I most likely won't give up on it. One thing I've already identified is that I need to increase my walking space a bit for this game if I want to do room-scale; wildly thrashing about with limited space is not my wisest plan.
I do wish the game would let the player use guns sooner; I very much dislike the melee stuff because the game goes a bit crazy with the pantomining being, well, literally heavy handed. Like there are plenty of doors covered by wood planks where I feel like I really have to break my back swinging at things before the wood will break; I'm probably 'doing it wrong', because I've found at least one or two cases where I'm 100% doing things the wrong way and when I go with the grain it's all suddenly better. The puzzles themselves range from "okay, that's weirdly silly and stupid" to "what in the actual fuck am I supposed to do here?" and that's just on the first level. It's... not so much the games fault as it is the puzzles themselves relying on genuinely new mechanics, so as a gamer, your first instinct is not "Oh, I'll smash *every single box* until I find the key." I will, when I have time, make a mad dash through the first large level here so I can unlock a sandbox mode for it, because I can see having a lot of fun with that, especially because the gunplay is really the stuff that appeals to me.
The visual design of the game -- well I don't love it. It reminds me too much of, well, an unfinished game, which is almost certainly what they are going for it being a virtual world and all, but it doesn't seem very full-bodied to me.
I should consider myself lucky that nomatter what weird stuff has happened to me in the game so far, the worst I've encountered is some cold sweats; I don't get "sick" from VR games, but when they make me feel out of sorts a bit I do get this funny physical reaction to that which is little more than a signal that the game is doing weird stuff. It bodes well for me, I suppose: I don't think Boneworks will make me ill even at its worst.
I'll definitely be getting the Saints and Sinners game. It looks like a done of fun and a bit less crazy than Boneworks, which may be what I need to acclimate a bit more.