Via Persona Central:
It's not surprising, as the games are two full priced titles which are both pretty minimal on content, and then are compounded by a significant amount of already-developed and very expensive DLC. This is the first time I've felt that Atlus are actually gouging their fanbase, and I'm glad it hasn't been successful.
Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night were released in Japan last week on May 24th, and sales tracker Media Create reports that at least 64,554 copies were sold in total for both of the rhythm games.
The first rhythm game, Persona 4: Dancing All Night, debuted with 94k copies sold on the PS Vita in June 2015.
Below is a list of the number of copies sold for the different versions of the game, which consist of the PS4 and PS Vita versions of P3D and P5D, as well as the "Persona Dancin' All-Star Triple Pack" limited edition for the PS4, and the "Persona Dancin' Deluxe Twin Plus" limited edition for the PS Vita.
- [PS4] Persona Dancing: All-Star Triple Pack {2018-05-24} — 27,240 / NEW
- [PSV] Persona Dancing: Deluxe Twin Plus {2018-05-24} — 21,579 / NEW
- [PS4] Persona 5: Dancing Star Night {2018-05-24} – 7,876 / NEW
- [PSV] Persona 5: Dancing Star Night {2018-05-24} – 4,554 / NEW
- [PSV] Persona 3: Dancing Moon Night {2018-05-24} – 3,305 / NEW
The PS4 version of Persona 3: Dancing Moon Night did not rank within the top 20 games sold in the past week, which means it sold fewer than 3,008 copies. Therefore, the total is higher than 64,554 copies, but not significantly so.
It's not surprising, as the games are two full priced titles which are both pretty minimal on content, and then are compounded by a significant amount of already-developed and very expensive DLC. This is the first time I've felt that Atlus are actually gouging their fanbase, and I'm glad it hasn't been successful.