An update on Embark Studio by Patrick Söderlund. You might remember Söderlund from articles last year about him leaving EA after they gave him 20 million in 2017 as an incentive to stay working with them.
https://medium.com/embarkstudios/an...UjcIwmtdGFD8fUJZFdsh_jLesjkcSBDMwd5UZoffa9Lao
Article goes into more detail on the studio philosophy and touches on their game.
Their project is described as "a cooperative free-to-play action game set in a distant future, about overcoming seemingly impossible odds by working together".
https://medium.com/embarkstudios/an...UjcIwmtdGFD8fUJZFdsh_jLesjkcSBDMwd5UZoffa9Lao
Article goes into more detail on the studio philosophy and touches on their game.
Some three months have passed since we started Embark, and things around here are taking form.
We've read through thousands of applications, hired over 50 people, moved into our own house in the heart of Stockholm's Old Town, and begun building what looks to become our first game.
So I thought now's as good a time as any to share an update on why we started this venture. I want to let you in on some decisions we've made, and give you a glimpse into our progress so far.
Their project is described as "a cooperative free-to-play action game set in a distant future, about overcoming seemingly impossible odds by working together".
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