There have never been two consoles this close in perf.Is this more or less the difference in performance of the Pro/X?
There have never been two consoles this close in perf.Is this more or less the difference in performance of the Pro/X?
No or little need for redundant files. File size shouldn't explode
It sounds bad when you put it like that but you are misrepresenting what he said.
This was not a good way to reveal your console. They have 70k dislikes. Someone is at fault here. We can't talk about poor marketing now?
36 cu was always going to be a letdownMy friend who is a huuuuuuuuuge Sony fan says he feels let down by the specs.
A few weeks ago he was totally opposite, saying they'll bring a beast of a machine.
They said this was intended as a GDC presentation and it definitely came off like that kindof talk. Definitely not something tailored at all for a mass market.Wow what a disappointment, from every angle. They've handled this like a bunch of amateurs. What's up with this new management they have? What's up with marketing team? And what's up with this underpowered console? Sony looks to be out of their league this time around, out of touch, sorta.
Like an Xperia phone.
Is this more or less the difference in performance of the Pro/X?
No or little need for redundant files. File size shouldn't explode
Repeated for emphasis.
I think it's more likely than MS at least.@anexanhume, after watching this deep dive, you still think Sony has any involvement with LocalRay and PS5?
My friend who is a huuuuuuuuuge Sony fan says he feels let down by the specs.
A few weeks ago he was totally opposite, saying they'll bring a beast of a machine.
Well, the whining moaning is not uncalled for.
That would make the Series X a monstrosity.
I'm just glad loading the menu and getting nto a game will be much faster in the next Assassins Creed, it was ungodly slow on PS4.
Can you give a good example of what benefit those cache scrubbers will bring? I know that's one of the things Cerny highlighted as being custom to the PS5 and not part of RDNA2.XSX should be superior in most cases because it will have a higher average BW. Maybe there will be some edge cases where PS5's consistent BW, cache scrubbers, or superior SSD IO stack benefit them.
All they had to do was make something more for consumer first, like MS just showing the box and controller. This was indeed interesting and I have no reason to doubt Cerny's decisions. Still, I find, just like the Switch, hardcore reactions are not good barometers to how the overall audience will embrace a product. People are scared for their lives right now, not really worried about video games. This is as good a time as any to make some PR blunders. Hell, I'm sure a lot of these timings are because of Corona.This is totally true.. this is exactly what it was designed to be.
Where sony fucked up is that this is the first major introduction to thePS5. Lie over40k ppl were watching that live stream. And this is what they did?
No talk of games, not even a montage reel lol. No controller, no OS features...nothing.
Naaa.. I am sony die-hard, but even I can say it. Sony fucked up here. I love what they did with the console and what they have on offer, but I fee they could have packaged this all so much much much better.
I clearly mentioned that in the old thread that it was always considered a poor way to design a console. It didn't just come from me. That was a near unanimous consensus.You seem to have a fundamental misunderstanding of Sony's architecture choices to the point where you've already been told that your interpretation of the hardware and its clock speeds is false. What's the deal? The raw GPU performance difference between the two systems is relatively small though not insignificant), and the insane SSD is obviously something that's meant to benefit their first-party devs, which is a big part of their business. It's really silly to be saying the hardware design is "worse than poor" when you've already incorrectly interpreted it once and continue to do so. And that's before we've even seen any games or have anything to compare other than numbers that don't tell the whole store.
Yes it sounds incredible and also about ram cache. On my second listen to the talk a lot of this really sunk in.I can't speak for anybody else, but this is the exact kind of architecture I was saying would truly satisfy me. If someone came to me and asked if I wanted to give up a bit of pixel-pushing for the fastest drive I would take it without hesitation.
In my opinion, ultra fast drive speeds like the PS5 one are the true generational game changing technology. Series X is pretty good as well. However, the PS5 one is like a dream come true and I can't wait to see how it translates to everything from game design to lightning fast OS features.
It honestly feels like the SSD tech in the PS5 is going to lead to the biggest leap in game design we've seen since the transition from 2D to 3D.
I'm hyped for TLOU2 and Ghost of Tsushima, two potential GOTY's.Sony's messaging overall has been shitty these past couple of years. What the fuck is happening?
Don't get me wrong, I'm excited as hell for the PS5! But where's that Sony hype? They're just so boring right now.
I just can't get over how bonkers the design of the GPU portion is with zero upside, and in fact many downsides. It won't run cooler, have better yields, BC isn't flawless, it's still weaker, has to down clock, is bandwidth limited, less RT performance, etc. Cerny missed the mark by a mile on this one.
It honestly feels like the SSD tech in the PS5 is going to lead to the biggest leap in game design we've seen since the transition from 2D to 3D.
I think the Coronavirus outbreak really threw a wrench on their plans. However, that's not much of an excuse. MS is working under the same conditions and is doing a much, much better job presenting the Series X to the world.In the end, those 13TF rumors are backlashing at Sony.
I really don't understand why they kept silent so long. It was an understandable strategy if they knew they had the upper hand, but it's pretty clear now that they know since at least VGA it's not the case. So people believed wet dreams until now, for a really bad presentation.
Why this strategy ? Most people won't care about performance in the end, but even so, why wait so long for a presentation like this ? I probably will never understand.
I am too, but c'mon, we've known about those games for 3 years now. I want more than a spec sheet and some games I've been hyped for for half the generation.I'm hyped for TLOU2 and Ghost of Tsushima, two potential GOTY's.
It honestly feels like the SSD tech in the PS5 is going to lead to the biggest leap in game design we've seen since the transition from 2D to 3D.
It hasn't been the same since Andrew House left Sony a few years ago. Jim Ryan now runs the House of PlayStation, and it shows.Sony's messaging overall has been shitty these past couple of years. What the fuck is happening?
Don't get me wrong, I'm excited as hell for the PS5! But where's that Sony hype? They're just so boring right now.
Yep...which it wasn't. There are a number of things different between those test results and the final products, and those were the things I was speaking to.
I never said it was completely wrong.
Agreed. Don't get me wrong, Matt, Shinobi and Jason are the best when it comes to these things. But at the time, i must admit, i read it Matt post in a different way.But it wasn't confirmation of anything. No one. Not a single person said anything about a 2.23Ghz GPU clock. Even after sony has said it a lot don't even believe its possible lol.
It honestly feels like the SSD tech in the PS5 is going to lead to the biggest leap in game design we've seen since the transition from 2D to 3D.
Of course!Can I use my 1080p TV on a PS5? I mean I haven't been following this much so sorry for the dumb question.
He said that the GPU caches flush when they do a read from the SSD. That's several megabytes of memory clearing out. The scrubber works like an invalidation or "dirty" bit. It's a very common concept in CPU cache design. As to what improvements it could bring, that's going to be workload dependent. We're talking single digit performance gains most likely. They're just snooping the addresses affected so they know which lines to evict.Can you give a good example of what benefit those cache scrubbers will bring? I know that's one of the things Cerny highlighted as being custom to the PS5 and not part of RDNA2.
AFAIK, the BVH are built in software and the intersection testing happens in the hardware. Speeding up construction may help, but if intersection was the bottleneck to begin with, you're only helping if construction was severely taxing your system. It will be interesting to see how the CPU's role evolves over time.Have any ideas as to how they could use the LocalRay tech? In current RT capable gpu designs (ie Turing), is the BVH structure the intersection test is done on built in software, or is the BVH construction done directly in GPU hardware? I believe the main innovation of of LocalRay was the acceleration structure itself, in that it can account for dyanmic objects without needing to be rebuilt ever frame, which ultimately saves a lot of performance. If current BVH structures are constructed in software, then I can see the Local Ray solution being a drop in replacement.
It honestly feels like the SSD tech in the PS5 is going to lead to the biggest leap in game design we've seen since the transition from 2D to 3D.
Well I like the sounds of what I'm hearing
but a question that has probably been answered. Cerny went on about how TF numbers and CU don't tell the full tale. Just how much real world performance will their SSD solution do to bridge the small gap in power to the XSX? It sounded like he was very confident in that, and I guess no one would really know, butwas it all PR or is their real merit to it?
chris 1515 and gofreak nailed the SSD patent
Love the switcheroo from frequency to power - locking power and letting frequency vary as a solution for nailing down cooling in all situations is genius engineering.
The SSD hurts so much. Even 1TB was pushing it, so any less just plain hurts. 3D audio was bizarre too, given that most people are probably playing on headsets, or sub $100 soundbars, while audiophiles have 5.1 or 7.1 atmos systems. 3D audio gimmick is not going to replace a discrete speakers atmos system.
If you were happy with PS4Pro vs Xbox One X then you have nothing to worry about because the difference will be even less this generation.
Well I like the sounds of what I'm hearing
but a question that has probably been answered. Cerny went on about how TF numbers and CU don't tell the full tale. Just how much real world performance will their SSD solution do to bridge the small gap in power to the XSX?
Exclusive developers like Playground and Ninja Theory will make the power gap more apparent.Unless there is a big difference to RT, that's what will we be fighting about for the next 7 years
9.2 vs 12 is bad and HUGE.The number of TFLOPs before this reveal was the most speculated piece of information. Now all of a sudden it is barely talked about because of a SSD (lol). In raw TFLOPS, which is one of the most important features for graphics, the Xbox Series X is 16.5% more powerful. The XSX has just below 1/5th more TFLOPS over PS5. That is a HUGE. You will see graphical improvements on the XSX over PS5. The difference in TFLOPs is substantial. A 6 TFLOPS GPU and A 8 TFLOPS GPU on a PC is a BIG difference.
Look at 7200 rpm drives. The move to 2.4gbs is enough for a complete paradigm shiftI think it's safe to say that the SSD was the secret sauce that makes the PS5 "the most exciting hardware in 20 years."