fox Zero. Seems he is a fan of Nintendo and has made lots of close associates there. Is he working for Nintendo directly? Is he being funded by Nintendo on a new start up?
I mean he came from 343 working on Halo 4 and 5..it feels weird how Nintendo fans take this type of news. Sony and Xbox fans get so happy and even make topics. Nintendo fans think it's some joke when studios get great talent...
What does one have to do with the other? Lead Character Artist = from Microsoft = Metroid is Halo now???
That's the obvious conclusion.What does one have to do with the other? Lead Character Artist = from Microsoft = Metroid is Halo now???
Ori but about the ocean with wild water/weather mechanics.
Hashimoto's banner on Twitter looks like it's for some indie game, most likely.
Hashimoto's banner on Twitter looks like it's for some indie game, most likely.
my comment was a joke on that very fact. the nintendo base tends to extrapolate these things rather than make fun of them. remember the ex-Vigil and ex-Naughty Dog hires? but Retro's game was Tropical Freeze?I mean he came from 343 working on Halo 4 and 5..it feels weird how Nintendo fans take this type of news. Sony and Xbox fans get so happy and even make topics. Nintendo fans think it's some joke when studios get great talent...
Imamura/Sugiyama: "How can we make Steel Diver exciting for people? What we tried didn't work! We love boats!!"Good find. Probably a lower budget game funded by Nintendo? Definitely one of the lesser exciting scenarios.
Wanna help me list them out? I keep blocking out that Sonic exists so those Olympics games always escape me.OP should really add Sega (M&S Olympics) and Hamster (Arcade Archives) for 1st party IP collabs/licensing.
I don't think it is tied to NintendoGood find. Probably a lower budget game funded by Nintendo? Definitely one of the lesser exciting scenarios.
just make the boats waifus. make it a competitor to Azur LaneImamura/Sugiyama: "How can we make Steel Diver exciting for people? What we tried didn't work! We love boats!!"
Hashimoto: *sprinkles magic powder all around*
NOAH_logo.jpg
Sure!Wanna help me list them out? I keep blocking out that Sonic exists so those Olympics games always escape me.
Arcade Archives is DK, SMB, DKJr, DK3, and ...what was that megaton arcade game re-release called?
What does one have to do with the other? Lead Character Artist = from Microsoft = Metroid is Halo now???
Certainly gives off an indie game vibe, but for all we know they could be a new studio (even if that's doubtful).
Hashimoto's banner on Twitter looks like it's for some indie game, most likely.
oO didn't read that page in the handbook