Atom

Member
Jul 25, 2021
13,641
This looks like a pretty poor performance mode. It's missing its target frequently by at least 15-20%, often ~33%, and occasionally 50%+. Sort of a similar ballpark as launch Forspoken and day 1 Jedi by the looks of it.

They really shouldn't have said anything about not needing a day 1 patch so far in advance tbh. Gives similar vibes to the Jedi shit about only needing a few extra weeks. Nobody would have been mad if there was a day 1 patch available.

Given visuals of the game and the fact that it's an action title this sort of result is pretty disappointing.

The easy improvements would be a 40 fps mode and motion blur options. Would be good if they could get those in for launch at a minimum.
 

Gong

"This guy are sick"
Member
Oct 25, 2017
925
Go play XIV
sa1y6k7era6b1.jpg

Ngl, interested in the dogs review. Easily bowwowwow/10
 

MechaX

Member
Oct 27, 2017
5,649
So I'm re-reading that no day 1 patch interview and like.. the team even says "we have nothing planned but we're still continuing to test and that might be subject to change," so I dunno. I'm not expecting a Day 1 patch but I could definitely see a patch in the next couple of weeks (because in no way, shape, or form did anyone imply in that interview that the game would be "perfect" and would never need patches or some shit)
 

ZeroX

Banned
Oct 25, 2017
21,266
Speed Force
we've had this discussion and people are like "how did reviewers not mention performers issues or reduce points" like performance isn't a variable thing that people have drastically different tolerances for

that's not to excuse it but you can't assume your experience with a game is going to have been the same as someone else's. like if their game never crashed and they aren't sensitive to framerate drops... they probably won't say anything
 

Cerulean_skylark

Attempted to circumvent ban with alt account.
Banned
Oct 31, 2017
6,408
So I'm re-reading that no day 1 patch interview and like.. the team even says "we have nothing planned but we're still continuing to test and that might be subject to change," so I dunno. I'm not expecting a Day 1 patch but I could definitely see a patch in the next couple of weeks (because in no way, shape, or form did anyone imply in that interview that the game would be "perfect" and would never need patches or some shit)

you're telling me ffxvi naysayers are using exaggeration and strawmen? I never!

But yes, clearly the performance in the 60fps mode needs to be much better. But that was never what their day 1 patch statement was about.
They never promised a flawless game, but a game that was feature complete and relatively bug-free out of the box.
 

crimilde

"This guy are sick" and Corrupted by Vengeance
Member
Oct 26, 2017
6,009
you're telling me ffxvi naysayers are using exaggeration and strawmen? I never!

But yes, clearly the performance in the 60fps mode needs to be much better. But that was never what their day 1 patch statement was about.
They never promised a flawless game, but a game that was feature complete and relatively bug-free out of the box.

Exactly what I wanted to say, yep. They spoke about bugs and never excluded a patch happening. But somehow, for some people that became them boasting about having a perfect game.
 
Jan 20, 2023
3,399
DF are the only people i trust with insightful performance takes on games. Or tbh, the only people i trust to actually properly acknowledge and critique games with their performance in mind as an aspect of the overall experience.

Far too many games in the last 2 years or so that were straight up unacceptably broken have gotten a pass from the vast majority of reviewers.
 

Zem

Member
Oct 25, 2017
5,138
United Kingdom
At Elden Ring no one cared about performance issues on the reviews. And that pop-in is even worse than the performance drops and neither a single review pointed that.

Attention I do agree that performance issues should have impact on scores, but it seems there is "2 different measures". For some games it seems to care for others don't. And I never understood why that happens. Same for Zelda Tears of the Kingdom (I didn't play the game so I don't know how bad it is).

Elden Ring was nowhere near as bad as the FF16 demo, especially on a VRR TV.
 

Rover_

Member
Jun 2, 2020
5,306
you're telling me ffxvi naysayers are using exaggeration and strawmen? I never!

But yes, clearly the performance in the 60fps mode needs to be much better. But that was never what their day 1 patch statement was about.
They never promised a flawless game, but a game that was feature complete and relatively bug-free out of the box.
Exactly what I wanted to say, yep. They spoke about bugs and never excluded a patch happening. But somehow, for some people that became them boasting about having a perfect game.

i believe you talking about me so i'm not attempting to derail or make discussion bad. i was just pointing out responding to a user why people are being energetic to critique FF16 performance mode and lack of day one patch.
i apologize and admit i wrote such terms w/o going back to read the article and acted on unreliable memory.

i'm also not a naysaywer wth i want the game to be good.
 

antispin

Member
Oct 27, 2017
4,846
So that fellow who got the physical version early was kind enough to take the performance mode for a spin:

Looks like the retail version still has performance issues:

- YouTube

Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

I'm going to see if he can check the quality mode to see if the blur situation is any better. But at this point I doubt it is.
 

Nkcell

Member
Jun 24, 2020
858
In your case, maybe. FFXVI had no drops on my PS5, while Elden Ring hang up everytime I went to a different area on a PC way more powerful than a PS5. It depends on each person.

Traditionally console performance has a much higher standard than PC performance. PC's aren't standardized and a variable experience is expected. No one is going to mark Elden Ring down because your PC had issues with it. When there are widespread performance issues on identical hardware (consoles) this affects everyone equally. If you are claiming your magical PS5 maintained a solid 60 FPS throughout the entirety of FF16's demo, then please make a video and show us, because I think you aren't being truthful.
 

seroun

Member
Oct 25, 2018
4,965
Traditionally console performance has a much higher standard than PC performance. PC's aren't standardized and a variable experience is expected. No one is going to mark Elden Ring down because your PC had issues with it. When there are widespread performance issues on identical hardware (consoles) this affects everyone equally. If you are claiming your magical PS5 maintained a solid 60 FPS throughout the entirety of FF16's demo, then please make a video and show us, because I think you aren't being truthful.

Where have I claimed my PS5 mantained solid 60FPS throughout FF16s demo? I said that I didn't feel like I had any drops in Performance Mode. I don't know if it's at 60FPS, or 30FPS.

Variable experiences in PC are expected, bad performance is not, which is what happened with Elden Ring in most PCs.
 

curtismyhero

Member
Aug 29, 2018
549
Looks like it's about to start loading up that spoiler protection extension. If anyone hears about a store in Austin releasing it early let ya boy know. Would love to write a thesis on it.
 

Lukar

Unshakable Resolve - Prophet of Truth
Member
Oct 27, 2017
25,651
Is that an insert for the critically acclaimed MMORPG Final Fantasy XIV, featuring an expanded free trial which you can play through the entirety of A Realm Reborn and the award-winning Heavensward expansion up to level 60 for free with no restrictions on playtime?
 

crimilde

"This guy are sick" and Corrupted by Vengeance
Member
Oct 26, 2017
6,009
Is that an insert for the critically acclaimed MMORPG Final Fantasy XIV, featuring an expanded free trial which you can play through the entirety of A Realm Reborn and the award-winning Heavensward expansion up to level 60 for free with no restrictions on playtime?

It's a great to see that the producers of these two games have such a good relationship.
 

Yappa

Member
Oct 25, 2017
7,105
Hamburg/Germany
Reminder that there are browser plugins to hide youtube spoilers.
Time for me to feed BlockTube with "FFXVI" filter words ("Clive", "Joshua", "Jill" etc).
 

Nkcell

Member
Jun 24, 2020
858
Where have I claimed my PS5 mantained solid 60FPS throughout FF16s demo? I said that I didn't feel like I had any drops in Performance Mode. I don't know if it's at 60FPS, or 30FPS.

Variable experiences in PC are expected, bad performance is not, which is what happened with Elden Ring in most PCs.

Performance mode claims to run the game at 60FPS. When you say "I had no drops" that generally would be interpreted that your FPS was stable the entire time. If all you meant was that it was a smooth experience and you didn't perceive anything jarring, that's great, but the vast majority of people are not having that experience.

If Elden Ring truly ran poorly for most people with the recommended PC requirements, then yes, it should have been marked down for it. And this game should be marked down as well for poor performance.
 

CheapJi

Banned
Apr 24, 2018
3,305
So that fellow who got the physical version early was kind enough to take the performance mode for a spin:

Looks like the retail version still has performance issues:

- YouTube

Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

I'm going to see if he can check the quality mode to see if the blur situation is any better. But at this point I doubt it is.
FPS look's atrocious.
 

seroun

Member
Oct 25, 2018
4,965
Performance mode claims to run the game at 60FPS. When you say "I had no drops" that generally would be interpreted that your FPS was stable the entire time. If all you meant was that it was a smooth experience and you didn't perceive anything jarring, that's great, but the vast majority of people are not having that experience.

If Elden Ring truly ran poorly for most people with the recommended PC requirements, then yes, it should have been marked down for it. And this game should be marked down as well for poor performance.

You're telling me that the shader drops simply don't happen just by having powerful PCs? Dang. Shoulda gotten a 4090.

What I can tell you is that what I played of the demo (I only played the first 2 hours they allow you and a bit of the dungeon later, although I discard this part because it was just way too dark and if there were drops I wouldn't have realized properly) didn't go at all like in that launch version performance analysis video. And I'm quite sensitive to any kind of drops/frame changes since I've played in PC for most of my life now and I regularly test framerates on my own computer.

I could've had drops on the Eikon fight, I think I increased the brightness there and between all the effects I didn't have a clean image when it was heavy on attack FX, but on the more cinematic moments, for example that drop on 5:43, I'm sure didn't happen on my end.


Still, it's the disc version of the game. I'm pretty sure the preview version journalists played was .03, the demo was .01 and this is .00.
 

Polyh3dron

Prophet of Regret
Banned
Oct 25, 2017
9,860
Great, so now if we believe Yoshi-P about this game not getting a big day one patch, we can confirm if the performance and graphics modes run as badly in the final product as they did in the demo. The people who claim loudly that the demo was from an early build and everything will be fine by the time the game launches tend to get very quiet right about now.
 

Zem

Member
Oct 25, 2017
5,138
United Kingdom
You're telling me that the shader drops simply don't happen just by having powerful PCs? Dang. Shoulda gotten a 4090.

What I can tell you is that what I played of the demo (I only played the first 2 hours they allow you and a bit of the dungeon later, although I discard this part because it was just way too dark and if there were drops I wouldn't have realized properly) didn't go at all like in that launch version performance analysis video. And I'm quite sensitive to any kind of drops/frame changes since I've played in PC for most of my life now and I regularly test framerates on my own computer.

I could've had drops on the Eikon fight, I think I increased the brightness there and between all the effects I didn't have a clean image when it was heavy on attack FX, but on the more cinematic moments, for example that drop on 5:43, I'm sure didn't happen on my end.


Still, it's the disc version of the game. I'm pretty sure the preview version journalists played was .03, the demo was .01 and this is .00.

I dunno what to say, FF16 has some of the worst stuttering I've seen in a game. Even my wife who never notices these things pointed it out, if you can't see that stuttering (because the FPS is all over the place), then you can't be sensitive to it when this is some of the worst there is.
 

Polyh3dron

Prophet of Regret
Banned
Oct 25, 2017
9,860
Some of you really have a crusade to hate this game lol. PS2 graphics? FPS looks atrocious? Madness.
My brother in Christ I just want to know if I'll be buying the PS5 version or holding out a year or whatever for the PC one. In the demo, the motion blur in the graphics mode was atrocious and the performance mode did not have a stable frame rate whatsoever. If that is how the full game is going to perform at launch, I'm not buying it.
 

AbsoluteZ3R0

Member
Feb 5, 2019
909
What annoys me the most is square acting all confident about how they need no day 1 patch and the game is perfect as it is... Also, all the talk about there not being a pc version because they wanted focus all their effort on the ps5 one.
 

seroun

Member
Oct 25, 2018
4,965
I dunno what to say, FF16 has some of the worst stuttering I've seen in a game. Even my wife who never notices these things pointed it out, if you can't see that stuttering (because the FPS is all over the place), then you can't be sensitive to it when this is some of the worst there is.

I don't know what to tell you, I have a 120Hz monitor on the computer I play games on and I routinely do FPS tests on the different games I try there, and I was able to feel the stutters of Burning Shores on the PS5. You don't have to believe me if you don't want to. 🤷
 
Mar 19, 2020
1,966
Really hope the blur can be turned off. It really did not look good in the demo.

Performance mode was otherwise fine for me in the demo. It dipped a lot but I could bare it. If it's dropping significantly in the full release though then I don't know...quality mode seemed way more stable to me but I do struggle with 30FPS.
 

AllChan7

Tries to be a positive role model
Member
Apr 30, 2019
3,699
When does the review embargo lift? Has to be early next week
 

La Fawn Duh

Member
Apr 3, 2018
1,011
What annoys me the most is square acting all confident about how they need no day 1 patch and the game is perfect as it is... Also, all the talk about there not being a pc version because they wanted focus all their effort on the ps5 one.

i think this is everything they could do until release. i read a few days ago that they couldn't get more performance out of it because of the limited time until release and they will fix any remaining performance issues after release
 

CenaToon

Member
Oct 25, 2017
4,989
Can you imagine being the first game that's deducted points by reviewers because of performance when all these other games got a pass?

It wouldn't be the first time actually that a game got a pass on something and get points deducted in another for the same stuff:

Gamespot Bioshock review: "game is fantastic single player story, 10/10"

Gamespot uncharted review: "game is good but... NO ONLINE? no no no, 8/10. Put online next time in your game, suckas"
 

Polyh3dron

Prophet of Regret
Banned
Oct 25, 2017
9,860
Can you imagine being the first game that's deducted points by reviewers because of performance when all these other games got a pass?
Jedi Survivor should've been raked over the goddamn coals for how shit it is. I can't currently select a different resolution because once it changes there's a prompt asking me to confirm the change with a timer running, and for some reason this is the time the game decides to reject all button input until that timer runs out and switches resolution back to the unwanted mode. Brilliant, 10/10
 
Last edited: