I do hope Sony has some success with the GAAS push. What worries me is that we haven't really heard much yet when it was said, even just last year or a few years ago, that we would have these releases by now. Most of them are not even formally announced yet.
We need news. Until then, I have a suspicion that their GAAS plans are not going as smoothly as everyone thinks or believes. The Last of Us shakeup from earlier this year was a sign, I think. If their best studio is having a hard time getting it right, I'm not sure what that means for the others.
I guess we'll have to keep waiting and hope for the best with such little news that we have.
Maybe I'm just impatient for some substantial news from Sony lol.
I don't really see it the same way. Of the dozen or so live service games Sony plans to release by March 2026, they've already announced TLOU Online, Helldivers 2, Concord, Fairgame$ and it's possible that Firewall Ultra is counted there as well. When Sony made that statement they weren't including Bungies titles, and they've also revealed Marathon. Of course they still have Destiny 2 and MLB on top of all of that, and it's possible Deviations game is cancelled. So considering the window we're talking about, we already know almost half of those titles. Plus keep in mind that live service games don't necessarily need the same extended buildup to launch that traditional games do. Depending on how it's monetized, live service games can be announced and release all in a single day if they really wanted to.
As for the events surrounding TLOU Online, I think this may be where all of our ignorance comes into play because we're not game developers. I'd be willing to bet that you could choose any random big budget game and if you got a breakdown of its full development history you'd be able to point to multiple events where if they were revealed to the public, you'd have a bunch of folks saying, "this game is in trouble". Hell, look at the behind the scenes documentaries we've gotten for games like God of War 2018 - if we had been treated to behind the scenes leaks at certain points of that games development then you'd have countless people proclaiming doom. The point is, that's just game development - assessing, reassessing and course correcting are a natural part of creating something. It's not like the vision of a game on day 1 is going to be precisely the same as the end result on launch day. It's an evolutionary, collaborative process to make a game.
So when we get a report that Bungie provided feedback to Naughty Dog (which is precisely what Bungie was brought on to do) and Naughty Dog were reassessing aspects of the game, that's a natural part of game development and I don't think it's something we should be looking at and saying, "that's in trouble" or "that's doomed" or any such sentiment.