Good ranking. Id just swap dc and ps2. DC with more years of life might have indeed been greater to me.
I'll concede and say the Xbox team probably was inspired by what not to do, but they had a much more cohesive plan of how the online was going to be really a pillar for the console (even though it wasn't ready until the following summer). Having a standardized Ethernet port + hard drive puts it ahead in being more influential in my mindI think the xbox team was definitely influenced by the failings in Sega's system but I take your point.
It wasn't really like that though. Today's Nintendo and Sony are doing very well in the games business. Sega at the time was recovering from a long period of heavy losses and worsening reputation and was racing against time to make some money and customer base before the competition arrived. They were facing a bleak future and chose the easy way out - to take their massive IP base and start selling it where it could actually be sold.
Edit: it was still massive news of course. I remember it like yesterday. I was the resident Sega fanboy in a local web forum and everyone was happy to rub my face in it lol
With all this piling on I can now presume I was presuming wrong lmao
How many pages would Sega leaving the console market have generated if Era existed as it is then?
Imagine Nintendo or Sony calling it quits.
Dreamcast Mini, please.
It deserves discovery by a new generation.
Sonic Adventure
Sonic Adventure 2
Chu Chu Rocket
Soulcalibur
Sega Swirl
Power Stone
Power Stone 2
Crazy Taxi
Crazy Taxi 2
Marvel vs. Capcom
Marvel vs. Capcom 2
Jet Set Radio
Skies of Arcadia
Resident Evil - Code: Veronica
Shenmue
Grandia II
Virtua Tennis
Dead or Alive 2
Hydro Thunder
Ready 2 Rumble Boxing
House of the Dead 2
Street Fighter III: 3rd Strike
Space Channel 5
Phantasy Star Online (with revived servers)
Just do it, Sega.
Just do it.
Put Zombie Revenge and Cannon Spike on there. And Seaman, for giggles.
I never ended up playing Seaman. Didn't it require a microphone?
Crap, you're right. Funnily enough my first thought was Typing of the Dead.
What were these rumors about, I loved my PS2 but that was just due to the games so maybe these rumors were hardware related?And the FUD and rumors were intense. And by the time the ps2 came out and wasn't THAT amazing it was too late.
You could burn Dreamcast games to CD and play them on unmodified hardware because Sega thought it might be fun to let people boot code from multimedia CDs. They didn't realize that videogames=bootable code.I presumed it died because it was so easy to burn CDs and play wtv you want on it...
George Lucas wished that he had known about the PS2 before he had made the Special Editions of the Star Wars movies, because a PS2 would have made his movies better for easier.What were these rumors about, I loved my PS2 but that was just due to the games so maybe these rumors were hardware related?
Wow PS2 level CGI... LMAOGeorge Lucas wished that he had known about the PS2 before he had made the Special Editions of the Star Wars movies, because a PS2 would have made his movies better for easier.
Don't be so hard on them they were only a generation off. The PS3 was great for cloud computingSaddam Hussein was trying to buy PS2s to use as guidance systems for his SCUD missiles.
Mostly just rumors about how insanely powerful it was going to be. Like it was going to blow the Dreamcast out of the water with it's graphics. I remember the prevailing attitude at the time was people passing on the Dreamcast because they'd rather wait 6 months (or whatever it was) and get the more powerful PS2. When it came out it was definitely better but not on the level people built it up to be and by that time the Dreamcast was effectively dead.What were these rumors about, I loved my PS2 but that was just due to the games so maybe these rumors were hardware related?
i heard that as an excuse, but I would guess that the amount of Dreamcast owners that had access to a computer AND burner plus images, or to someone selling bootleg discs even, was probably relatively low. They missed some sales, no doubt. But if they had kept going, and hadn't been psyched out by Sony, they would have sold plenty of games and had a much beloved system on-going.I presumed it died because it was so easy to burn CDs and play wtv you want on it...
Peter Moore's right there. The industry was moving towards more AAA cinematic style experiences whilst Sega were still making arcade games for the most part. That and they just didn't have the mindshare to compete with Sony.
In the end, not only did Sega's arcade business crumble but also their console hardware business too.
can't let reality get in the way of a narrative
I did some digging, found some old archives in the web archive. Most of the threads don't work, and it's kinda before and after the sega announcement, but atleast you can see some of the aftermath.
Oct 2000
March 2001
Moore said: "PlayStation did a brilliant job of FUD-ing Sega and Dreamcast: Fear, Uncertainty, and Doubt. The gamer loved it and still loves his or her Dreamcast, but the positioning of the PS2 – things like the Emotion Engine – they did what Sony do really well: they drove hard, and they've done that with just about every iteration of PlayStation since."
Burning and playing Dreamcast games now is dead simple (if you still have a CD burner in your PC and some extra CD-Rs lying around), but in 1999-2001 most people didn't have CD burners. Still less of a barrier than PSX, but yeah. I was pretty into the DC and didn't even know how easy piracy was, meanwhile most PlayStation owners I knew pirated everything.You still had to mod the PSX tho! Thats a extra barrier you know. Dreamcast didn't have that.
It was indeed a part of the kill, though, but it wasn't one factor that murdered the Dreamcast.I presumed it died because it was so easy to burn CDs and play wtv you want on it...
This is what I experienced. Sony destroyed the Dreamcast with their marketing/hype cycle.
Man, I really miss that game. It's a shame that part 2 isn't BC on Xbox One.I mean, when Space Channel 5 is treated as a big release by Sega even though it turned out to be an absolute flop, it's not really surprising. I
t was also selling pretty terribly outside its launch period.
This is what I experienced. Sony destroyed the Dreamcast with their marketing/hype cycle.
Yeah, Sega let their creative do whatever they wanted at the time which led to all these incredible and weird games. It's a shame it didn't work out for them but it's not all that surprising either.Man, I really miss that game. It's a shame that part 2 isn't BC on Xbox One.