Why didn't Epic announce RDR2 EGS exclusive? :[
They could probably burn half a billion on that exclusive and dozens of other games would be saved fromEGSthemselves.
Epic will moneyhat every ray tracking game they can. so hopefully not.
I've finished up the main campaign of Castlevania: Lord of Shadows. It took me about 16 hours.
I enjoyed the game, it offered the right amount of challenge on normal difficulty without getting frustrating. It's a nice mix of combat, puzzles and traversal. It has a lot of mini and regular bosses, plus a number of giant bosses that are really traversal challenges rather than combat challenges. I'm generally not a big fan of bosses, but they kept the difficulty fair. Puzzles ranged from clever to "I'm just going to brute force this". If you want, you can even skip puzzles if you're ok giving up the upgrade points (used to unlock new combos).
The game design is a little odd. It's broken up into chapters (and sub-chapters), each having one or more power-ups you can find, which is fine. You can revisit chapters to find items you missed, to grind upgrade points, to play on a harder difficulty, or to beat the challenge that opens up once you've completed the sub-chapter. I'm not sure what you get for completing the challenge, but maybe I just missed it. The one really poor aspect is the weapon upgrades they have placed in a number of sub-chapters. It seems they wanted to build in some sort of "metroidvania" aspect into the game, but did so in a way that feels like busy work. You obtain abilities as the game goes on (jump higher or farther, for example), and you will occasionally pass a chest that you can't reach yet. So yo can go back for these chests, but it simply involves going to the correct spot in the sub-chapter and using your ability. No new areas, fights, puzzles, etc.
The game performed great and looked great, so no complaints on the port.
The story was pretty good, but the cinematic that plays after the credits is pretty WTFBBQ. I'm hoping the DLC chapters answer some of the questions.
If they are saying that it is going to be one seamless earth....oh my. gimmeSpencer says that 2 petabytes of geographical data is used to seamlessly stitch together Earth.
That's....quite a list of games
so uhhh, some very interesting advertising in Cyberpunk 2077
https://twitter.com/neondreamgirl/status/1138564581125763075
Second picture is zoomed in and NSFW
Hopefully they don't fuck it up, but with their history?so uhhh, some very interesting advertising in Cyberpunk 2077
https://twitter.com/neondreamgirl/status/1138564581125763075
Second picture is zoomed in and NSFW
The DLC chapters are basically the connecting tissue between the two numbered games.The story was pretty good, but the cinematic that plays after the credits is pretty WTFBBQ. I'm hoping the DLC chapters answer some of the questions.
so uhhh, some very interesting advertising in Cyberpunk 2077
https://twitter.com/neondreamgirl/status/1138564581125763075
Second picture is zoomed in and NSFW
I'm playing Metro Exodus from the windows store and the resolution is a mess, is locked on 720p and there's no fix for that.
This remembers me the mess what's Quantum Break on PC.
It started that way for me (the window was part off the screen too) but I was able to click on the options and change it.
It seems my Steam Wallet balance has vanished out of the blue... Has anyone experienced this before? I haven't purchased anything in a bit. I have two-factor authentication and no emails or purchases have been made on my account.
Xbox App is a mess. It took me 2 hours to getting it to work and now I cant change my resolution! its like locked on 720p. I have a 2080ti. I paid 1$ and still regret it.
Microsoft is its own worse enemy. It's hard to believe that it makes operating systems.Xbox App is a mess. It took me 2 hours to getting it to work and now I cant change my resolution! its like locked on 720p. I have a 2080ti. I paid 1$ and still regret it.
And it was completely avoidable. What were they thinking!Deep Silver and THQ Nordic reputation really took nosedive this year.
did you manage to get on the beta? i applied, but no luck - still not super clear on the gameplay (it seems all melee based)
Their games always had PC digital, it is not something new.RIP Elden Ring, yes it's still to early to tell but I feel like out of the recent Bandai games that one is going to be an EGS exclusive, I was worried that their other games would be as well since they just mention PC digital on their video trailers but the Japanese trailers for those games mention Steam (Ni no Kuni, Code Vein, Tales of A, Man of Medan)
Bandai don't leave me now
LoS 1 is a 7 out of 10 game to me and has its share of good and bad game design.I've finished up the main campaign of Castlevania: Lord of Shadows. It took me about 16 hours.
I enjoyed the game, it offered the right amount of challenge on normal difficulty without getting frustrating. It's a nice mix of combat, puzzles and traversal. It has a lot of mini and regular bosses, plus a number of giant bosses that are really traversal challenges rather than combat challenges. I'm generally not a big fan of bosses, but they kept the difficulty fair. Puzzles ranged from clever to "I'm just going to brute force this". If you want, you can even skip puzzles if you're ok giving up the upgrade points (used to unlock new combos).
The game design is a little odd. It's broken up into chapters (and sub-chapters), each having one or more power-ups you can find, which is fine. You can revisit chapters to find items you missed, to grind upgrade points, to play on a harder difficulty, or to beat the challenge that opens up once you've completed the sub-chapter. I'm not sure what you get for completing the challenge, but maybe I just missed it. The one really poor aspect is the weapon upgrades they have placed in a number of sub-chapters. It seems they wanted to build in some sort of "metroidvania" aspect into the game, but did so in a way that feels like busy work. You obtain abilities as the game goes on (jump higher or farther, for example), and you will occasionally pass a chest that you can't reach yet. So yo can go back for these chests, but it simply involves going to the correct spot in the sub-chapter and using your ability. No new areas, fights, puzzles, etc.
The game performed great and looked great, so no complaints on the port.
The story was pretty good, but the cinematic that plays after the credits is pretty WTFBBQ. I'm hoping the DLC chapters answer some of the questions.
Better trailer of the new Contra. Looks like fun even if seems low budget.
Neo contra on the ps2 had an overhead view too and i recall it being received fine.Eh, that Contra trailer is making me think of Legacy Of War more than the side-scrolling classics. Hopefully it's decent in the end.
A PC logo on trailers is incredibly normal and has been used for ages, it's only in this recent paranoia that people somehow think it's code for EGS.
NNK has a Steam logo because it's 4 months away and Elden Ring is likely a ways away.
Uzzy are you i charge of adding nee members to the steam era group or is that mr orange?