Pretty much same team for me but with fn kingdew instead of giollahttps://www.youtube.com/watch?v=UGvusB4ryAw
Here's my team. Lucy / Lucy / Lucy / Legend Marco / V2 Diamante / RR Giolla
Pretty much same team for me but with fn kingdew instead of giollahttps://www.youtube.com/watch?v=UGvusB4ryAw
Here's my team. Lucy / Lucy / Lucy / Legend Marco / V2 Diamante / RR Giolla
Makes sense. Having two damage reducers helps, especially when you get Magellan as the mid-boss.
As for the shooters, I use double 6+ Ace, Legend Usopp, Legend Kizaru, SW Chopper, and Van Auger. Need Chopper's special ready by stage 3, so I sometimes use Usopp on stage 2 unless I get lucky with cooldowns. Jabra's the easiest midboss, just tank two hits and you only need a couple matching orbs (or less, if you get one on Ace) to take him out. I'll sometimes use Kizaru to take out Momonga, since his shuffle always seems to give poor orbs (which might be by design). For Magellan, cure the poison with Chopper and just take him out, I've only gotten him a few times so I don't know if he's more of an issue, I've been lucky with Van Auger's orbs. For Moria, stall with Usopp and just beat him down. On Kanjuro, you usually have 15-20k health left (plus potential heals from Kizaru or Chopper, and delay from Usopp), so you can kind of do what works. Usually I try and burst him on the DEX orb turn...if Kizaru still has his stage 3 here it's an easy win.
It requires a lot of improvising, but so far it's been successful. But I'll probably try the G4 team a bit to see if it's faster and more consistent.
Sweet,
while i think G4 is still easier to run its good to see Shooter/Ace still getting shit done.
Did you stick to Ace or switch to G4 ?
Exciting huh?so...the first good global treasure mode was a trick
now we are back to 1900 points for the first run (instead of the 5000 of mihawk) and we also got that disjointed roster of boosted units that offer very little if no way to actually make a fully boosted team.
does the damage calculator work ok for you guys?
it seems like it gives me way too low damagewhen using tm mihawk as captain..dunno with other captains...
So for this treasure map versus the first we haveso...the first good global treasure mode was a trick
now we are back to 1900 points for the first run (instead of the 5000 of mihawk) and we also got that disjointed roster of boosted units that offer very little if no way to actually make a fully boosted team.
So for this treasure map versus the first we have
Cool...
- Less points
- Less boosted characters
- Significantly harder content
- Worse boosted characters
- Worse TM unit
Uh what the hell? This sugo apparently has 3.5% legend rates, sameish as Japan
Are they getting ready to show rates?
they can't because it's a way to make people pull without having to create entire batches..it's made to be annoying so that you are willing to pull just to get those boosted units and have an easier time.7/10 skill ups for dex Kizaru with 1 gem spent... I think I'll finish the last 2 levels through natural stamina, although he's lacking in terms of sockets.
Disappointing to hear about the point Nerf to TM WB but more reason for me to get the bare minimum. It's pretty annoying that I'm forced to farm this if I don't want to lose my place in the new world. You would think Bandai would realize how damaging TMs are, lots of whales have quit or getting burnt out by being forced to run this. They should just stop doing this or rework how they approach it.
I am going in with thisEDIT: anyone has found a decently boosted team for tm whitebeard? there's one in an oryon video but it assumes to find a judge friend to use , but i don't really know how many judge i have on my FL.
It's -3 CDs for the 1.2 units. I was in the same situation so I dropped all my absolute slasher manuals (that we got as a compensation from TM Mihawk) into FujiI still need to fully plan teams. I might steal that team Alcemon. How many turns reduced are boosted units? My RaidFuji isn't maxed so I'm worried I'd need to stall a bit longer to be ready
Cavendish will halve your entire crew's attackFor general farming, I'll stick with my slasher team:
http://optc-db.github.io/damage/#/t...:99,1623:99,1530:99C33,10B0D47E0Q0L0G0R0S100H
I don't plan on using his special, he's more of a beatstick for points. Might replace him with FN Kinemon though, I see your point
No check his sailor ability, halves crew attack with a red or blue captainI don't plan on using his special, he's more of a beatstick for points. Might replace him with FN Kinemon though, I see your point
No check his sailor ability, halves crew attack with a red or blue captain
Wtf... My God I regret making this unit already -_-No check his sailor ability, halves crew attack with a red or blue captain
My goal this TM is max WB and keep above being demoted
I haven't even started putting teams together tho
My goal this TM is max WB and keep above being demoted
I haven't even started putting teams together tho
it's this way for almost everyoneI have even less boosted units for this TM than I did for the last one. So
Pretty much this.