Will buy Final Fantasy XVI

  • Yes (at launch)

    Votes: 447 65.0%
  • Yes (at a later date)

    Votes: 102 14.8%
  • Maybe (waiting for reviews and impressions)

    Votes: 59 8.6%
  • No

    Votes: 80 11.6%

  • Total voters
    688
  • Poll closed .

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
117,582
Just because Sony is absolutely top tier when it comes to single player games that gives absolutely 0 guarantee when it comes to multiplayer. Naughty Dog having issues with Factions is a great example of that.

Not to mention that one of the biggest obstacles to having a successful multiplayer game is making people peel off of OTHER multiplayer games and play yours without getting bored and going back to their multiplayer game of choice.

THAT'S the struggle a lot of studios fail to survive - not getting people to buy your game period, but getting folks to stick with your game instead of going "OK I've seen enough" and going back to GTA Online/CoD/Fortnite/whatever as soon as there's a slight content lull.
 

poklane

Member
Oct 25, 2017
28,535
the Netherlands
Not to mention that one of the biggest obstacles to having a successful multiplayer game is making people peel off of OTHER multiplayer games and play yours without getting bored and going back to their multiplayer game of choice.

THAT'S the struggle a lot of studios fail to survive - not getting people to buy your game period, but getting folks to stick with your game instead of going "OK I've seen enough" and going back to GTA Online/CoD/Fortnite/whatever as soon as there's a slight content lull.
Yup. Even if a game like Helldivers, Factions, Concord, Fairgames or whatever has a great start Sony and the developers behind it need to make sure that they have post launch content coming in very quickly. That's why I think all their mp games should have a year 1 road map ahead of release. Such a road map doesn't need to have specific dates, but you do need to give players a good idea of what kind of content they can expect and how frequently that content will be released.
 

Markratos

Hermen Hulst's Secret Account
Member
Feb 15, 2020
3,067
Of the PS Store's top ten games in the U.S.A list, every single one is a live service game.

Proof number 1000 why Sony needs to enter the space..
It's a no-brainer move. Possibly next year we will see one of Sony's most important titles in this new phase (Concord)
 

Rintaro_kyoka

Member
Aug 4, 2022
4,135
Sony/PS Studios is consistently one of the top developers in the industry. They are just as capable of breaking through with a live service game as anyone.
This doesn't mean much, they have been trying for years to have a REALLY successful multiplayer/ live service game and always failed hence why they bought bungie, pedigree in one field doesn't mean anything in another field, look at naughty dog that people were adamant that couldn't put out a bad product , Uncharted 4 multiplayer and TLOU PC proved that it's not the case and apparently faction 2 was another miss too.
 

JasoNsider

Developer
Verified
Oct 25, 2017
2,196
Canada
Era is overly negative about Sony + live service anything. Considering games like Rocket League and Fall Guys had really big breakout success in large part due to launching on PS+, I think Sony has a great chance at this. To me, Marathon has winner written all over it.
 

Chuck795

Member
May 7, 2020
738
That's a setup I've toyed around with, but I just didn't like splitting my time between two platforms. I just had a Series X that I returned for that reason. Bought it in early June and played maybe 5-10 hours between then and now. Maybe I'll feel differently when Starfield is out but I kind of doubt it with Spidey so close.



Overall cost in terms of buying a console isn't really the issue for me, but I appreciate the suggestion!



If I could get that one approved by the wife I certainly would! lol

I'll be waiting until the 65" dies for good before that happens.



Interesting idea! I'd consider that, but part of having a console upstairs is the fact that my non-gamer wife likes to watch me play certain games. She wouldn't be happy with watching on the project Q.

Overall I don't mind playing games on the somewhat broken 65", it just isn't my preference for games that I really want to see at their best. FF16 is a prime example for me.
Totally makes sense. I just have one for Starfield and Fable basically!
 

vivftp

Member
Oct 29, 2017
19,992
Just because Sony is absolutely top tier when it comes to single player games that gives absolutely 0 guarantee when it comes to multiplayer. Naughty Dog having issues with Factions is a great example of that.

"Issues" is a very nebulous term. What we have is a report that comes from sources that claim that Bungie had raised some concerns about the games ability to engage players in the long term. And that Naughty Dog were re-evaluating. This might be no different or unusual than the typical internal evaluations that games go through on a routine basis and isn't an indication of an "issue".

And really, there's no guarantee that any game at all will find success (even success is a nebulous term), but the odds can vary from game to game. Sony are increasing their odds by giving their teams access to massive budgets, enormous support resources, increasing studio headcount, bringing in a studio of specialists to provide feedback on these games, and giving them the necessary time to let them cook rather than rush to push them out the door.
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
117,582
A lot of naysayers will be proven wrong by Sony's GaaS endeavors. Keep this in mind.

Let's be real: the number of GaaS games that flash and burn out vastly eclipses the number of GaaS games that last and make tons of money.

Sony is no different. Most of their GaaS games will fail, or flounder in relative obscurity. Maybe one of them will catch on.
 

Josh5890

I'm Your Favorite Poster's Favorite Poster
The Fallen
Oct 25, 2017
23,692
Just because Sony is absolutely top tier when it comes to single player games that gives absolutely 0 guarantee when it comes to multiplayer. Naughty Dog having issues with Factions is a great example of that.

Sony has had success with multiplayer games back in the PS3 generation. They pushed it aside for the most part last gen and are now catching up. Also, Factions isn't necessarily in trouble just yet. Naughty Dog is supposedly going back to the drawing board, but they haven't shelved it as far as we know. It can still come out to be a great game.

This doesn't mean much, they have been trying for years to have a REALLY successful multiplayer/ live service game and always failed hence why they bought bungie, pedigree in one field doesn't mean anything in another field, look at naughty dog that people were adamant that couldn't put out a bad product , Uncharted 4 multiplayer and TLOU PC proved that it's not the case and apparently faction 2 was another miss too.

TLOU PC port has gotten better since launch, thanks to support. The issue was that the game wasn't polished for launch and Naughty Dog was simply chasing a deadline to get it out the door. Naughty Dog's quality was still there at the end of the day. It just needed a little more time to cook.

Also, how many live service games have fail for Sony? The only one that I can think of in recent years is Destruction All Star's.
 

vivftp

Member
Oct 29, 2017
19,992
Era is overly negative about Sony + live service anything. Considering games like Rocket League and Fall Guys had really big breakout success in large part due to launching on PS+, I think Sony has a great chance at this. To me, Marathon has winner written all over it.

Precisely. I've wanted to facepalm any time over the last couple of years when I see someone play the "Sony should stay in their lane and stick to what made them popular" card. Quite frankly it's some of the stupidest, most short sighted nonsense that gets trotted out on a routine basis here and elsewhere.
 

False Witness

Member
Oct 25, 2017
4,254
This doesn't mean much, they have been trying for years to have a REALLY successful multiplayer/ live service game and always failed hence why they bought bungie, pedigree in one field doesn't mean anything in another field, look at naughty dog that people were adamant that couldn't put out a bad product , Uncharted 4 multiplayer and TLOU PC proved that it's not the case and apparently faction 2 was another miss too.
Uncharted 4 MP is extremely good though?
 

Tigerfan2019

Member
Jun 14, 2020
809
Let's be real: the number of GaaS games that flash and burn out vastly eclipses the number of GaaS games that last and make tons of money.

Sony is no different. Most of their GaaS games will fail, or flounder in relative obscurity. Maybe one of them will catch on.
And let's be real those GAAS game that flash and burn out make more money than a majority of PlayStation SP games will. GAAS has a massive pool of players that's why games like Sea of Thieves, Splatoon and a bunch of pc/console GAAS have been successful. If HellDivers 2 is just as successful as the 1st game it will probably make PlayStation more money than Returnal and Demon Souls combined.
 

PMA

Alt account / Attempted to circumvent ban with alt
Banned
Sep 13, 2021
257
Era is overly negative about Sony + live service anything. Considering games like Rocket League and Fall Guys had really big breakout success in large part due to launching on PS+, I think Sony has a great chance at this. To me, Marathon has winner written all over it.

I think the issue is there is a real split in the gaming community with the consoles. Previously you've had Sony who has just focused on AAA banger titles of their own, and shoring up pretty much everything else they can get their hands on. So for people who are just into the biggest multiplayer titles like Fortnite, FIFA, Cod, etc then you have them + Spider man + god of war + last of us etc etc. For people like me who play almost no multiplayer - then PS is clearly the best option. I have real concerns about a live service future.

Those concerns to me end up playing out with Xbox with everything being sub sub sub, and me seeing the future being an app store / play store style wrecking of console gaming. Even the paying extra to get starfield a few days early, and knowing that even in the press gameplay demo people coming up to NPCs saying "Oh this mission is part of the DLC! Pay 14.99!" style stuff is... ugh.

If sony can balance between some live service titles and a great output of single player bangers- great. I don't even mind SOME live service stuff, I just don't want it encroaching on my single player titles as much. Destiny was fun for a bit and while the "pay for this!" got annoying I get it's part of it.
 
Dec 9, 2018
21,847
New Jersey
Let's be real: the number of GaaS games that flash and burn out vastly eclipses the number of GaaS games that last and make tons of money.

Sony is no different. Most of their GaaS games will fail, or flounder in relative obscurity. Maybe one of them will catch on.
I think it's the other way around. GaaS games can crash and burn and I don't doubt Sony will have a few trainwrecks. However, looking back on most big publishers efforts in this field, I don't think you're right about most GaaS games flopping. Ubisoft has their fair share of flops, perhaps the most of the major publishers, but even they don't have mostly flops for their GaaS games. R6S, the Division, Brawlhalla, the Crew series, For Honor, and XDefiant has been getting positive reception. Let's look at EA. Yeah, Battlefield has been struggling as of late...but their older entries have had remarkably good legs. Apex Legends is a hit. Of course their stable of sports games do well which represents the bulk of their live service outings anyway. Many of their upcoming non-sports projects are focused on single-player (which is great for people like me!), which "most" of their live service games haven't crashed and burned. A few of them have! Knockout City, Anthem, etc. But we view these failures with a microscope and preemptively declare these games represent the majority of releases, which couldn't be further from the truth.

I think we should distance ourselves from the inaccurate notion that live service games are more likely to be destined for failure than success instead of looking at the surrounding circumstances of those games in the first place and analyzing what makes live service games that gain traction work.
 

the-pi-guy

Member
Oct 29, 2017
6,328
I've said this before, but I think live service games get more attention when they fail, than a single player game would in the same position.

Plenty of single player games fail to make money, but the discussion is different when it's a live service game.

Probably partially because some people want them to fail. But I think more impactfully, when a live service game fails, it gets announced that support is ending and that the game is potentially getting shut down outright.

If a single player game fails to make money, it mostly only gets talked about if the company decides to announce it.
If a live service game fails to make money, it gets a lot of articles about how support is shutting down.

Take this thread:
Dreams' live support is ending on September 2023, MediaMolecule focusing on new project

Does a similar thread for Tearaway exist? Even if Dreams made more money than Tearaway, it still gets more attention for not being as successful as it otherwise might have been.
 

Markratos

Hermen Hulst's Secret Account
Member
Feb 15, 2020
3,067
I am a Concord believer. I have a weird feeling that once all things are said and done, Factions, Concord and Marathon are going to be the most successful GAAS initiatives from Sony.
Fairgames and Horizon Multiplayer also have a good chance of being successful. The first has a very significant amount of talent behind it and the second is in the hands of the director of Six Siege and Guerrilla Games.
 

Κroηos

Member
Jul 27, 2022
1,700
And let's be real those GAAS game that flash and burn out make more money than a majority of PlayStation SP games will. GAAS has a massive pool of players that's why games like Sea of Thieves, Splatoon and a bunch of pc/console GAAS have been successful. If HellDivers 2 is just as successful as the 1st game it will probably make PlayStation more money than Returnal and Demon Souls combined.
I mean, it wouldn't be that hard to beat Demons Souls and Returnal together either, plus the first HD1 wasn't a huge hit, but it had its own community, like TLOU 1 Factions.
 

Rintaro_kyoka

Member
Aug 4, 2022
4,135
Uncharted 4 MP is extremely good though?
The micro transaction model was awful.
Sony has had success with multiplayer games back in the PS3 generation. They pushed it aside for the most part last gen and are now catching up. Also, Factions isn't necessarily in trouble just yet. Naughty Dog is supposedly going back to the drawing board, but they haven't shelved it as far as we know. It can still come out to be a great game.



TLOU PC port has gotten better since launch, thanks to support. The issue was that the game wasn't polished for launch and Naughty Dog was simply chasing a deadline to get it out the door. Naughty Dog's quality was still there at the end of the day. It just needed a little more time to cook.

Also, how many live service games have fail for Sony? The only one that I can think of in recent years is Destruction All Star's.
Predator hunting ground and others I forgot the names
 

vivftp

Member
Oct 29, 2017
19,992
I think the issue is there is a real split in the gaming community with the consoles. Previously you've had Sony who has just focused on AAA banger titles of their own, and shoring up pretty much everything else they can get their hands on. So for people who are just into the biggest multiplayer titles like Fortnite, FIFA, Cod, etc then you have them + Spider man + god of war + last of us etc etc. For people like me who play almost no multiplayer - then PS is clearly the best option. I have real concerns about a live service future.

Those concerns to me end up playing out with Xbox with everything being sub sub sub, and me seeing the future being an app store / play store style wrecking of console gaming. Even the paying extra to get starfield a few days early, and knowing that even in the press gameplay demo people coming up to NPCs saying "Oh this mission is part of the DLC! Pay 14.99!" style stuff is... ugh.

If sony can balance between some live service titles and a great output of single player bangers- great. I don't even mind SOME live service stuff, I just don't want it encroaching on my single player titles as much. Destiny was fun for a bit and while the "pay for this!" got annoying I get it's part of it.

We have yet to see how Sony will handle their live services titles, but fortunately it doesn't appear that they're slowing down on the traditional game front. Any of their existing studios who are also doing live service games have expanded so they can be multi-project and work on traditional and live services games at the same time (London Studios being the exception). All the other live service games come from partner studios and newly acquired studios, which leaves their existing infrastructure for traditional games intact.

The benefit to those who love traditional games is that the additional revenue that these live services games can potentially bring in can help SIE to be more self-sufficient and fund more total projects. Really, anyone who loves traditional only games should also be hoping for the live service games to become successful as it'll be a case of a rising tide lifting all boats.
 

gundamkyoukai

Member
Oct 25, 2017
21,429
I think the issue is there is a real split in the gaming community with the consoles. Previously you've had Sony who has just focused on AAA banger titles of their own, and shoring up pretty much everything else they can get their hands on. So for people who are just into the biggest multiplayer titles like Fortnite, FIFA, Cod, etc then you have them + Spider man + god of war + last of us etc etc. For people like me who play almost no multiplayer - then PS is clearly the best option. I have real concerns about a live service future.

Those concerns to me end up playing out with Xbox with everything being sub sub sub, and me seeing the future being an app store / play store style wrecking of console gaming. Even the paying extra to get starfield a few days early, and knowing that even in the press gameplay demo people coming up to NPCs saying "Oh this mission is part of the DLC! Pay 14.99!" style stuff is... ugh.

If sony can balance between some live service titles and a great output of single player bangers- great. I don't even mind SOME live service stuff, I just don't want it encroaching on my single player titles as much. Destiny was fun for a bit and while the "pay for this!" got annoying I get it's part of it.

There no split in the gaming community with the consoles.
Era just have a loud minority cause even on PS the hardcore and mass market plays a shit load of GaaS games.
There no reason Sony can't get a few of there own , people that play no MP will get there SP games like usual .
 

Josh5890

I'm Your Favorite Poster's Favorite Poster
The Fallen
Oct 25, 2017
23,692
A lot of naysayers will be proven wrong by Sony's GaaS endeavors. Keep this in mind.

At the end of this generation, it will be interesting to see what the mindset is around Sony's live service push. It has been a divisive topic on forums (not just ERA) for a while, and it isn't going away anytime soon. Maybe more people will warm up to the games once the release.
 

Chaos Legion

The Wise Ones
Member
Oct 30, 2017
16,987
I'm bullish on Horizon Online, Marathon and Matter being hits for Sony. If Last of Us Online is able to get back on track, I'd probably put it in this tier.

I personally am curious about Insomniac's title, Concord, and London's title. I think they could be surprises.

The rest…eh. I don't think they'll break out.
 

Toiletduck

Member
Dec 10, 2017
1,388
I do hope Sony has some success with the GAAS push. What worries me is that we haven't really heard much yet when it was said, even just last year or a few years ago, that we would have these releases by now. Most of them are not even formally announced yet.

We need news. Until then, I have a suspicion that their GAAS plans are not going as smoothly as everyone thinks or believes. The Last of Us shakeup from earlier this year was a sign, I think. If their best studio is having a hard time getting it right, I'm not sure what that means for the others.

I guess we'll have to keep waiting and hope for the best with such little news that we have.

Maybe I'm just impatient for some substantial news from Sony lol.
 

Ariakon44

Prophet of Truth
Member
Nov 17, 2020
10,317
There no split in the gaming community with the consoles.
Era just have a loud minority cause even on PS the hardcore and mass market plays a shit load of GaaS games.
There no reason Sony can't get a few of there own , people that play no MP will get there SP games like usual .

Yeah I think looking at the PSN top 10 from time to time is a great reminder of that. All 10 bestsellers are live service games or F2Ps and the only Sony game in there right now is The Show, which is basically a live service game even if Sony doesn't classify it as one. (I forget if they do or not)

Edit: whoops point was made on the last page haha
 

ElephantShell

10,000,000
Member
Oct 25, 2017
9,987
The Last of Us multiplayer title would have a good chance at being successful due to ND's pedigree and the strength of the Last of Us brand especially after the show.

I also am fairly confident in Marathon based off Bungie's success with Destiny.

Would not be surprised at all to see the rest of the Sony-backed GAAS efforts essentially flop. Getting people to play your online shooter is so fucking hard in a world where people are so deep in their existing games with their online groups.

If you have a group of people you play Fortnite or Apex with you need each of them to get on board with whatever the new thing is or else you'll all just end up back on Fortnite or Apex after a week or two.
 

Graefellsom

Avenger
Oct 28, 2017
1,661
I'm having a weird problem. My PS media remote lost connection somehow so I (stupidly?)decided I would turn my PS5s Bluetooth off and on. PlayStation restarted and now none of my controllers are working while plugged in. So I can't log in at all.

The PS5 recognizes a controller is there, and the PS button works but no other button does. Tried different cables and usb ports and nothing works.

Any ideas?
 

AzorAhai

Member
Oct 29, 2017
6,757
Let's be real: the number of GaaS games that flash and burn out vastly eclipses the number of GaaS games that last and make tons of money.

Sony is no different. Most of their GaaS games will fail, or flounder in relative obscurity. Maybe one of them will catch on.

Yep. If people are expecting Sony to release more games, or even the same amount per year, with most of their MP games being critical and commercial successes like their SP games... They're going to be disappointed. That's not pessimism, that's just the nature of the market.

And honestly I don't care as long as the studios are actually willing to do it and it doesn't reduce their SP output. Until they prove it doesn't, they will get deserved criticism from enthusiasts.
 

redbomb6

Member
Sep 22, 2021
840
Random thought/question. Do you feel that there are a lot of games out currently that replicate the feel of a board game? With how popular board games have become nowadays, I find it odd how there aren't many games that try to recreate the sensation of playing a board game within a video game. I'm not referring to table top RPGs in this case but board games that can be finished in 1 session in the form of a video game. The reasoning might be as simple as there being no overlap between the 2, but I find that most people I know that enjoy board games also play video games.

This thought popped into my mind because of Sony's insistence on creating multiplayer games. I feel that this is a type of live service that has barely been done before. For example, auto battlers is a relatively new genre that has become a live service industry that's all over the place nowadays. In many ways, auto battlers is kind of like a board game turned into a video game. What if one of the live service games they are working on is something closer to the likes of an auto battler rather than a shooter?
 

vivftp

Member
Oct 29, 2017
19,992
I do hope Sony has some success with the GAAS push. What worries me is that we haven't really heard much yet when it was said, even just last year or a few years ago, that we would have these releases by now. Most of them are not even formally announced yet.

We need news. Until then, I have a suspicion that their GAAS plans are not going as smoothly as everyone thinks or believes. The Last of Us shakeup from earlier this year was a sign, I think. If their best studio is having a hard time getting it right, I'm not sure what that means for the others.

I guess we'll have to keep waiting and hope for the best with such little news that we have.

Maybe I'm just impatient for some substantial news from Sony lol.

I don't really see it the same way. Of the dozen or so live service games Sony plans to release by March 2026, they've already announced TLOU Online, Helldivers 2, Concord, Fairgame$ and it's possible that Firewall Ultra is counted there as well. When Sony made that statement they weren't including Bungies titles, and they've also revealed Marathon. Of course they still have Destiny 2 and MLB on top of all of that, and it's possible Deviations game is cancelled. So considering the window we're talking about, we already know almost half of those titles. Plus keep in mind that live service games don't necessarily need the same extended buildup to launch that traditional games do. Depending on how it's monetized, live service games can be announced and release all in a single day if they really wanted to.

As for the events surrounding TLOU Online, I think this may be where all of our ignorance comes into play because we're not game developers. I'd be willing to bet that you could choose any random big budget game and if you got a breakdown of its full development history you'd be able to point to multiple events where if they were revealed to the public, you'd have a bunch of folks saying, "this game is in trouble". Hell, look at the behind the scenes documentaries we've gotten for games like God of War 2018 - if we had been treated to behind the scenes leaks at certain points of that games development then you'd have countless people proclaiming doom. The point is, that's just game development - assessing, reassessing and course correcting are a natural part of creating something. It's not like the vision of a game on day 1 is going to be precisely the same as the end result on launch day. It's an evolutionary, collaborative process to make a game.

So when we get a report that Bungie provided feedback to Naughty Dog (which is precisely what Bungie was brought on to do) and Naughty Dog were reassessing aspects of the game, that's a natural part of game development and I don't think it's something we should be looking at and saying, "that's in trouble" or "that's doomed" or any such sentiment.
 

ToddBonzalez

The Pyramids? That's nothing compared to RDR2
Banned
Oct 27, 2017
15,530
The Last of Us multiplayer title would have a good chance at being successful due to ND's pedigree and the strength of the Last of Us brand especially after the show.

I also am fairly confident in Marathon based off Bungie's success with Destiny.

Would not be surprised at all to see the rest of the Sony-backed GAAS efforts essentially flop. Getting people to play your online shooter is so fucking hard in a world where people are so deep in their existing games with their online groups.

If you have a group of people you play Fortnite or Apex with you need each of them to get on board with whatever the new thing is or else you'll all just end up back on Fortnite or Apex after a week or two.
Concord has a lot of ex Bungie talent, so I wouldn't rule them out when it comes to creating a good sci fi shooter.

As for the rest, I don't think it's correct to assume that all or most of their GAAS efforts will be samey shooters. Live service games can be any genre, the only thing they need to qualify for the GAAS moniker is consistent content delivered after launch. I think Sony is smart enough to not flood the zone with like 10 games in a single genre.
 

Shairi

Member
Aug 27, 2018
8,956
Yep. If people are expecting Sony to release more games, or even the same amount per year, with most of their MP games being critical and commercial successes like their SP games... They're going to be disappointed. That's not pessimism, that's just the nature of the market.

And honestly I don't care as long as the studios are actually willing to do it and it doesn't reduce their SP output. Until they prove it doesn't, they will get deserved criticism from enthusiasts.

What's the deserved criticism for?

Like we almost know all their multiplayer projects in the works and pretty much none are in development by teams that made their prestigious SP games in the past.

Naughty Dog - seperat MP Team
Guerrilla Games - seperat MP Team
Insomniac - seperat MP Team
Firewalk - main team
London Studio - main team
Haven - main team
Firesprite - seperat MP team
San Diego - main team
Polyphony - main team
Bungie - all teams
Bend - main team

First contact - main team
Arrowhead - main team
Gravity Well - main team

Beside Bend, who are working on an Open World game with multplayer, and London Studio, none of these studios stopped making Single player games in favour of Gaas games.

All studios were either already Gaas focused or created seperat teams to work on multiplayer games.
 

Κroηos

Member
Jul 27, 2022
1,700
Of all the GAAS that Sony has planned, isn't there a looter-shooter on that list? Obvious not counting Destiny
 

retrogamer397

Member
Oct 22, 2018
505
Fairgames and Horizon Multiplayer also have a good chance of being successful. The first has a very significant amount of talent behind it and the second is in the hands of the director of Six Siege and Guerrilla Games.

Now that I think about it, there are not many heist style GAAS games out there. Only ones that come to my mind are Payday. Fairgame dollar could stand a good chance to carve out its own niche provided Haven can keep a steady pace of content and can create a robust sandbox which players can keep churning content out of.
 
Oct 27, 2017
12,239
The multiplayer for Ghost of Tsushima was lit and a fully scoped version that's supported with regular new content would be rad.
 

Stoopkid

Member
Oct 27, 2017
4,416
Also we're getting older. Speculating about the industry is not as interesting when you have kids and a mortgage and trying to find your niche in life.

The older I get the less appealing social media is, and yeah, Era has its moments, but a lot of the tone changes here weren't for the better.

I mean, I've been on forums for a while and it's quite silly to not act like part of this is sports teams rhetoric and console war can just be treated with lightheartedness. It's all too serious and bullshit now lol…

Only making room for good vibes. Life is short!

Wish I could've met some of y'all IRL…
I agree so much. The days of me being outraged about video games are long gone.
 

Rintaro_kyoka

Member
Aug 4, 2022
4,135
Not while the strike's going on, I don't think.

With the strikes going on it will probably be awhile
I see, the show really end up better than I expected and I was expected it to be at least decent, sweet tooth was great, seeing "rosa" (stephanie beatriz) play a character that is smiling more than in Brooklyn 99 was also great, anthony was really good .

I ended up watching all episode back to back and got hooked more than I thought lol. I've seen a lot of people that both, didn't and did played the game liking it hopefully the new game will get the same reception.
 
4 gifts from BabyDontHurtMe

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  • PlayStation 5 (US) PlayStation 5 (US): PS5 Firmware Beta Code (US) - Won by TheSantry TheSantry (1 entry)
  • PlayStation 5 (US) PlayStation 5 (US): PS5 Firmware Beta Code (US) - Won by Foxhound286 Foxhound286 (1 entry)
  • PlayStation 5 (US) PlayStation 5 (US): PS5 Firmware Beta Code (US) - Won by dancingphlower dancingphlower (1 entry)
  • PlayStation 5 (US) PlayStation 5 (US): PS5 Firmware Beta Code (US) - Won by Templeusox Templeusox (1 entry)
 

Locrian

Member
Oct 28, 2020
113

I think that if the new subclass is something we already know, I would bet that is something like Nightmare or Kinetic. But if we consider how everyone was dead wrong when strand leaked last year, maybe it would not be smart of me to bet on it. 😂 it's probably something we never heard before.


Come on Bungie give us a linear game on the destiny universe!!!

I keep coming back to the Marathon trailer because it's stylish as fuck. What a banger.


View: https://youtu.be/6y-e2krA3uE

I'm curious as to what they will do with the narrative on this. I can imagine myself afraid someone will sneak up on me while I'm distracted reading lore on a terminal during a match. Or if they'll have a hub full of NPCs. Marathon lore is so interesting but I won't pretend I understand half of it. I imagine this to be more of a reimagining of the world or an alternative timeline since Marathon Infinity makes a soup with the Marathon canon. Anything goes I guess, I'm in.